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Dr. Mundo DPS/Off Tank






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Spells:
Ghost
Teleport
Ability Order
Goes Where He Pleases (PASSIVE)
Dr. Mundo Passive Ability
Introduction
This build focuses health/regen and attack speed. allowing us to maximize his ult and E key.
We also get some armor and magic resist from some items that have other benefits to our build.
*Note* Something to be aware of - if you get ignited or the active from executioners calling is on you... wait until it is completely gone before using your ult! Your ult will not save your through a healing reduction debuff. however usually if you run a little while that is on and pop ult when it has expired. you can turn the tides of that particular battle, because without a doubt, your enemy was depending on your ult being gimped.
early game:
Mundo already has a good bit of health regen from his passive, so we don't need to spend money on that yet. For your first item just buy a

When you go back to base the first time, buy


After getting a turret or some kills or just farming for a while you should go back and upgrade your boots to


continue to farm kills and creeps (you need creeps for warmogs) until you can buy

Atmas gives us the extra damage we need on top of our E spell and some much needed armor.
Next start buying your

*Note - previously I had starks listed before warmogs and atamas, and I have noticed in a lot of games (when I'm not solo lane or just dominating lane), I don't have enough health mid game. This not only makes you easy to kill but it gimps your ult a good bit and for Mundo ult is win.
If the game goes on further you should buy either a high armor item like


At end game you will be nearly impossible to kill (with ult) and will rip through squishies very quickly.
A side note. notice that i do NOT get

Ghost - Mundo is already fast (with ult), but there will be times when people are getting away from you or your team. ghost allows you to catch up and slow them with Q. Also there will be times when you are taking ALL of the focus in a team fight (if you are doing your job right) stacking ult and ghost, you can escape a lot of trouble.
Also don't forget that you have your W spell one of the reasons you can even off tank at all is because you don't get cc'ed very long, between merc treads and your W, you will notice stuns starting to feel like short lag.
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