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Choose Champion Build:
- Aatrox complete builds/runes/spells
- SuppTROX (Not completed)
Recommended Items
Runes: Most matchups (my personal option)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Teleport
Items
Ability Order Always
Deathbringer Stance (PASSIVE)
Aatrox Passive Ability
Threats & Synergies
Irelia
To win against Irelia in the laning phase, you should focus on the following: Avoid fighting. Irelia when she has stacks of her passive as it gives her a significant amount of attack speed and bonus damage. Utilize your Q ability to poke her from a distance and avoid her Bladesurge (Q) resets on low health minions. Save your Infernal Chains (W) to disrupt her mobility or when you are certain to land it for a guaranteed engage. Be wary of her level spikes, particularly at level 6 with her ultimate Vanguard's Edge, which can turn duels in her favor. Look for short, favorable trades using your Deathbringer Stance passive and avoid extended fights unless you have a clear advantage. Remember, managing the wave and timing your aggression around Irelia's cooldowns and passive stacks are key to success in this matchup.
Rammus
Rammus
Champion Build Guide
Don't forget to look at notes in my guide :D
I'll update guide every buff or nerf Aatrox.
However, he is a skillshot reliant champion needing to hit his Q's and W's, and he does fall off late game compared to other champions who will be able to teamfight or split push more effectively.
Black Cleaver - provides bonus physical damage, allowing Aatrox to effectively damage armor-based opponents. In addition, the unique property of the Black Cleaver, the so-called "Armorpiercer," reduces the enemy's armor with each hit, increasing the effectiveness of the entire team in dealing physical damage.
Dead Man's Plate - provides bonuses to movement speed, which increases Aatrox's mobility. For a character that relies on getting close to enemies and fighting in close quarters, the extra movement speed is very beneficial, allowing for more effective maneuvers and getting to the target faster.
Death Dance - converts some of the physical damage Aatrox takes into damage over time. This means that some of the damage dealt is converted into healing, increasing its durability in combat and allowing you to survive longer during skirmishes.
Similar to Dead Man's Armor, Death Dance delays damage, allowing Aatrox to more effectively deal with his opponents' powerful blows. This is especially useful when opponents are trying to deal a lot of damage to him in a short period of time.
Eclipse - has a unique ability called "Shieldbreaker," which allows him to deal additional damage to opponents who have a shield. Since Aatrox is a character that relies on dealing physical damage over short periods of time, this ability can be especially effective against opponents with shields or shields. Eclipse provides movement speed bonuses upon hitting an enemy, increasing Aatrox's mobility. This allows him to maneuver better in combat, approach opponents more easily, and avoid danger.
Edge of Night - provides a spell shield that can block an enemy ability, providing Aatrox with a crucial moment of protection during engagements. This can be particularly valuable for avoiding crowd control or interrupting key enemy abilities, allowing Aatrox to continue dealing damage without interruption.
Force of Nature - provides a substantial amount of magic resist, making Aatrox more resilient against champions who primarily deal magic damage. Additionally, the item grants bonus movement speed, enhancing Aatrox's mobility and allowing him to reposition more effectively in team fights.
Frozen Heart - provides a substantial amount of armor, making Aatrox more resistant to physical damage. Additionally, the item grants a significant mana pool, which, while not directly contributing to Aatrox's offensive capabilities, can enhance his overall sustain in prolonged engagements. Frozen Heart has an aura that reduces the attack speed of nearby enemies. This can be highly effective against champions heavily reliant on basic attacks for damage output, such as marksmen or attack speed-focused champions. Slowing down the attack speed of these opponents can significantly decrease their damage output in team fights.
Guardian Angel - provides the revive effect significantly increases Aatrox's survivability, allowing him to stay longer in fights and deal additional damage. This can be particularly impactful during crucial moments in the game, such as during objective contests or important team fights.Guardian Angel can disrupt the plans of opponents who rely on executing Aatrox quickly in a fight. The revive effect can catch enemies off guard, potentially turning what seemed like a successful assassination attempt into a favorable situation for Aatrox.
Iceborn Gauntlet's unique passive, Spellblade, provides bonus damage on Aatrox's next basic attack after using an ability. Since Aatrox relies on a combination of basic attacks and abilities, this effect synergizes well with his playstyle, enhancing his burst damage. The item offers armor and cooldown reduction, providing Aatrox with increased durability against physical damage and allowing him to use his abilities more frequently in engagements. The extra survivability can be beneficial, especially when facing attack damage-heavy opponents.Iceborn Gauntlet applies a slowing field on basic attacks, which can be valuable for both chasing down enemies and kiting in team fights. The area-of-effect slow can disrupt opponents and make it easier for Aatrox to land skill shots or stick to targets.
