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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Lee Sin
Lee Sin is able to cancel Warwick's ult with his own Ult and clear save the focused enemy.
Ideal
Strong
Ok
Low
None
Introduction
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![]() ![]() ![]() ![]() ![]() Hello everyone, I'm Icewulfie and this is my guide on ![]() ![]() ![]() ![]() |
Pros Cons
+Offtank all around. -Slow Champion
+Very Sustained with his passive
Eternal Thirst. -Can cripple from counter-jungling.
+Secures Ganks with
Infinite Duress. -Ult
Infinite Duress can be stopped with any
Cleanse effect.
+Able to chase with
Blood Scent. - Can be targeted in Team Fights.
+Access to a lot of Atk Speed from items and
Hunters Call. -Dependent on some items.
+CAN TAKE DRAGON AT LV.3 -Has to be careful if enemy contests Dragon!


+Offtank all around. -Slow Champion
+Very Sustained with his passive

+Secures Ganks with



+Able to chase with

+Access to a lot of Atk Speed from items and

+CAN TAKE DRAGON AT LV.3 -Has to be careful if enemy contests Dragon!

Simple Masteries order.

Maxing out attack dmg is important so that every hit counts, along with added stacks and effects from
Warwick's Passive. Staple on a basic set of armor, choose between scaling Magic Res. or flat Magic Res. Glyphs. Then for the Quints use the viable Movement Speed to help chase and run away. Warwick needs it since he is actually pretty slow.






























This order is useful for the key stategy in this Guide, starting with taking Dragon at Level 3.
That being said WW starts with W in order to clear jungle optimally, then moving to his Q for extra damage to camps and once more another point on Q. Ready yourself and take Dragon with this initial sequence. Afterwards lvl up your Q first, then your W, your R whenever you can, and lastly your E.
That being said WW starts with W in order to clear jungle optimally, then moving to his Q for extra damage to camps and once more another point on Q. Ready yourself and take Dragon with this initial sequence. Afterwards lvl up your Q first, then your W, your R whenever you can, and lastly your E.


Armor and Magic Resistance is there to choose, of course the one for most basic situations is








Item Sequence

Enchantment: Devourer
1400

Randuin's Omen
2700

Spirit Visage
2700

Wit's End
2800

Boots of Swiftness - Homeguard
1250
Here is the bread and butter of this guide, to be able to secure Dragon first and keep securing it throughout the match.
* My usual route for this strategy is to start with leash on the Gromps' Camp, with your W on, smite the big Gromp. Then move right after to the Bramblebacks (Red Buff), eat that up and then go kill the Birds thereafter, dont forget to
Smite them too.
*
Recall right after that last
Smite and purchase your
Ranger's Trailblazer, move right along to Dragon and ward depending on which side of the Rift you started in. If you are in the Red Side -- Ward behind the Dragon's Pit on visible grass. If your on the Blue Side -- Ward Enemy's opening to the Golem (Blue Buff) so that you are able to react if you see the Enemy coming to you when you steal Dragon. Once in the Dragon's Pit
you need to eat him up with your W and your Q.
IMPORTANT: Save
Smite for the LAST hit to secure Dragon, you never know when the Enemy could be playing to steal it with their
Smite or another ability.
Tip: If you started on the Red Side you could have an advantage, if you see the Enemy approaching from the entrance to the Pit and passing by you should move to the back of the Pit and keep fighting Dragon, that way no one would see you unless they put a
Stealth Ward and they will just keep on walking while you get away with stealing it. The buff this early helps a lot to build into a nice Late Game thereafter.
Note: NEVER TRY THIS STRATEGY if.. the Scarab Ward is active for the Enemy, since they would just spot you and come in and gang up on your poor tail :( .
* My usual route for this strategy is to start with leash on the Gromps' Camp, with your W on, smite the big Gromp. Then move right after to the Bramblebacks (Red Buff), eat that up and then go kill the Birds thereafter, dont forget to

*



you need to eat him up with your W and your Q.
IMPORTANT: Save


Tip: If you started on the Red Side you could have an advantage, if you see the Enemy approaching from the entrance to the Pit and passing by you should move to the back of the Pit and keep fighting Dragon, that way no one would see you unless they put a

Note: NEVER TRY THIS STRATEGY if.. the Scarab Ward is active for the Enemy, since they would just spot you and come in and gang up on your poor tail :( .
When ganking you should always focus on squishy champions like ADC or Mages or Assassins. Ganking does not usually help against Tanks unless they are low in health and approachable like in teamfights.
Remember that successful ganks earn you +2 stacks for
Enchantment: Devourer for every kill.
Ward the counter-jungle nicely and you will be able to take the enemy along with their earned buff as they are probably weak and on cooldown from jungling vs their camps so they become nice and squishy targets to gank as long as you have vision of them XD .
Remember that successful ganks earn you +2 stacks for

Ward the counter-jungle nicely and you will be able to take the enemy along with their earned buff as they are probably weak and on cooldown from jungling vs their camps so they become nice and squishy targets to gank as long as you have vision of them XD .
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