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Recommended Items
Runes: Default | VS Squishy
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Flash
Teleport
Items
Threats & Synergies
LeBlanc
👑 Rune: Electrocute
👑 Tips: LeBlanc is an extremely difficult champion to win in a 1v1, but not impossible. She can be your ban if you have some past trauma with her. She escapes your ultimate easily and has very strong burst damage in the mid game. Just focus on farming, poke with E+Q, and give as much advantage as you can to other lanes through roaming.
Wukong
Wukong can dash into your ultimate with his E, and with his own ult, he can help win a 2v2 or 2v3 with knock-ups and high damage.
Wukong
Wukong can dash into your ultimate with his E, and with his own ult, he can help win a 2v2 or 2v3 with knock-ups and high damage.


He was trained by



During a battle far from the capital, he was saved by

Things took a dark turn when his father, King Jarvan III, was assassinated during the uprising that followed




Jarvan basic attacks deal bonus physical damage equal to 8% of the target’s current health. This effect can only occur once every 6 / 5 / 4 / 3 seconds per target.

Jarvan extends his lance, dealing 90 / 130 / 170 / 210 / 250 (+145% bonus AD) physical damage and shredding the target’s armor by 10 / 14 / 18 / 22 / 26% for 3 seconds.
If the lance hits his

Range: 785
Cooldown: 10 / 9 / 8 / 7 / 6
Cost: 45 / 50 / 55 / 60 / 65

Jarvan summons a protective aegis, slowing nearby enemies by 15 / 20 / 25 / 30 / 35% for 2 seconds. For each enemy champion hit, he gains a shield of 60 / 80 / 100 / 120 / 140 (+70% bonus AD).
Range: 600
Cooldown: 9
Cost: 30

Jarvan gains 20 / 22.5 / 25 / 27.5 / 30% bonus attack speed.
When activated, he throws a standard to a target location, dealing 80 / 120 / 160 / 200 / 240 (+80% AP) magic damage. Allies near the standard gain the same attack speed bonus for 8 seconds.
Range: 860
Cooldown: 12 / 11.5 / 11 / 10.5 / 10
Cost: 55

Jarvan heroically leaps at a target enemy champion, dealing 200 / 325 / 450 (+180% bonus AD) physical damage to them and nearby enemies. Upon landing, he creates an arena of impassable terrain around the target that lasts for 3.5 seconds.
Range: 650
Cooldown: 120 / 105 / 90
Cost: 100


After all:
Is it meta? No.
Is it fun? A Lot.
Can carry? Absolutely.
Pros
Strong Early Game
Strong Engage
Strong Roaming
Good Poke
Easy Pick
Easy Escapes
Exotic Pick
Tankier than most mid
Cons
Waveclear isn’t the best
Easy to Poke him
Useless if the matchup has a dash
Starting with


Then, focus on E (

After that, level up W (

And always remember to prioritize R (



On top of that, roaming with


what to do?
Just focus on farming while avoiding poke, and poke your opponent using



With a powerful early game, he can shut down the enemy mid laner and start influencing the map quickly.
In the end, it’s your choice:
do you want to get flamed in chat as a jungler, or carry the game from mid?

Mains Jarvan
Ookina
https://www.youtube.com/@Ookina
King Nidhogg
https://www.youtube.com/@KingNidhogg
Videos
Playlists
https://www.youtube.com/playlist?list=PLYnTuLtBXjEIzBcsc1TWv-kGSCnKirl0m
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