Maw of Malmortius - provides a significant amount of magic resist, making Aatrox more resistant to magic damage. Additionally, it has a unique lifeline passive called "Lifeline," which grants a shield when Aatrox takes magic damage that would reduce him below a certain health threshold. This shield can be a lifesaver in situations where Aatrox is burst down by magic damage, allowing him to survive and continue fighting. Maw of Malmortius provides spell vamp when the lifeline passive is triggered. This spell vamp can contribute to Aatrox's sustain during fights, allowing him to heal for a portion of the magic damage dealt to him.
Serylda's Grudge - provides bonus armor penetration, allowing Aatrox's physical damage to cut through enemy armor more effectively. This is particularly valuable when facing tanky opponents or champions with high armor values. Serylda's Grudge has a passive effect that applies a slow to enemies hit by Aatrox's abilities. The slow can be instrumental in both chasing down opponents and kiting in team fights, providing Aatrox with better control over engagements.The armor penetration and slow effect make Serylda's Grudge particularly effective against tanky opponents, allowing Aatrox to deal more damage to them. Additionally, the slow effect enhances his kiting potential, making it harder for enemies to escape his grasp.
Spear of Shojin - provides Aatrox with several important bonuses. First, it provides bonus health points, which increases Aatrox's durability in combat. Secondly, it provides a bonus to the damage of basic attacks, which increases its striking power. However, the most important feature of Spear of Shojin is its passive ability, known as "Awakening". This ability allows Aatrox to reduce the cooldown of his abilities after each hit with a basic attack. This allows Aatrox to use his abilities more often, which increases his combat potential and allows him to better control the fight.
Spirit's Visage - enhances all sources of healing received, including Aatrox's own healing from his abilities. Since Aatrox relies on sustain and self-healing to stay alive in fights, the increased healing amplification makes him more durable and harder to take down. Aatrox's passive (Deathbringer Stance) and Q ability (The Darkin Blade) scale with bonus attack damage and benefit from the increased healing provided by Spirit's Visage. This synergy enhances Aatrox's ability to deal damage and survive in team fights.
Sterak's Gage - provides bonus health and attack damage, making Aatrox more durable and increasing his overall damage output. The bonus health synergizes well with Aatrox's sustain-oriented playstyle, enhancing his survivability in extended engagements. Sterak's Gage has a unique passive called "Lifeline," which grants a shield when Aatrox takes a significant amount of damage. This shield can be a lifesaver in team fights, providing a temporary buffer that allows Aatrox to absorb additional damage and stay alive longer. Sterak's Gage grants tenacity, reducing the duration of crowd control effects on Aatrox. This is particularly valuable for Aatrox, as crowd control can hinder his ability to engage, deal damage, and sustain in team fights. The tenacity helps him maintain control and presence in battles.
Stridebreaker - has an active ability that allows Aatrox to dash a short distance and deal damage in a cone in front of him. This provides Aatrox with additional mobility, allowing him to close the gap between him and his opponents, initiate fights, or chase down enemies more effectively. The active ability of Stridebreaker applies a slow to enemies hit, making it a useful tool for both engaging and disengaging. The slow effect can be crucial in sticking to targets, making it harder for opponents to escape Aatrox's reach.
Sundered sky - Just read description of this item, then you will know why it's op item for Aatrox.
Trinity Force provides a combination of attack damage, attack speed, and bonus health. These stats contribute to Aatrox's overall damage output, enhance his basic attacks, and increase his survivability in fights. Trinity Force has the Sheen passive, which grants bonus damage on Aatrox's next basic attack after using an ability. Since Aatrox's kit involves a mix of abilities and basic attacks, the Sheen proc synergizes well with his playstyle, providing additional burst damage.The bonus attack speed and Sheen proc from Trinity Force can enhance Aatrox's split-pushing potential. He can take down turrets more efficiently, and the bonus health provides added durability when dueling opponents in a side lane.
Aatrox's passive as he periodically empowers his next basic attack to gain bonus range and deal bonus damage. He also heals for a large amount of this bonus damage. However, this heal is reduced if this attack is used against minion. Whenever he hits an enemy champion or large monster with a basic attack or ability, the cooldown of this is reduced by 2 seconds and the cooldown is reduced by 4 seconds if he hits with the sweet spot of his Q.
Aatrox's Q has three different activations. This ability only goes on cooldown after the third ability has been used or after 4 seconds without it being used again. The first cast is a long straight line skill shot which deals damage. The sweet spot for this one is at the end of the ability which deals bonus damage and knocks up enemies hit. The second skill shot is more of a cone skill shot with a sweet spot at the entire edge which also deals bonus damage and knocks up enemies hit. The third ability hits in a circle with a sweet spot being in the center of the circle. The second cast the ability does 25% additional damage with the third cast does 50% additional damage.
