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Recommended Items
Runes: Conqueror vs most champs
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
Flash
Teleport
Items
Ability Order My usual ability order
Shepherd of Souls (PASSIVE)
Yorick Passive Ability
Threats & Synergies
Tryndamere
Difficult lane, Grasp is a must try to get short trades with 4 ghouls, E W auto Q to proc grasp and disengage, If low at level 4-5 base and teleport buy some armor.
Amumu
Good cc amumu can also build some ap and do a decent amount of ap damage there is very good synergy with him.
Amumu
Good cc amumu can also build some ap and do a decent amount of ap damage there is very good synergy with him.
Champion Build Guide
Hello everyone and thanks for the support this far, for season 11 I will make a new Yorick guide, copying things from this guide will occur as I think it contains some very helpful information that's difficult to replace, That being said I will no longer update this guide and it will be archived when 2021 begins until then you can still read the things on this guide, and I'm unsure how it changes when I archive it.
There are multiple reasons to play Yorick I personally find his kit very satisfying and I don't mind his early game being bad because I tend to play towards his strengths.
Yorick Strengths
1 - He is great at skirmishes when he has ghouls
(1v1, 1v2, 2v2, 2v3, 3v3,1v3 fights especially when fed)
2 - Easy csing
Because you get full gold and experience for every Minion or Jungle camp your ghouls kill and if you failed to auto a minion to low enough health in laning phase you can press q because its an auto-reset also known as you immediately get another auto-attack, which in this case is amplified by your Q.
3 - Insane map pressure
If you have ghouls in both sidelanes no single champion on their own could match both those side lanes at once while you as Yorick are then still able to be around team fights or objective fights.
4 - Dragon or baron taking
Yorick is insanely good at taking objectives such as baron nashor or dragons because his maiden gives him a lot of damage against those objectives and ghouls generally tend to do a lot of damage to the dragon or baron or even jungle camps aswell.
5 - He is Fun
I think I speak for all Yorick mains here when I say this sometimes I want to play another champion and then 2-3 hours later I just find myself playing 5 Yorick games before I start realizing that I wanted to learn another champion that same day.











This means that right after finishing those levels or items you are significantly stronger and are for a small amount of time able to duel other players who haven't reached their power spike yet or simply are weaker because of you having the power spike or were already weaker, thus you have an easier or quicker time killing them in a 1v1.
You However do want to be careful with trying to abuse power spikes Especially into bad or skill matchups because those enemy champions will also have power spikes when they finish certain items or get to certain levels.
And laning phase can take longer for you or for your ADC, or you depending on which of the T1 towers stand longest.
So after that when either all Tier 1 turrets are gone or either side has captured the other one's tier 1 tower in either top or bot you do want to either roam, have your team group mid.
You have a couple of options
- 1 Splitpushing
- 2 Rotations
- 3 Grouping with your team.
- 4 leaving ghouls in the sidelanes and basing to be at a fight in mid or other objectives
(basically, a rotation but ur ghouls are pushing out both sidelanes and you get to base and buy new items and then move from there.)

Minion waves come in every 30 seconds from your base and walk from there to the center of the lane to fight each other
The caster minions require 1 tower shot and 1 auto-attack to kill
The melee minions require 2 tower shots and 1 auto to kill
(but before you have a longsword they require 2 auto attacks and 2 tower shots to kill)
This means that after the tower hits the minion those 1 or 2 times you want to auto-attack the minion so you get the gold or in case you are low level and lack the ad to do it with 1 auto you want to auto the minion before the second tower shot and after the second tower shot.
There are 3 states in which a lane could be






Besides that Yorick scales very well with damage and health, both your ghouls and you scale with AD and health so it's often better to get to 150-190-ish or around that number armor or Mr whichever you need the most.
And then go for health+damage focussed builds because it provides you the most dueling power and going full tank doesn't make you as strong in the 1v2, 1v3, 1v4, 1v1, or 1v5, or in team fights even you are better off going a health+damage focused build with some Armor and MR.






























Some items explanations might be added in the future, Note that any items not included in the ''Items'' Section in this guide should be avoided in ranked games,
I leave the explanation here so you could see what made them good previously.





I started playing League in the middle of season 7 and I'm currently 22 years old.
I decided to make this guide because I enjoy playing Yorick myself and I feel like this will help other people enjoy or learn playing Yorick I do think he is undervalued or not being played enough for how fun of a champion he is.
For questions, you can find me at the Yorick subreddit, (Defensivity1 in the subreddit)
or in the Yorick mains Discord (Defensivity there)
Or you can shoot me a message on Mobafire or post a reaction or question at discussion or send me a private message on twitch where my name is defensivity1
This is my second attempt at making a Yorick guide, now I'm more informed and learned more than I had learned when I attempted to make a guide the last time and I do hope this guide helps other people to enjoy or learn to know how to play Yorick.
I ended up getting Diamond in both s9 and s10.



I reached 1.5 Million mastery points on Yorick at 3:12 in the morning at 13-9-2020

And this is my favorite champion if anyone asked Yorick would be my answer.
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