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Senna Build Guide by PR0M3T3O

Support Holistic Comprehensive Ranked/Aram/Arena Guide

Support Holistic Comprehensive Ranked/Aram/Arena Guide

Updated on June 12, 2024
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League of Legends Build Guide Author PR0M3T3O Build Guide By PR0M3T3O 53 5 95,856 Views 4 Comments
53 5 95,856 Views 4 Comments League of Legends Build Guide Author PR0M3T3O Senna Build Guide By PR0M3T3O Updated on June 12, 2024
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Runes: I wanna shine

1 2 3 4 5
Precision
Fleet Footwork
Triumph
Legend: Alacrity
Coup de Grace

Inspiration
Biscuit Delivery
Approach Velocity
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)

Spells:

1 2 3 4
plz dont kill me
LoL Summoner Spell: Exhaust

Exhaust

LoL Summoner Spell: Flash

Flash

Items

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Holistic Comprehensive Ranked/Aram/Arena Guide

By PR0M3T3O
How do I know if i am offering a good senna
There are many important stuff that ill internally learn each game

Know ur damage
Remember ur AA range and cast time
Learning ur W travel time and range
Learning when to use E, it can be gamechaning used properly
Minding ur R damage, cast time and travel time can define if kill someone or trolled
Losing the fear to play against tough enemy botlanes
Souls goals
Giving a X/min souls rate would be unprecise cuz of dead minutes at the begging of each game.

So the best would be to aim for Souls per game time, there will be 2 rates, good and apropiate gameplay, and underperformance timemarks

Good performance AVERAGE SOULS PER TIMERMARK
20~ souls - timemark: 7 min
40~ souls - timemark: 13-14 min
60~ souls - timemark: 17-18 min
80~ souls - timemark: 22-23 min
100~ souls - timemark: 27 min
120~ souls - timemark: 32 min
140~ souls - timemark: 37 min
>160~ souls - timemark: 40 min

Based on this, we can get another average
10 min - 25 souls
20 min - 70 souls
30 min - >100 souls
>40 min - >140 souls

It can be confusing the changing rate of souls per timemark, but here's a quick analysis
First time mark, itll be dead time, but at min 2 its where ull start laning
Second timemark, itll be the most important part of the game, when ull start getting most of souls, therell be trades, poke, teamfights and ganks,everything will be at ur favor to get as most souls as you can
At third timemark stuff will be slower, getting involved on a trade by yourself its fatal most of time, completely depending on having someone farming at your side and some teamfights
4th timemark, farming party, minions everywhere if you lose inhibitors, teamfights to defend, to get objectives etc

acceptable performance at bad/tough game
20 min 40-60 souls
30 min 80 souls
40 min >100 souls

Sadly, most of the games on current changing meta, and of course the fact there are less enchanter and tank supps everyday, will make you to stay behind
Important (One-shot chapter)
Its doesnt affect the way you are building senna, its important to get as many souls as you can at any part of the game.

Right now there are two advices i can share, Runnans Huricane can get u 3 souls on teamfight but also helps to get Q faster as it counts as 3 AAs. Roaming into the Void Slugs (Kevin?) can make u get some extra souls as the smaller slugs die fast, always consider the cost of abandoning ur lane to do that.

Only last-hit a minion if your ally recalled and cannot kill it by himself. The new supp items will let u kill minions for ur ally, try to avoid executing cannon, thats a guarented soul.
Early Game
As a ranged support, senna has the chance to domain the lane at the beggining of the game. There will be 3 big factors that can make u play passively or aggresively:
-The ADC
-The enemy Support
-Either the ally or enemy jungle.

At the very begging before that do affect you, try to keep poking the ADC, its not worth to hurt the enemy supp, by poking the ADC he either lose health and keep farming or stops farming preventing you to hurt him.

If the enemy supp its an ***sasin or a hook champion try to stay close to your minions, if they trade, wait until their CD to attack back, minions will attack him helping you win the trade.

If ur support its an early champion Star upgrading Q+W+Q, helping you to be more helpful by doing more damage or healig more. If your adc its a late game champion try then to going easy on poking the enemy bot lane, this is specially important by 2 things that can happen, if you go hard on attacking you can get involved into a 2v1, because your ally will be focused on farming, OR, by poking hard your ally will think your are going to do fight em, making you or both you and your ally die; this will make you lose your lane, even the game maybe.

The jungler its an important player on almost every lane (not really at Top lane, *cough* cough*). If its a Jungler that can easily engage into a teamfight expect him to gank your game early, by level 2 or 3. When its an engage jg or early jg, its important to not poke hard your lane, and more important not touching any minion, this will make the enemy bot lane push to your Tower, this will prevent an enemy gank or will help to get ganked easily, get ready your E on this situation letting you escape easily or help either your adc or jg to get into the fight.

