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Spells:
Exhaust
Smite
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
Introduction
When I bought Diana and read her passive



I lot of people have compared her to




Pros / Cons
With all the Pros / Cons for each champ, I feel the complaining that goes on when a new champ comes out can be a little much. Much like Akali, if Diana gets fed she can hurt. People complain about Diana being op, but I mean really, any champ is when fed properly....
Pros
|
SPACE | SPACE | SPACE | SPACE |
Cons
|
There are different setups for runes, but for this build I actually found Phreak's Rune setup from the Champion spotlight works quite well. With the attack speed marks it helps a bit with early game jungling.
Precision
Fleet Footwork
Phase Rush
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Alternatively you can go with a more default build for runes when jungling Diana.
Precision
Fleet Footwork
Phase Rush
If you want you can switch out
Greater Glyph of Magic Resist for
Greater Glyph of Scaling Magic Resist.
Runes




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Alternatively you can go with a more default build for runes when jungling Diana.
Runes




If you want you can switch out


You can really choose any summoner spell, but what's the fun in using
Promote when jungling? Unless you're trying to troll top lane by using it on a siege minion after a gank. There are a few I would recommend when jungling with Diana.
These are the four I would usually use when jungling. I am though quite fond of the
Exhaust &
Smite combo when jungling. If you know you get caught a lot I would exchange exhaust for either
Ghost or
Flash. I love my exhaust though, it helps with ganks quite well.
If you are top laning with Diana you can use
Flash &
Exhaust. You can also use
Teleport & either of the two
Exhaust or
Ignite. I would go with the flash/exhaust combo.

These are the four I would usually use when jungling. I am though quite fond of the




If you are top laning with Diana you can use





Diana has some very unique and awesome abilities that make her so much fun to play.
Diana's passive
Moonsilver Blade Grants 20% attack speed and bonus magic damage every 3rd strike. The bonus damage every 3rd strike is why I emphasize the need for attack speed. While your abilities have short cooldowns it is nice to have another way to deal dmg while waiting for your abilities to come back up. The passive has saved me numerous times while dueling with another champ. Seeing a big chunk of their hp go down has made others turn around which allowed me to either pick up the kill or turn and flee for my life. While this passive has helped take down champs who had way more hp than me at the start of the fight, you do not want to rely on said passive to much.
Crescent Strike is a curved skill shot that deals dmg and afflicts enemies who have been hit by it with Moonlight. This goes in tandem with
Lunar Rush. Aiming this can be a bit tricky, but that is what makes it fun. This can extend and retract when aiming it. It's almost like
Olaf's
Undertow except curved.
Pale Cascade is the first ability you get when jungling. Pale Cascade grants you shield that aborbs dmg and also produces 3 orbs that detonate and deal dmg on contact with an enemy. I would use this before you enter a fight and right at the end of the fight. It can save you from ignite and a few other things while turning to flee.
Moonfall Pulls enemies toward you. The enemies have to be within a certain radius to get caught. This also slows enemies who have been caught by it. Only use this when the enemy champ is running away. Also be cautious about
Flash. I usually use this after they have used their flash.
Lunar Rush is
Diana's Ultimate and has a very low cd. Lunar Rush Teleports Diana to her target champion and deals dmg. If the Champion is afflicted by Moonlight (Which is from using
Crescent Strike) the cooldown on Lunar Rush is reset.
When Using her abilities while chasing, make sure you can always use lunar rush if you have to run. You can
Crescent Strike jungle camps and
Lunar Rush to escape over walls and away from the enemy team. If you are going in for a kill and the champion does not have moonlight on them, make sure you can secure the kill and your safe getaway.
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For the Skill Sequence you will want to grab
Pale Cascade at lvl 1 for jungling. The First ability you want to max out at 9 though is
Crescent Strike. Get
Lunar Rush at 6, 11, and 16 like normal. After maxxing out Crescent Strike you will max
Pale Cascade. At lvl 4 you will grab
Moonfall and Max last.
















When Using her abilities while chasing, make sure you can always use lunar rush if you have to run. You can


___________________________________________________________________________________________
For the Skill Sequence you will want to grab





Core Items




Situational Items

If you do not want to go for the Veil you can always consider the

For Boots you can go





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Build Sequence
Remember that build order can change drastically depending on how the game is going. So don't expect to follow the build order exactly how it is shown. If an enemy ad carry is getting fed, start getting armor items first, if it's ap, get mr, etc...
Item Sequence






Nashor's Tooth
2900

Rylai's Crystal Scepter
2600

Banshee's Veil
3000

Sunfire Aegis
2700

Rabadon's Deathcap
3500
If you want to jungle properly you need to have good map awareness. You must also know your limits with your champ. Going in for a gank with half hp can lead to moments you wish you were being pinched on the cheeks by your grandmother rather than dying to something stupid.
For me I start at wolves and if i get enough dmg off they are dead before blue golem even spawns. After blue buff I usually try to go top and gank. This is mostly to have the top lane waste summoner spells and to give my top laner a little advantage. After that it's back down river check on enemy wraiths then gank mid if I can. To my wraiths and double golems, gank bot.
Diana can not gank very effectively until she hits 4 and gets
Moonfall. Once you hit 3 or 4 you should be able to take red buff. Just be careful because you can potentially get very low on hp.
If you are starting on the other side of the map. It's wolves, blue golem, bot lane gank, enemy wraiths, etc...
Starting with boots you must get a decent leash on blue and dmg on wolves. Jungling you must be able to help any lane that is near you at a moments notice. if they gank mid, stop atking wraiths and go help. You must cooperate with your laners in order to be effective. TEAMWORK.
Note: I may try to get a picture out to show my pattern a bit better, but don't get your hopes up.
For me I start at wolves and if i get enough dmg off they are dead before blue golem even spawns. After blue buff I usually try to go top and gank. This is mostly to have the top lane waste summoner spells and to give my top laner a little advantage. After that it's back down river check on enemy wraiths then gank mid if I can. To my wraiths and double golems, gank bot.


If you are starting on the other side of the map. It's wolves, blue golem, bot lane gank, enemy wraiths, etc...
Starting with boots you must get a decent leash on blue and dmg on wolves. Jungling you must be able to help any lane that is near you at a moments notice. if they gank mid, stop atking wraiths and go help. You must cooperate with your laners in order to be effective. TEAMWORK.
Note: I may try to get a picture out to show my pattern a bit better, but don't get your hopes up.
Overall
Diana is a super fun champ to play. With a little work and getting used to you can easily destroy you enemies. I'l try and keep this guide up to date if there are changes. Also comment, rate, criticize, and leave helpful information, things I should change. Enjoy my first and probably only guide on mobafire!
May the power of the moon be with you! Just hope that Leona doesn't try to barge in.
P.S. Thanks to jhoijhoi for the awesome guide on how to make a guide! Lol
http://www.mobafire.com/league-of-legends/build/making-a-guide-101506

May the power of the moon be with you! Just hope that Leona doesn't try to barge in.
P.S. Thanks to jhoijhoi for the awesome guide on how to make a guide! Lol
http://www.mobafire.com/league-of-legends/build/making-a-guide-101506
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