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Spells:
Flash
Heal
Ability Order
Hextech Munitions (PASSIVE)
Corki Passive Ability
Introducing t0x1ch from Estonia
I started like everyone else in League of Legends, a newbie. In august 2010 I discovered League of legends through a friend of mine.
After months of playing this game I reached level 30 and started playing ranked, got the feeling of getting higher in rating and somehow got addicted to it.
The hard way of competitive playing I slowly grow in rating and felt a bit "pro".
Thanks to VAIR ee taws a good friend of mine I'm about to share my champions builds trough mobafire.com Starting with

*To be noted - I play in EU west.
Staring now
Corki - The Daring Bombardier



I hope I can teach you guys a bit about the way I see

This build is focused on an DPS, AD armor penetration build.
Everything about nerfs/buffs and guide changes will be edited beneath this chapter.
- T.B.A *To be announced
- 14-2-2011 *Guide wen't online and is ready to be used!
- 11-8-2011 *I have switched the summoner spells
Teleport and
Ghost for
Flash and
Exhaust because it's more efficient in teamfights/laning phase.
- 7-1-2012 *Updated the guide a bit now that there is new masteries and some summoner spells got changed, the item build mostly remains same!
Patch notes, releases
- T.B.A *To be announced
Guide updates
- 14-2-2011 *Guide wen't online and is ready to be used!
- 11-8-2011 *I have switched the summoner spells




- 7-1-2012 *Updated the guide a bit now that there is new masteries and some summoner spells got changed, the item build mostly remains same!
Runes
Gonna talk about my rune choices and I'll try to explain why I have chosen these runes.
First of all
Marks
9x Greater Mark of Desolation
Which gives a nice amount of armor penetration. Without using any items it's a great start bonus for

Seals
9x

[/list]
Why? Obviously cause all ranged ad's deal physical damage, armor is best vs it and some people even at higher ratings don't use armor pene, so armor is a defininent choice
Glyph's
9x

At first i was using the ones mp per level, when i found +101 mana on an ad carry like corki suits it better, u don't run oom much.
Quintessences
3x

Physical damage quints is a MUST!
Masteries
Got a pretty standard 21/9/0 setup on masteries. Which almost every DPS/AD champion needs.
Like to have some extra damage and critical strike chance and some health is always good.
A point in the heal spell is needed, tho you might be wondering why not a point in the flash mastery is cause of corkies Valkyrie, you don't need cd reduction on your flash.

- Even though Flash was nerfed a bit, it is still a very good choice. I mostly use flash for either getting a kill or to escape a skillshot that would be fatal, if you play safe tho you won't even need flash with corkie's valkyrie, so get cleanse or exhaust instead

- Heal is now one of the best if not the best spell on ad carries, NEVER let your support take heal as you yourself are to know when to use your heal, you can trick/lure people into towerdiving you, heal up and get a kill or double - this at even competetive scene

- A strong harrasment skill from early to late game. It blinds the target on direct hit which works like the good old [exhaust] use to work. It brings magic damage to the area it hits and is a nice finishing touch for first blood or kills.

- One of the skills why I like


- A nice extra bonus damage skill that allows you when activated do more damage overtime. It litterly sprays the enemy's afront of you. Shredding armor each second, great skill.

- Oh my god, I can't tell you how much I love this skill. With this great skill you can shoot rockets over a huge range. Which allows you to kill enemy's behind there defensive towers. Too last hit away running rabbits. Also when you face a one on one situation you can just spawn




IMPORTANT: Depending on the enemy CC. Make sure to buy which item first








- My very first damage item, Trinity force. I have chosen this for many more reasons. It's build out of more great items like





- My second item is Banshee's veil. It gives you a nice amount of HP and mana and also allows you to block a negative spell like stun, snare or taunt. every 30 seconds which is very nice if you facing alot of CC on the enemy team. It also gives you a pretty nice amount of magic resist which is nice versus casters or any other magic damage dealer.

- Great team carry item in my opinion, my third item. Infinity edge, it gives you a nice amount of attack damage, critical strike chance and a unique passive that gives you 250% critical damage instead of 200%. now 50% is alot more so this item really works along with Trinity force, your first item.
Optional items
You finished your core and now you want to look further ahead, I most of the times don't make it this far but when you do I give you the following options. My favorites:




- Yes, Last Whisper.. most of the times my personal favorite. It gives you attack damage +40 and a passive which allows you to penetrate 40% of the enemy's armor. Against tanky champions like



- Well I usually don't buy this one, only when I want to have some more survivability and attack damage that grows by killing creeps. It stacks attack damage, lifesteal after every creep you kill but you lose all when you die. It's more a one to one combat item in my opinion.

- You like to put this one on your first slot. It gives you +25 armor penetration, 15% cooldown reduction and has attack damage, critical strike chance and a nice active that gives you 50% attack speed and 20% movement speed for 4 seconds. Thats why I use it on slot one. Personally I use this very often, lets say almost never. Cause the items above are much more in my taste.
Situational items
There so many different boots, which fits best!? HELP! Let's take a quick scan over the boots I recommend for





- The first boots I would recommend almost every match. Simply cause it gives you magic resist and a passive that gives 35% less durations of taunt, stuns and snares etc. When the enemy is having alot of CC then they most of the times have magic damage so these boots are best.

- When a game goes pretty great and you want to be faster to gank and chase then I would recommend these boots. But only when you know that the enemy CC is no real thread to you. These boots don't give any resistance but only speed.

- These boots give you 25% attack speed which is nice if you want to shoot faster, kill faster. It's not the best choice in my opinion cause eventually your other items give you attack speed and Mercury's treads give you resistance and a nice passive. They are pretty cool early game but I would really switch them later on for a couple of mercury's treads.
Last item(s)
It almost never comes this far! But just in case I give you three briliant options




- Excellent choice versus tanky champions, like


- One of the best carry items in the game. It literly shreds down any opponent which a big amount of HP. Why? Cause of it's passive. Deals magic magic equal to 4% of the target's life. Which can be huge! Also it gives you 25 armor which makes you more survivable in combat and it gives you 40% attack speed and 30 attack damage. Thats the reason why this should be a great finishing touch item.

- Good attack damage item, gives you life steal. Why is this a good choice? Well in late game it usually starts in a big chaotic fight but at the end of it you'll face maybe one or two enemies that are left. In that case this 25% life steal and 60+ attack damage you'll stand longer. While you damaging your opponent you'll slowly drain the life out of him. This item is a good choice as last item.
Strategies
I'll explain about starting with


1.

No need to explain why, sona op;)
Good laning partners (champions)
1.

- Personally my favorite. She can give you a shield to lane longer, she is one of the best harrasser in the game. Using tornado's and slows

2.

- Probably pretty reasonable. She heals and gives you mana and can silence a target. Good laning partner, keeps you alive and helps you lane longer.
Start with








3DMAX puszu
Real name: Johannes Uibos
Country: Estonia

I don't wish to brag but I just wanna show you how fast I grown after I started playing this build on

Playing a carry champion as






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