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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order

Demon Shade (PASSIVE)
Evelynn Passive Ability
Introduction
mid.
has been a long since underrated champion for mid, as most people prefer her jungle. I don't enjoy Evelynn jungle, simply because she doesn't really have great ganks until level six. Evelynn jungle is really meant to only counter jungle, and hopefully make it to team fights where she can be a monster. However at mid, you gain experience quicker and can roam much quicker than you could in the jungle, also catching some people off guard, since they'd probably expect a gank from the jungler instead, thus buying sights instead of pinks.
PROS:
CONS:
- Strong late game
- Easy snowballing
- Great roaming
- Hard to gank
- High burst
- Low mana costs
CONS:
- Easily zoned
- Relies heavily on
Agony's Embrace for kills - Shut down by
Vision Ward
Farming with
can be very tricky because of how much damage she can take from trying to farm. Autoattack when you can, and if you have to you can always
Hate Spike for cs. You might not want to spam
Hate Spike too much early game, because you will get mana issues. Get blue as soon as possible, and until then be relatively conservative with your
Hate Spike usage.
can be very tricky because of how much damage she can take from trying to farm. Autoattack when you can, and if you have to you can always
Early game,
needs to be focused on getting to six without feeding her opponent too much. Try to keep farm up, and please, please, please, ROAM. Evelynn relies on roaming to win. If you don't spend almost as much time roaming as you do in lane, you aren't playing
mid correctly. Evelynn's kit screams ganking, and although this isn't a jungler guide, you should feel like a second jungler during the early game. Your goal is to get fed, and really you wont be able to do that effectively if you only spend time in your own lane.
needs to be focused on getting to six without feeding her opponent too much. Try to keep farm up, and please, please, please, ROAM. Evelynn relies on roaming to win. If you don't spend almost as much time roaming as you do in lane, you aren't playing
mid correctly. Evelynn's kit screams ganking, and although this isn't a jungler guide, you should feel like a second jungler during the early game. Your goal is to get fed, and really you wont be able to do that effectively if you only spend time in your own lane.
will likely lose a little power late game due to resistances, but your magic penetration should deal with most of it. You should split push if needed/allowed, and help your support ward. Make sure to keep track of baron, if you are able to steal baron it would be a great victory for your team most of the time.
Poking:
Hate Spike ->
Ravage ->
Dark Frenzy
Killing/bursting:
Agony's Embrace ->
Hate Spike ->
Dark Frenzy ->
Hate Spike ->
Ravage ->
Hate Spike ->
Ignite
Kiting:
Dark Frenzy ->
Hate Spike ->
Hate Spike ->
Hate Spike...
Killing/bursting:
Kiting:
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