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Recommended Items
Spells:
Barrier
Flash
Items
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Runes
AD Marks to make your
Armor Seals for survivability in lane. Helps you with AA trades and brawls, but also to make up for the lack of defensive masteries. Synergises with the
Magic Resist Glyphs for overall tankiness and for durability against poke from champions like
Lifesteal Quints to get extra sustain in lane. The quints synergise especially well with Most Viable Summoner Spells
Barrier:
Barrier:Other Viable Summoner Spells
Cleanse:Interchangable with
Ignite:
Heal:Interchangeable with
Non-Viable Summoner Spells
Standard
Rising Spell Force (Q)
This passive allows you to buy a variety of different items without having to buy items like
Mystic Shot (Q)
Use your
Essence Flux (W)
This ability isn't very useful in laning phase or in general. Max it last. Use it when destroying turrets on your team mates to give them extra attack speed, but in fights use it once to get the extra attack speed buff.
Arcane Shift (E)
This ability is your escape mechanism. Max it second for maximum kite potential. Never use it into a fight. The only time you should use it into enemies is if you are around 3/4 into the fight and you are pretty much chasing the enemy down. When kiting, don't use it straight away. You want to use it when they are pretty much about to hit you. With your consistent
Trueshot Barrage (R)
This is a huge burst of damage level 6 - 11 in lane so always use it when you initiate on your lane opponents. Since your
If you didn't take
If it is late game and a
If there is an enemy
If enemies like Also, if your opponents are building close to no armor, you can replace the
I hope you enjoy my first guide! Remember to leave some advice, feed back, constructive criticism, as all is accepted. :3







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