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Recommended Items
Spells:
Clarity
Heal
Items
Ability Order
Salvation (PASSIVE)
Soraka Passive Ability
Introduction
Pros
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+ Best single target heal + Ranged silence/snare + Great early game poke + Party wide heal |
Soraka has by far the best single target heal in the game in ![]() ![]() ![]() |
Cons
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+ VERY squishy + Spacial awareness + Susceptible to CC + Relies on AD carry |
For all of her qualities, Soraka does have some pitfalls that you need to keep in mind while playing her. She is extremely squishy and can be killed very quickly if you get in trouble with positioning. Because of Soraka's defensive cons, your spacial awareness and not allowing yourself to be CC'd is paramount to your success. Heres the worst part...a successful Soraka relies on a successful AD carry. A poor AD carry will mean a very frustrating game for you. |
UTILITY TREE
The Utility Tree provides Soraka with 3 very important aspects of her game. Gold generation and mana sustain which is imperative to her early laning phase, and movespeed which will be a huge benefit to her egress, aggressiveness, and ability to get to injuried allies quickly.
Tier 1


Tier 2





Tier 3




Tier 4




Tier 5


Tier 6

DEFENSE TREE
The Defense Tree provides Soraka with added resists, health padding, and reduction to damage taken from enemy champions. Remember, Soraka is squishy and needs all the help she can get. The health padding is probably the most important part of the choices taken in this tree. The more health Soraka has to work with, the more healing she can do without endangering herself in the process.
Tier 1

Tier 2


Tier 3

Long story short...
+6.5% movespeed
Mana Sustain:
10% increase duration to potions
+5% maximum mana
Gold Generation:
+40 starting gold
1.5 gold per 10 sec
1 gold per minion kill
+15 gold per champion kill/assist
Damage Reduction:
Reduced basic attack damage taken by 2
Reduced champion damage (melee by 2 range by 1)
+5% armor
+5% magic resistance
Health Padding:
+36 health
+3% maximum health
Misc:
+15% cast range on trinkets
10% CD reduction on summoner spells
1 second cast time reduction to recall
+10 XP per 10 seconds near higher level allies
This is where I expect to get a lot of grief, as I have experienced a lot of it in game when allied players see my choice of summoner spells.
In my opinion, ![]() ![]() ![]() |
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Tips and Tricks
- Watch for the arrows around Soraka that will indicate where someone who will trigger the passive is positioned.
- Use this to your advantage to escape from dangerous situations by running after retreating allies that trigger this passive ability.

Tips and Tricks
Take Starcall at levels 1, 3, 5, 7, and 9. It should be the first ability you max out without question.
- Use
Starcall early to show your enemy team that you plan on being aggressive. It will make them weary of pushing the lane which will allow your AD carry to farm minions with a bit less pressure from the enemy bottom tandem.
- Pay attention early to how your enemy falls back from your approach. Most players have "tendencies" that you will be able to take advantage of. This will allow you to better decide how to place your
Starcall to ensure it strikes your enemy.
- Be aggressive with your
Starcall as it greatly increases the chances of your AD carry getting an early kill or two in lane, but try to minimize your misses as much as you can. If your not sure you can land it, don't waste the mana.

Tips and Tricks
Take Astral Infusion at levels 2 and 8. After you max out Starcall at level 9 your choice between maxing out Astral Infusion and Equinox is based on how the enemy team is playing against yours. If they are doing a lot of damage max out Astral Infusion first. If not max out Equinox.
- Be liberal with your use of
Astral Infusion. It is the best single target heal in the game hands down. Your # 1 job is that of a healer.
- Be cautious when using
Astral Infusion below 50% health. You never want your healing to put you into a position where you can be ganked or killed in lane. Try to use your
Starcall to steal health so you dont endanger yourself by healing others.
- Howver...If it comes down to you dying because you healed your AD carry or your AD carry dying because you didn't...remember...Your # 1 job is that of a healer. If you die because you peel and heal, but your AD survives, you've done your job.

Take Equinox at level 4. After you max out Starcall at level 9 your choice between maxing out Astral Infusion and Equinox is based on how the enemy team is playing against yours. If they are doing a lot of damage max out Astral Infusion first. If not max out Equinox.
Tips and Tricks
Equinox is a huge mana sink. Only use it when you have to. Your mana is much better spent on Starcall and AStral Infusion.
- You want to use
Equinox in 3 situations. 1) When retreating from enemy advance, drop it where you think the enemy will be when it pops, snaring them or causing them to stop their advance and giving you and your allies some breathing room. 2) Drop it on someone trying to use a cast time ability to negate it. 3) Later in team fights when everyone is grouped up drop it on the mosh pit to give your team the advantage.

Take Wish at levels 6 11 and 16 no questions asked.
Tips and Tricks
- Watch your entire teams health at all times.
- Dont be afraid to use it to save someone in a 1v1 situation across the map. It could make the difference and tip the odds forever in your favor allowing your team to get a kill they otherwise would not have gotten.
- Whenever possible try to use it when multiple people are below 40% health to gain the extra healing and make the most of the huge mana cost.
Item Sequence

Timeworn Talisman of Ascension
2200

Ruby Sightstone
1600

Boots of Swiftness - Alacrity
1350

Morellonomicon
2850

Locket of the Iron Solari
2200

Rylai's Crystal Scepter
2600
Starter Package:
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Your going to want these ![]() ![]() ![]() |
Essentials:
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Upgrading ![]() ![]() ![]() |
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Core Build:
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talisman of ascension |
Upgrading ![]() |
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By the time you reach level 6, you should have a pretty good idea of how well your going to be able to avoid dying. If, and ONLY IF, you are confident that you will be able to stay alive for the vast majority of the game, grab ![]() |
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Upgrades:
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Upgrading your ![]() ![]() |
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I will be adding a gameplay and strategy overview at some point tonight or tomorrow. But for now, any feedback on what is already here would be greatly appreciated.
Thanks for taking the time to check this guide out. I hope you like it, I hope you find it helpful, and I hope your jungle que times are better than mine.
Thanks for taking the time to check this guide out. I hope you like it, I hope you find it helpful, and I hope your jungle que times are better than mine.
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