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Spells:
Cleanse
Flash
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
First Things First :D

Joe “Voyboy” Esfahani- "the youngest player among the [extremely dominant!] Dignitas five"- describes him as "one of the most fluid and dynamic champions in the game", noting that "playing him is always a blast, even if it’s not at the competitive level."

Hawkeye Ezreal is the product of dozens of games, excessive theorizing, tireless testing, extensive experimentation, and I'm really excited to share my findings with you guys :)
The power, efficiency, and consistency of this build is perfect for all your casual pubstomping needs!

Much gratitude to JhoiJhoi for the beautiful template :3
"So now America, with an open heart (and an empty stomach), I say unto you in the words of my uncle: 'Allez cuisine!!'"
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Pros
![]() + Deal damage like a Titan. + Unrivaled mobility! + Get mad respect. + ![]() |
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Cons
![]() - Slow AND Fragile X) - All skillshots! - Less of a hard-carry than ![]() ![]() |


Want to forgo


Ez is your man.
He maniacally tears through his foes and makes YouTube guides "Like a Boss"!
This is the intro to his three-part

I include this because a picture is worth 1,000 words.
A video is worth 1,000 pictures, so these videos are worth 1,000,000 words :D
All kidding aside,

The Attack Damage route is my favorite, for four main reasons:
- Amazing early-game dominance and farming capability
- Life steal (double-
Doran's Blade)
- Sustained auto-attack damage
- 1.0 AD scaling on
Mystic Shot and
Trueshot Barrage
-
Rising Spell Force: Quite a potent Passive.
Throw outMystic Shots and farm to daylight!
Essence Flux and/or
Trueshot Barrage can fully charge this in an instant.
-
Mystic Shot (Q): AD
Ezreal is BOSS because of
Mystic Shot.
It's the best ofOverload and
Parrrley rolled up into one!
Sheen makes it terrifying.
-
Essence Flux (W): In an AP build,
Essence Flux is a massive, piercing nuke.
In an AD build, it's got powerful and under-appreciated utility!
The speed buff and debuff is quite potent for 1v1s, teamfights, and taking turrets.
An excellent finisher in a crowd, as well!
-
Arcane Shift (E): FREE
Flash!
Don't initiate withArcane Shift, because you're nearly un-catchable when it's combined with
Flash and/or
Ghost.
Finish off runners and leap walls to impersonate Spiderman.
-
Trueshot Barrage (R):
Trueshot Barrage is essentially a skill-dependent
Requiem;
Karthus pushes a button whilst
Ezreal takes aim and fires away.
There's so much satisfaction is lining up the perfect shot and collecting your hard-earned cash.

![]() ![]() Far too good to pass up. |
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In place of






This requires a bit of explanation. Why not max

Two reasons: 1)

Your damage is virtually unaltered by this sequence, and your Mana sustain is vastly improved :D
Credit to Ferrovial and his Chillax, take it e-z™ Guide for the concept.

This combo has been awesome for me, but Runes are negotiable; it's your selection and preference :D
3 points in



However,

After almost 100 games as

-
: Doran strikes again! His 3-in-1 items are worth their weight in Gold.
Snag another beforeSheen~ you even get Life steal from
Mystic Shot :3
-
: The Passive activates when you cast
Mystic Shot, and the bonus damage is dealt when on-hit effects are applied! Nothing else adds damage so brilliantly.
-
: I used to buy
Mercury's Treads, but if
Ezreal gets touched by CC, he's generally a goner, so the Tenacity is wasted. Better to avoid it in the first place!
Experiment to find what works best for you.
-
: You have to try it to see just how good
Trinity Force is on Ez.
Sheen just got 3/2 better, and
Phage and
Zeal came along for the ride!
-
: Keeps your
Mystic Shot relevant!
It's just beautiful.
After you complete




RAINBOW ITEMS GOOOOOOOOOOO

Last of all, you can express your creativity!
Replace the two

Pick up

To farm, simply last-hit a minion with

After playing a few games, you'll get a feel for the rate at which you can sustainably fire

With an aggressive mindset,

Mid-Game
If you've been farming well and/or fillin' coffins, you've got



ALWAYS AUTO-ATTACK!
Late-Game
The acquisition of

Team-play is essential! As the game wanes, stay with your mates and you should prevail :)

Every success is absolutely earned; the term "overpowered" never even enters the discussion.
Give him a shot (no pun intended) and I think you'll agree :D
Gramps Tewks

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