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Choose Champion Build:
Spells:
Flash
Exhaust
Ability Order
Martial Cadence (PASSIVE)
Jarvan IV Passive Ability
Introduction To the Champion Jarvan IV (For Beginners)
Pro's
Another pro of this build is the continuous damage that you deal to the enemy team from your



In the anti AP build, given as there are not the same variety of AP defense items as there are AD defense this gives you the advantage of


Con's of Jarvan IV
In the early game, with any build you use, Jarvan runs out of mana quickly.
Jarvan your job as a jarvan tank is to take damage from all sources and to protect your teammates. Unless you have

As prior mentioned, your life is less important that every other player on your team if your tanking for them.








What To Consider
Before tanking, preferably in the Game loading screen you should always consider what type of tank you should go. If there team is primarily AD then you should follow the first build, If they are mostly AP then the second, and, if your team already has a full tank such as Malphite or Leona Then you should go as a hybrid damage dealer.
For Tanking against a primarily AD team:
The starting item is always a matter of personal preference but i prefer to go with the















For Magic Resist Tanking.
This one is relatively simple. Just follow the build at the top of the page under the second Jarvan IV icon. You may rearrange the items in whatever order is necessary for you or your team given the circumstances of the battle. But traditionally after the first couple of items and your basic starting items lean towards heavy ap defense first, especially the


For Hybrid Ownage:
Jarvans excellent versatility as a champion is one of his greatest attributes. This build here has never failed me, giving me a surplus supply of health and damage as well as some neat on hit effects that help your team catch and neutralize enemy champions. This build differs slightly from the traditional Hybrid builds but then again Jarvan is a unique champion. As with any of my builds with Jarvan i always start with a









NOTE:
Another VERY good item for Jarvan is the

This Youtube video should sum up all of the different teamplay as well as supporting aspects of Jarvan IV, i will discuss my own teamplay as well as including some screenshots in a practice game i made with bots to help you further in the "Ranked Gameplay" Section. For now (Especially if you are a beginner) Please check this video out:
In ranked gameplay with Jarvan IV there are two VERY important things that one should be aware of. (and one lesser thing)
I Have included several screenshots (Though this is not ranked play the idea it to show you some concepts in action, which are definitely more easily shown as already set up screen shots than during an actual ranked match.)
NOTICE: THESE IMAGES FOR SOME REASON WILL NOT SHOW ON THIS WEBPAGE. PLEASE ACCESS THE LINKS PROVIDED IN ORDER TO VIEW THE IMAGES. ANY SUGGESTIONS WOULD BE GREATLY APPRECIATED.
The first is the combination of Jarvan's E (
Demacian Standard) and his Q (
Dragon Strike)
http://imageshack.us/photo/my-images/594/jarvanusingetotrapapant.png
In this image notice the positioning of the e, while it does not quite allow for a perfect Q-E combo on the twitch it does however allow for a damaging opportunity and a sight inside of the bush. This is a useful tip: If you are ganking and the enemy goes into a bush put your
Demacian Standard at the end of the bush where they would normally come out. This allows for vision into the bush for both you and an ally as well as an opportunity to cc the enemy champion until your ally can arrive with more damage and Crowd Control to better insure a kill.
The second is his ultimate
Cataclysm This is a very good an VERY versatile ability and can be used to help yourself and an ally escape, trap an enemy team member, block enemy team members and to initiate a successful teamfight.
http://imageshack.us/photo/my-images/811/jarvanultingtwitch.png
This is a photo of Jarvan sucessfully using his ultimate to trap twitch until an ally arrives with support. NOTICE THE POSITIONING OF HIS DEMACIAN STANDARD This allows for an effective crowd control at the end of his ultimate preventing the enemy from running or this can be used to get himself out of the ultimate area in case the enemy does too much damage.
http://imageshack.us/photo/my-images/836/twoversustwo.png
This photo is of a Jarvan ulting two enemies at once in order to allow his ally time to arrive with more damage and crowd control to ensure kills. This can be done either in this way, where he stays inside the ultimate ring to take damage until his ally arrives, OR Jarvan can flash out of the ultimate to the other side thus trapping the two inside stuck between him and his ally.
The third is his passive and its ability to farm effectively. Especially with last hitting minions. Jarvans passive lets him hit an enemy for an extra 8% of there current helaht as bonus damage. This is a very effective way to last hit minion waves in order to secure gold and experience points.
I Have included several screenshots (Though this is not ranked play the idea it to show you some concepts in action, which are definitely more easily shown as already set up screen shots than during an actual ranked match.)
NOTICE: THESE IMAGES FOR SOME REASON WILL NOT SHOW ON THIS WEBPAGE. PLEASE ACCESS THE LINKS PROVIDED IN ORDER TO VIEW THE IMAGES. ANY SUGGESTIONS WOULD BE GREATLY APPRECIATED.
The first is the combination of Jarvan's E (


