Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

This build has been archived and is for historical display only

This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.

We recommend you take a look at this author's other builds.


x
Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Zyra Build Guide by SawyerNelson

Support Full Damage Zyra Support - Carry from Support

Support Full Damage Zyra Support - Carry from Support

Updated on January 20, 2019
New Guide
Vote Vote
League of Legends Build Guide Author SawyerNelson Build Guide By SawyerNelson 15,384 Views 0 Comments
15,384 Views 0 Comments League of Legends Build Guide Author SawyerNelson Zyra Build Guide By SawyerNelson Updated on January 20, 2019
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Runes:

Sorcery
Arcane Comet
Manaflow Band
Absolute Focus
Scorch

Inspiration
Perfect Timing
Biscuit Delivery
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Ability Order 3 Points Q for Laning into E Max

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Full Damage Zyra Support - Carry from Support

By SawyerNelson
Build
Spellthief's Edge will always be your starting support item, it offers damage, & gold generation and will be upgraded into Frostfang on first back every single game.

After completing Frostfang you should build Sorcerer's Shoes for the Magic Penetration and added mobility coming into the Mid Game. Moving around the map becomes very important. Additional movement speed helps you be in better positions to land your skillshots and dodge the enemies.

If you are snowballing early you can build Oblivion Orb for double magic penetration items early before Liandry's Torment.

Most games you want to build Liandry's Torment first since it gives you a huge power spike coming into the Mid Game, especially when playing against the common tank carries such as Lissandra, Galio, Urgot, etc. Since it deals damage based on the enemies max health.

If you purchase Liandry's Torment as your first completed item it's best to go Rylai's Crystal Scepter 2nd since it has obvious synergy with Liandry's Torment and is cheaper than the other completed AP items so you can actually finish it in a reasonable amount of time.

With these 2 completed you will be basically as powerful as you are going to get on Zyra support, all additional items don't give you huge spikes in power but they do help.

Morellonomicon you can purchase 3rd the healing debuff is nice and additional magic penetration helps to kill squishy targets

Remnant of the Watchers - After completing the first 2 core items you can complete Frostfang into [[remnant of the watchers for a small amount of health and an extra ward for control.

Twin Shadows - is a raw Ability power item, gives you some added utility with it's active slow, but more importantly is very cheap for Zyra so you can actually complete it in game.

If games go very long and you are the ones getting kills in team fights you can purchase Luden's Tempest for more CDR, Mana, and AP which helps a lot if the game goes very, very late and you become more of a carry.


Rabadon's Deathcap - is a huge purchase but on it's completion gives you a wild amount of AP for bursting targets.

Void Staff - Usually isn't necessary, but if games go long and the enemy team is build LOTs of magic resist obviously purchasing Void Staff helps against that.
Download the Porofessor App for Windows
League of Legends Build Guide Author SawyerNelson
SawyerNelson Zyra Guide
Vote Vote

League of Legends Champions:

Teamfight Tactics Guide