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Choose Champion Build:
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VS Enemy AD
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VS Enemy AP
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If Fed Early
Overview
Armor Pen Marks- Let base passive damage shine
MS Quints- Kite and stick to opponents to maximize AS steroid benefits
MR Glyphs- Flat for AP lane opponent, else Scaling.
Armor Seals- Flat for AD lane opponent, else Scaling.
Going all Flat MR and Armor runes is fine if you don't have the scaling ones.
MS Quints- Kite and stick to opponents to maximize AS steroid benefits
MR Glyphs- Flat for AP lane opponent, else Scaling.
Armor Seals- Flat for AD lane opponent, else Scaling.
Going all Flat MR and Armor runes is fine if you don't have the scaling ones.
Your main harass in lane will be to wait for an opponent to become marked as Vulnerable (or periodically AA them as Valor will mark opponent you attack with higher priority). Then you can detonate the mark and get as many safe AA's off as possible, finally disengaging with E and one last auto to denote the free mark from E. You can blind if they chase. Obviously you'll want to be mindful of potential farm you could miss, the enemy jungler, and minion aggro when you harass with this combo. If you get your enemy low enough you can ult into Valor form, E in + Q + ignite, then auto attack until you feel you can get the execute with the reactivation of R.
Quinn is also an excellent pusher. If you see your opponent back you can push up the minion wave to their tower and either deny them that experience and shop, or get a bunch of free damage on their turret by abusing the 80% AS steroid in Valor form. Mid and late game you can become a real split push threat if you take Teleport instead of Ignite. The movement speed bonus you get in Valor form allows you show up very quickly and apply pressure to an undefended lane, and still be able to teleport into the fray to help your team.
Quinn is also an excellent pusher. If you see your opponent back you can push up the minion wave to their tower and either deny them that experience and shop, or get a bunch of free damage on their turret by abusing the 80% AS steroid in Valor form. Mid and late game you can become a real split push threat if you take Teleport instead of Ignite. The movement speed bonus you get in Valor form allows you show up very quickly and apply pressure to an undefended lane, and still be able to teleport into the fray to help your team.
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