http://imageshack.us/photo/my-images/594/jarvanusingetotrapapant.png
In this image notice the positioning of the e, while it does not quite allow for a perfect Q-E combo on the twitch it does however allow for a damaging opportunity and a sight inside of the bush. This is a useful tip: If you are ganking and the enemy goes into a bush put your

The second is his ultimate

http://imageshack.us/photo/my-images/811/jarvanultingtwitch.png
This is a photo of Jarvan sucessfully using his ultimate to trap twitch until an ally arrives with support. NOTICE THE POSITIONING OF HIS DEMACIAN STANDARD This allows for an effective crowd control at the end of his ultimate preventing the enemy from running or this can be used to get himself out of the ultimate area in case the enemy does too much damage.
http://imageshack.us/photo/my-images/836/twoversustwo.png
This photo is of a Jarvan ulting two enemies at once in order to allow his ally time to arrive with more damage and crowd control to ensure kills. This can be done either in this way, where he stays inside the ultimate ring to take damage until his ally arrives, OR Jarvan can flash out of the ultimate to the other side thus trapping the two inside stuck between him and his ally.
The third is his passive and its ability to farm effectively. Especially with last hitting minions. Jarvans passive lets him hit an enemy for an extra 8% of there current helaht as bonus damage. This is a very effective way to last hit minion waves in order to secure gold and experience points.
Jarvan IV takes one of the most important roles on any team he plays with. That of the initiator, And it is up to your judgement as for when to initiate. This is a very key role. This ability is NOT about setting up the perfect teamfight where everything goes off without a hitch, E.G. your initiation is successful, your targeting of the key players on the enemy team is successful, and your mop up of the enemy team is successful. I have almost 800 ranked games and i can tell you that you are NEVER EVER going to be dealt a perfect fight. Something will always go according to plan. Your sole purpose is to set up a teamfight situation where your teammates have the maximum opportunity to neutralize the other team and that they take the minimum damage from the other team. Jarvan's ability combinations are perfect for this. Your job as jarvan is to make the enemy team Target You You want to be as big a presence on the field of justice as you possibly can. If the other team can just brush you to the side and ignore you when you initiate you have FAILED your team. You want every eye, ultimate, attack, and ability of the enemy team focused on you and you ONLY.
In conclusion: Jarvan is an extremely versatile and valuable champion on the Field Of Justice he is capable of taking an inflicting great amounts of damage upon lesser mortals as well as supporting his team with defensive bonuses and damage reduction. This champion, though relatively new to the League of Legends is one that you cannot afford to ignore in any situation. This concludes Prometheus56's Build and Guide to: Jarvan IV The Exemplar of DEMACIAAAAAA!!!!!!!
Note from the author: I do not mind downvotes, constructive criticism and peer review are very good learning tools. AS LONG AS you include a reason for the downvote and how i could improve future guides to better benefit all readers. I thank you for taking your time to review this guide and i hope it will assist you in your future battles in LoL. Best of luck to all players and please vote and comment on this guide with integrity.
Sincerest Thanks From:
Prometheus56
Note from the author: I do not mind downvotes, constructive criticism and peer review are very good learning tools. AS LONG AS you include a reason for the downvote and how i could improve future guides to better benefit all readers. I thank you for taking your time to review this guide and i hope it will assist you in your future battles in LoL. Best of luck to all players and please vote and comment on this guide with integrity.
Sincerest Thanks From:
Prometheus56

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