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Recommended Items
Runes: Sustain
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Cleanse
Flash
Items
Ability Order Optimized balanced skill-max
Night Hunter (PASSIVE)
Vayne Passive Ability
Threats & Synergies
Vladimir
Unplayable. You can try to farm, but you can't run, you can't hide, and your probably just going to die. Also even if you try to poke him he just heals it all in one Q. Go top and all chat 200 years even though he was released in 2010.
Pantheon
Every game starts with the draft. Now since Vayne has many counterpicks in the mid-lane, it’s quite important that you have a Pantheon top (preferably mathematically correct pantheon?). Pantheon is basically your “get out of jail free” card. If things ever go south, Pantheon will be there to help. What you can do is have Pantheon roam mid while you roam top, aka lane swapping without playing Vayne top. No one can say that you are playing Vayne top, because you're still playing Vayne mid except you're just overstaying for a little bit. I’m going to refer to this tactic as the “roamswap”.
Pantheon
Every game starts with the draft. Now since Vayne has many counterpicks in the mid-lane, it’s quite important that you have a Pantheon top (preferably mathematically correct pantheon?). Pantheon is basically your “get out of jail free” card. If things ever go south, Pantheon will be there to help. What you can do is have Pantheon roam mid while you roam top, aka lane swapping without playing Vayne top. No one can say that you are playing Vayne top, because you're still playing Vayne mid except you're just overstaying for a little bit. I’m going to refer to this tactic as the “roamswap”.
Champion Build Guide
I know there has been a ton of mathematically correct builds recently, but this one stands out from the rest. I’ve actually started theorycrafting this build on May 6th, and wrote my first draft of the build on May 10th, one day before the release of mathematically correct Sett. Since then, I’ve turned this build into a masterpiece: a 45 page report on the build, which proves through numbers and through logic that this build is mathematically superior to all other builds in the meta. This is by far the highest effort build that you've ever seen, and the most advanced mathematics you’ve seen so far (calculus). I converted all my nasty numbers to graphs so you can figure for yourself graphically the superior build. I really hope you see and enjoy the beauty of this build.
My original doc
Original slideshow
Vayne however is granted safety with her ultimate which gives her invisibility while she q’s as well as reducing it’s cooldown. However, while not invisible, she’s extremely vulnerable to damage, cc, and other nasty things.
Introducing Calculus Optimized Vayne. Ability haste brings her q cooldown down to up to a 0.5 second cooldown with ultimate, allowing her to essentially be permanently invisible. Even without her ultimate, she has extra peel by being able to q every second and up to a 4 second effective cooldown knockback on her E. With this build, she’s basically Shaco, except with a crossbow(the more you think about it it’s more like Kha'zix but Shaco rhymes with crossbow so it sounds better :) ).
This build is most effective in solo lanes. With q-max, ability haste, and Hail of Blades, you are able to play extremely aggressively. However in the bot lane, you will have a range disadvantage in almost every game and you won’t have much kill pressure in lane. In the top lane, you will face almost 100% melee champs which allow you to poke, kite, and all in melee champs. Even though Vayne with this build mathematically works best in the top lane, but just don’t. Through very intense calculations, I found that you will lose anywhere between 6969 to 69420 subscribers if you post a video playing Vayne top.
This leaves us with the mid lane. There you’ll find mainly assassins and control mages, who are usually much squishier than top laners, which makes lethality actually somewhat effective. As for matchups, going as an ADC into an assassin on most ADCs usually leaves you 0/10, but that’s often not the case for Vayne. You have poke as good as anyone, and you can get the enemy assassin so low to the point that they don’t have enough hp to go for an all in on you. You also have great self-peel with your e which allows you to knockback whenever he/she tries to jump on you. If the assassin tries to roam, you can even buy an early tiamat to outpush.
The second matchup are mages. Although they are ranged, there is no way they can possibly outtrade you in extended trades and at early levels. Since with ability haste, your q is on a short cooldown so you can use it to dodge any cc and skillshots that come your way. Even if you get hit by cc, you’ll be taking cleanse in order to deactivate the cc. There will be some control mages that you’ll struggle into, but for the most part you outscale them and always win late game.
With this build, you’ll be triggering sudden impact every time you q, essentially giving 7 free lethality. At level 1, this is equivalent to dealing 10% additional damage in the mid lane. |
Take Eyeball collection since it’s the only viable option. |
Cleanse is really good on mid-lane Vayne especially into champions that have CC. I go into detail when to take Cleanse in the matchup guide above. |
Exhaust is the rune of choice into assassins. Since your very squishy during the laning phase, this item helps a ton with dealing with them. |
Ignite is only for playing against Sylas and minor threat matchups. That's it. |
Runaan's Hurricane gives a heck ton of attack speed for late game teamfights and essentially TRIPLES on-hit effectiveness when the enemy team is clumped up together. |
The stats on this item make it feel very bad to buy so only build this if you really want the QSS. Take this instead of either Bloodthirster or GA as either your 4th or 5th item. |
Thanks,
Fanchessfan
Last Semester I finished Multivariable Calculus and I'm currently taking Linear Algebra and Differential Equations.
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