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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Cell Division (PASSIVE)
Zac Passive Ability
Introduction
UPDATES EVERYDAY
Welcome summoners to my first build here on mobafire, this build is for Zac the Secret Weapon.
I will go over the basics and also more advanced techniques.
Used shorts:
CC: Crowd Control
MIA: Missing in action
CDR: Cooldown Reduction
TF: Turret fire
While playing ranked, choose Zac if you want really good early ganks and insane CC in fights.
Zac is really good against low sustain junglers and champions at other lanes with bad juking possibilities. But can also chase down even the best juking champs.
When choosing Zac, remember to almost always choose jungle as first or second pick.
Zac is really good against low sustain junglers and champions at other lanes with bad juking possibilities. But can also chase down even the best juking champs.
When choosing Zac, remember to almost always choose jungle as first or second pick.
When jungling Zac you should start RED, depending on your team. Start wraiths and then move over to RED, go from red to wolves then take blue. Do this route if you want to early gank top or mid. If not start BLUE.
If any lanes are missing and you are near you should be on the lookout for them and if you are able to hunt them down you should be able to 1v1 most melee champs.
If any lanes are missing and you are near you should be on the lookout for them and if you are able to hunt them down you should be able to 1v1 most melee champs.
There are a lot of spell combinations in fights for Zac.
Normal combo:
Pre lvl.6;
If you can easily reach them with basic attacks start your combination with Stretching Strike (Q) for extra slow, then immediately use your Unstable Matter (W) for more burst damage. Following up with basic attacks and Unstable Matter (W) when up again. If you are not able to take your enemy down use Elastic Slingshot (E) to chase him/her down.
After lvl.6;
Use your Let's Bounce!(R) just when starting for extra amounts of damage and CC.
Normal combo:
Pre lvl.6;
If you can easily reach them with basic attacks start your combination with Stretching Strike (Q) for extra slow, then immediately use your Unstable Matter (W) for more burst damage. Following up with basic attacks and Unstable Matter (W) when up again. If you are not able to take your enemy down use Elastic Slingshot (E) to chase him/her down.
After lvl.6;
Use your Let's Bounce!(R) just when starting for extra amounts of damage and CC.
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