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Recommended Items
Spells:
Heal
Flash
Items
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Intro

Okay, now runes...
Greater Quintessence of Health +
Greater Seal of Health - HP are useful... what to say more...
Greater Glyph of Magic Resist +
Greater Seal of Armor - With armor and magic resis you are so hard to kill
Greater Mark of Attack Damage - And finaly this, this is for superb early game - noone will beat you!
Masteries does what is written on them, and you need them cos you need to:





Masteries does what is written on them, and you need them cos you need to:
-
kill
survive
You see heal in my build and you says: dat noob build he has heal... But it is not! You can be great bait. If someone sees you with 300 hp, he/she says "Woohoo, I've got a kill!" and you can say "Woohoo, I've got 10 teammates in da bush". Now he is dead, you are healed, and in the chat he most of times write "Heal, waht a noob skill" so you can answer "Noob caught on noob skill". Okay, that is for heal... + it heals your team (when they are all in range) or 1710 hp on 18 lvl - and that counts.
And flash... thats is needed for escapes and last hits and these things...
And flash... thats is needed for escapes and last hits and these things...












Aganist ranged top (especially








Next thing what you can change is boots. If the enemy is heavy AD, take


-
1) adds HP and armor, what can really help you at lane, because most of top champions are AD (HP helps aganist mages too, of course, but it is not so great)
-
2) does a very little damage to everything around you - this is not so good for killing enemies (okay capekill happens sometimes too, but..), but it gives you assist for every kill, which happens near you, and that is useful.








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