Aatrox's W is a straight line skillshot which deals damage to the first enemy hit and slows them. If this hits an enemy champion or large monster, they then become tethered to the ground for one and a half seconds. If the tether is not broken by the end of its duration, they're then pulled back to the middle and dealt damage again.
Aatrox's E has a passive where he heals for damage dealt against enemy champions. The active is an autoattack reset which causes him to dash a small distance in a direction. Atrox can use this ability while using other abilities.
Aatrox's ultimate causes him to go into his true form where he fears nearby enemy minions and monsters. During this time, he gains a large amount of bonus movement speed and is ghosted.In addition, he gains bonus attack damage, increased size, and increased self healing from all sources, and whenever he scores a takedown, the duration of this ability is extended by 5 seconds.
Pros:
- Resourceless - doesn't has mana
- Good cc chain
- Good blind pick
- Good teamfights (not as good as tanks but is okay)
- Easy to play and understand his mechanics
- Good into Ad drafts
- Good into melee drafts
- Best melee toplaner vs ranged champions (i think)
- Great sustain
Cons:
- Gets easily outscaled
- Item dependent
- Bad in late game
- Gets easily countered by mobile or high damage burst champs
- Slow animations
Basic combos:
(Your combos can be faster and smoother thanks to Legend: Alacrity)
Q The Darkin Blade > E Umbral Dash,
Q The Darkin Blade > W Infernal Chains > Q The Darkin Blade > E Umbral Dash,
Q The Darkin Blade > Flash,
Auto attack animation reset: auto attack > E Umbral Dash
E Umbral Dash >> W Infernal Chains >> Q The Darkin Blade,
Q The Darkin Blade >> E Umbral Dash > Flash,
If u want more Damage per second (DPS) auto attack between abilities.
Playing Aatrox effectively involves mastering his abilities, understanding his role in different stages of the game, and making strategic decisions. Here's a brief guide on how to play Aatrox:
Early Game (Laning Phase):
Farming: Focus on last-hitting minions to accumulate gold and experience. Aatrox's Q (The Darkin Blade) can be used to farm multiple minions at once.
Harassment: Use your range advantage with Q to harass opponents in the lane. Land the outer edge of Q for optimal damage.
Sustain: Aatrox has sustain through his passive (Deathbringer Stance). Activating the passive by landing the edge of Q or using your E can help you sustain in trades.
Warding: Be mindful of enemy ganks. Place wards or use your E for vision in river and nearby bushes.
Mid Game (Roaming and Team Fights):
Split-Pushing: Aatrox can be a potent split-pusher. Use your strong dueling capabilities to pressure side lanes. Teleport can be valuable for joining team fights.
Teleport Plays: Look for opportunities to teleport to other lanes or join skirmishes. A well-timed teleport can turn the tide of a fight.
Initiation: Aatrox can initiate fights with his Q and E. Land your Qs to knock up opponents and disrupt their positioning.
Peeling: Use your W and E to peel for your carries during team fights. Aatrox can act as a frontliner, disrupting the enemy team's backline.
Late Game (Team Fights and Objectives):
Prioritize Squishy Targets: Focus on diving into the enemy backline and disrupting squishy targets. Land your Qs and use your ultimate (World Ender) for increased damage and sustain.
Coordination: Communicate with your team to coordinate engages. A well-timed initiation can lead to successful team fights.
Split-Pushing or Grouping: Assess the situation. Aatrox can excel in both split-pushing and team fighting, so adapt your strategy based on the needs of your team.
Build Adaptation: Adjust your build based on the enemy team composition. Consider items that provide survivability, damage, and utility.
General Tips:
Mastering Q: Practice landing the outer edge of your Q consistently. This maximizes damage and crowd control.
Ultimate Usage: Use your ultimate when committing to a fight or when at risk of being burst down. The bonus damage and healing can be decisive.
Ward Coverage: Maintain good vision control, especially around objectives. Aatrox benefits from knowing the enemy's movements to choose optimal engagements.
Combo Execution: Learn the timings and combos for your abilities. Combining Q, W, and E efficiently is key to maximizing Aatrox's potential.
Remember, mastering Aatrox takes practice, and adapting your playstyle to different situations is crucial for success. Pay attention to map awareness, communicate with your team, and constantly refine your mechanics to become a formidable Aatrox player.
Irelia, ban Irelia. Just ban Irelia. But if you didn't go check the threats. |
2024/02/06 : New rune page added.
2024/02/10 : Added new chapter: Description of matchups.
2024/04/20 : #BuffAatrox'sW
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