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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Icathian Surprise (PASSIVE)
Kog'Maw Passive Ability
Introduction

My favorite kind of champion to play is marksman, but I do not like the ADC role. So I play marksmen jungle quite often, being above the other ADCs in levels and gold.

NOTE: I would not reccomend playing

Pros:
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+ Absolutely insane damage + Great duelist + Mixed damage is hard to itemize against + Long range + Doesn't require a lot of mana to do damage (compared to caster ![]() |
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Cons:
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- No escapes - Not the best early game - Vulnerable to CC/burst - Team will flame more than usual if you don't do too well |
Like every champion in the game, ![]() ![]() ![]() |
I use 18/12/0 masteries because I build

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Runes




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I wouldn't take any other spells.
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Early game, your goal is just to level up as fast as possible. Start Krugs, then do red buff. If you have enough hp, go take wolves/gromp/blue. If not, go to scuttle to lifesteal up a bit. Once you hit about lvl 4 you can do a decent gank.
Mid Game:
By this point, you should have 2-3 of your big items. If you are doing fine or are ahead, try to force fights by trying to catch your enemies in 1v1's. If you are behind or can't do much else, farm as hard as you can.

Late Game:
By this point, everyone should have nearly full build. Team fights will happen non-stop. Your job in team fights is not to engage; you are not tanky enough. Your job is to not die, wait for the enemies to use their important spells, then unload everything. Keep Baron warded and take it if there is a good opportunity, but don't take Baron if you could get an inhibitor or win the game instead.
ALWAYS REMEMBER:
NEXUS>INHIBITORS>TURRETS>BARON>DRAGON>KILLS>FARM
Thanks to jhoijhoi for writing guide crafting tips!
MY OTHER GUIDE(S):
PILTOVER DUNKAGE
GURVES
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