Hiding on bush to get a better shot of your W will be really helpful, if you land a W use a Q and stand back, dont be greedy beacuse the trade has been won.
For those times you get an easily scared ADC stand close to the caster minions, just close enough to give a proper autoattack, get a soul and stand back.
If the lane is focusing on the adc and he recalls always try to stand on the lane the more time you can, getting levels advantage its always helpfull. If the enemy botlane keeps pushing use a W to stop the minions wave some seconds to help your adc be enough close to kill them and if he is not back lat-hit some minions, if the enemy botlane recalled push the lane!, if your ally is not back yet kill them all to get them under enemy tower making them lose experience, if your ally if landing soon try to reduce casters health enough to be killed with only an autoattack.

At early game, don't bother on trying to heal your ally, at the beggining you cant really do heal him, your Q will always do more damage than heal, but at the early game the difference its really high, it is not worth your mana on healing him 60hp if you can do 80 or MORE damage and slow an enemy, do math and proceed.

Senna doenst really get any good deep wounds (healn`t) items, if your team got them for you dont bother on buying one, it really affects your economy on getting you an unworthy item. It has to be said, and i said it.
Mid game
Heres where senna debuts (shine)
At this part of the game, if you played decently, senna will be helpful at any teamfight, because this is where you and everyone will see you have DAMAGE.

Stick to the player that are farming the most, it could be obvious to think that player will be the ADCarry, but many times at many games the one farming the most its the mid laner or the top laner, having a crazy amount of minions compared to your team. Doing this will help you to constantly get Experience, and SOULS, senna should have close to 80 souls at min 25-30, (not pretty sure because i always think im doing fina) you can be going neggative having close to 30-50 at min 25-30.

So, keep an eye on your souls amount, by poking on early game properly will get the most souls on the entire game on a small amount of time.

At this part of the game you should be constantly recalling to get more trinkets.
Buying red trinkets and placing them at objectives like drakes or baron will help your team to fight them, or if your team is behind maybe to stole it.
Late game
At this part of the game, if you played properly you should be doind A LOT OF DAMAGE, making the enemy team assasins to focus on killing you fast on teamfights, having ready the Exhaust or Flash only, hear it out, ONLY to escape, maybe to protect your ADC will be worth, but it doesnt if you use it to kill an enemy, except if its the jungler and it will help your team to get baron or the ancestral drake.

Stick to the tankier champion of your team, sometimes the toplaner or the jungler, if you have 2 or more tankish ally champs stick to the jungler (sometimes the ADC) to prevent the event that he dies, enemy does baron or ancestral and win the game.
Stick to the ADC if he is really capable of saving you on a teamfight, or only if you are capable of keeping him alive.
Ultimate
The ultimate (from now on R) does damage, that is kinf of obvious, but the fact that it does damage doesnt mean you have to use it to attack. The shield do is the most important part of this abbility.

There are (maybe more) 3 scenarios to use your R
-Teamgiht, it explain by itself, hurt many enemies and shield many allies, try to hold the R for teamfights.
-Help, it really does help if you hold and shot the R to the top lane when they are 1v1 or 1v2, preventing your ally from dying of helping him survive and win the trade.
-Kill, you will only use your R to kill if its an important kill, killing the jungler is always worth, if you had a long trade and that kill should be yours go on, and killing the feed enemy champ also its important, sometimes the feeded one does all damage on the enemy team and having him on a break will help your team rest from him, also gives you a shoutdown, BUT ALWAYS THINK IF ITS WORTH, its not worth using it to kill someone and having it on CD on a objective teamfight, so.. DONT BE GREEDY, HOLD IT TO HELP YOUR TEAM, SPECIALLY THE ONE CARRYING YOUR TEAM.

For those times your team doesnt hold your back, use the R only to save yourself, its quite not the best tip, but i had to say it.
Tips and chips
- Always try to have 1 trinket for personal use, it will help you to land Qs easily

- Try to focus on the one killing your ADC, many times it is the jg or the midlaner the one killing your ADC the most

- If you are going Eclipse and Lord Dominiks dont be shy at hit the enemy tank, you will teach him to be afraid of you

- The E tells you if theres a Red Trinket, because it counters your E, it is helpfull knowlegde because there are some try-hard laners that has a Red trinket to prevent you from using this ability, try to change your play style enough to not be affected by this

-Use senna if your ally is playing Lucian, its a nice couple, and by the range of both of your Qs will do enough damage to get an easy kill at the very beggining of the game, if he does play nice Lucian it will be a very easy lane.

-Try not to use senna against Lux, Pantheon or pyke, a wrong move or bad positioning will be your dead.

-Avoid using Qs on minions while laning phase, ur ADC can get really mad.
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League of Legends Build Guide Author PR0M3T3O
PR0M3T3O Senna Guide
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Holistic Comprehensive Ranked/Aram/Arena Guide

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