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Yorick Build Guide by Defensivity1

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Defensivity's Yorick Guide S10 Patch 10.16

By Defensivity1 | Updated on August 8, 2020
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Runes: Conqueror vs most champs

1 2 3
Precision
Conqueror
Overheal
Legend: Bloodline
Coup de Grace

Resolve
Conditioning
Demolish
Bonus:

+10% Attack Speed
+6 Armor
+6 Armor

Spells:

1 2
Sums
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

LeagueSpy Logo
Top Lane
Ranked #5 in
Top Lane
Win 50%
Get More Stats

Items

Against tanks if Ahead
Good core vs bad lanes
Good core vs mixed dps
Empowers the team if behind
Randuins first.
Healing reduction
Good against burst
Against crit
The king of all items
Need armor and mr
Against late game tanks

Ability Order My usual ability order

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

Defensivity's Yorick Guide S10 Patch 10.16

By Defensivity1

There are multiple reasons to play Yorick I personally find his kit very satisfying and I don't mind his early game being bad because I tend to play towards his strengths.



Yorick Strengths



1 - He is great at skirmishes when he has ghouls



(1v1, 1v2, 2v2, 2v3, 3v3,1v3 fights especially when fed)

2 - Easy csing



Because you get full gold and experience for every Minion or Jungle camp your ghouls kill and if you failed to auto a minion to low enough health in laning phase you can press q because its an auto-reset also known as you immediately get another auto-attack, which in this case is amplified by your Q.

3 - Insane map pressure



If you have ghouls in both sidelanes no single champion on their own could match both those side lanes at once while you as Yorick are then still able to be around team fights or objective fights.

4 - Dragon or baron taking



Yorick is insanely good at taking objectives such as baron nashor or dragons because his maiden gives him a lot of damage against those objectives and ghouls generally tend to do a lot of damage to the dragon or baron or even jungle camps aswell.

5 - He is Fun



I think I speak for all Yorick mains here when I say this sometimes I want to play another champion and then 2-3 hours later I just find myself playing 5 Yorick games before I start realizing that I wanted to learn another champion that same day.

The weaknesses
Abilities Back to Top
Q Explained


E Explained


W Explained


R Explained


Passive Explained
Back to Top
Warding
Laning Phase Back to Top
Before Level 6


Level 6 and after
Back to Top
For Yorick Level 6 or when you get another point on your Ultimate and after you finished an item like Sanguine Blade, Trinity Force Or Steraks or another full item is where Yorick becomes significantly stronger for a small amount of time we refer to this as a Power spike.

This means that right after finishing those levels or items you are significantly stronger and are for a small amount of time able to duel other players who haven't reached their power spike yet or simply are weaker because of you having the power spike or were already weaker, thus you have an easier or quicker time killing them in a 1v1.

You However do want to be careful with trying to abuse power spikes Especially into bad or skill matchups because those enemy champions will also have power spikes when they finish certain items or get to certain levels.

Afther Laning Phase Back to Top
Laning phase is the phase where everyone is required to be inside of their lane because both Tier 1 also known as outer turrets are still alive and you do not want to give these away for free.

And laning phase can take longer for you or for your ADC, or you depending on which of the T1 towers stand longest.

So after that when either all Tier 1 turrets are gone or either side has captured the other one's tier 1 tower in either top or bot you do want to either roam, have your team group mid.

You have a couple of options
  • 1 Splitpushing
  • 2 Rotations
  • 3 Grouping with your team.
  • 4 leaving ghouls in the sidelanes and basing to be at a fight in mid or other objectives

(basically, a rotation but ur ghouls are pushing out both sidelanes and you get to base and buy new items and then move from there.)
Back to Top


Minion waves come in every 30 seconds from your base and walk from there to the center of the lane to fight each other

The caster minions require 1 tower shot and 1 auto-attack to kill
The melee minions require 2 tower shots and 1 auto to kill

(but before you have a longsword they require 2 auto attacks and 2 tower shots to kill)

This means that after the tower hits the minion those 1 or 2 times you want to auto-attack the minion so you get the gold or in case you are low level and lack the ad to do it with 1 auto you want to auto the minion before the second tower shot and after the second tower shot.

There are 3 states in which a lane could be
1 - Freezing


2 Slowpushing


3 - Pushing or Crashing
Back to Top
I made 3 spoilers inside each one it briefly explains a strategy all are different and every single one of these strategies have to be used and learned to be a good Yorick player I did my best at only explaining it shortly without lacking context or clarity

Grouping Basics


Rotation basics

Splitpushing basics
Why damage heavy builds? Back to Top
Well, the more armor or magic resistance you build the less % physical damage or % magic damage reduction you are actually getting for your gold spend as you are getting diminishing returns, so getting above 150+ armor or magic resistance doesn't provide you with all that much for the amount of gold spend.

Besides that Yorick scales very well with damage and health, both your ghouls and you scale with AD and health so it's often better to get to 150-190-ish or around that number armor or Mr whichever you need the most.

And then go for health+damage focussed builds because it provides you the most dueling power and going full tank doesn't make you as strong in the 1v2, 1v3, 1v4, 1v1, or 1v5, or in team fights even you are better off going a health+damage focused build with some Armor and MR.

More in-depth




Triforce


Youmuus


Cleaver


Wit's end

(Currently Not a wit's end believer anymore but you can give it a try in plat/below for smurfing it's fine


Sanguine


Sunfire

Steraks



Maw of malmortius


Spirit Visage



Adaptive Helm



Why no Iceborn



Some items explanations might be added in the future, Note that any items not included in the ''Items'' Section in this guide should be avoided in ranked games,
I leave the explanation here so you could see what made them good previously.
Vsing ADC's Back to Top
Sometimes someone has the idea that it's funny to lock in an ADC in Toplane so get these runes against any
ADC
Back to Top
The Transcendence Strategy


Phase Rush vs Nasus


Spellbook vs difficult lanes
Releasing Maiden (Advanced) Back to Top
Releasing Maiden
Back to Top
Hello, I'm Defensivity1 Aka Defensivity or Defense
I started playing League in the middle of season 7 and I'm currently 22 years old.
I decided to make this guide because I enjoy playing Yorick myself and I feel like this will help other people enjoy or learn playing Yorick I do think he is undervalued or not being played enough for how fun of a champion he is.

For questions, you can find me at the Yorick subreddit, (Defensivity1 in the subreddit)
or in the Yorick mains Discord (Defensivity there)
Or you can shoot me a message on Mobafire or post a reaction or question at discussion or send me a private message on twitch where my name is defensivity1

This is my second attempt at making a Yorick guide, now I'm more informed and learned more than I had learned when I attempted to make a guide the last time and I do hope this guide helps other people to enjoy or learn to know how to play Yorick.

I ended up getting Diamond in both s9 and s10.
OP.GG in S9

OP.GG in S10



Disclaimer: This guide took me a lot of time to make and takes me a good amount to update, remember that this is a free guide for anyone who is willing to read through it so it would be nice if you would give it an upvote if it helped you.

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