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Introduction
Also I will use the word neutrals to define jungle creeps because it's kinda long to type it :)
Hope you guys like it!!!
I'll have you know every skill will have it's own Chapter where I will Explain the effect.
His passive is
Bridge Between one of the stacking passives great for the bonus AS and movement speed which Udyr really needs throughout the game.the stacks increases every stance you enter for every skill of Udyr is a stance therefore yeah he has no ultimate.Monkey's Agility lasts for 5 seconds and refreshes every time yu enter a stance.
Important Note:Everytime Udyr enters a stance all of his skills enter a cool down that lasts for 1.5 seconds but no increasing the cooldown of the skills that are currently on cooldown and it doesn't affect active items.


Important Note:Everytime Udyr enters a stance all of his skills enter a cool down that lasts for 1.5 seconds but no increasing the cooldown of the skills that are currently on cooldown and it doesn't affect active items.



Pros
-Has two effects for 1 skill
-Strong against buffs dragon and can solo baron at 35 minute mark
-Passive grants insane AS and MS bonuses
-Low mana cost skils at late game
-Low Cool down for every skill
-Legit damage without Items
-extremely Hard to kill late game
-Fast clearing speed
-Skills provide Physical Damage,Magical Damage,Deffense,Sustain,CC,Chase/Escape Mechanism
Cons
-No gaps Closer
-No ultimate
-Paper thin if not for a tanky items
-Hard to use
-Easily counter Jungled early game
-Prey for first blood without his turtle stance
-Often killed early before he kills
-Needs teammates full coordination to gank
-Can't kill enemies by himself unless super squishy
-Has two effects for 1 skill
-Strong against buffs dragon and can solo baron at 35 minute mark
-Passive grants insane AS and MS bonuses
-Low mana cost skils at late game
-Low Cool down for every skill
-Legit damage without Items
-extremely Hard to kill late game
-Fast clearing speed
-Skills provide Physical Damage,Magical Damage,Deffense,Sustain,CC,Chase/Escape Mechanism
Cons
-No gaps Closer
-No ultimate
-Paper thin if not for a tanky items
-Hard to use
-Easily counter Jungled early game
-Prey for first blood without his turtle stance
-Often killed early before he kills
-Needs teammates full coordination to gank
-Can't kill enemies by himself unless super squishy
So Iv'e seen a lot of people raging about which is better
Wilding Claw or
Wingborne Storm.And I decided to compare them in my own way along with some friends' help.
-Strong single target and DoT damage
-Grants massive Attack Speed
-Extremely strong in taking out dragon early in game
-Can be used to take out tanky Champions
-quickly applies on-hit effects
-Beats Phoenix when trying to kill a single champion
-Legit clearing speed
-Takes longer time than Phoenix to clear camps
-Needs to hit small neutrals along with big neutrals because of no AoE
-Sucks when it comes to a 2v1
-Focused down because of the massive damage
-Often thinking you are stronger than you think but tiger scales with AD
-Often fails to kill because enemies are to afraid
Phoenix Stance
-Strong AoE damage
-Fast clearing speed due to AoE hitting small neutrals
-Being able to do massive AoE damage when used with Attack Speed items runes and masteries
-Easier than Tiger stance
-Also able take out dragon early in the game.
-Gives good burst damage in one hit after casting it.
-Legit AoE fire when casted (the fire around Udyr when casts phoenix stance)
-Can beat 2v1 ganks when built both properly and kept calm
-Loses to Tiger when trying to kill an escaping Champion
-Can't gank well when by himself
-Needs some Items to be effective in clashes
-Needs some hp to survive while hitting the enemies cause of weaker killing potential than tiger
-Actually not so good without proper level and runes (that also applies to patience and skill)
-Needs teammate to kill (Most of the time)



-Strong single target and DoT damage
-Grants massive Attack Speed
-Extremely strong in taking out dragon early in game
-Can be used to take out tanky Champions
-quickly applies on-hit effects
-Beats Phoenix when trying to kill a single champion
-Legit clearing speed
-Takes longer time than Phoenix to clear camps
-Needs to hit small neutrals along with big neutrals because of no AoE
-Sucks when it comes to a 2v1
-Focused down because of the massive damage
-Often thinking you are stronger than you think but tiger scales with AD
-Often fails to kill because enemies are to afraid

Phoenix Stance
-Strong AoE damage
-Fast clearing speed due to AoE hitting small neutrals
-Being able to do massive AoE damage when used with Attack Speed items runes and masteries
-Easier than Tiger stance
-Also able take out dragon early in the game.
-Gives good burst damage in one hit after casting it.
-Legit AoE fire when casted (the fire around Udyr when casts phoenix stance)
-Can beat 2v1 ganks when built both properly and kept calm
-Loses to Tiger when trying to kill an escaping Champion
-Can't gank well when by himself
-Needs some Items to be effective in clashes
-Needs some hp to survive while hitting the enemies cause of weaker killing potential than tiger
-Actually not so good without proper level and runes (that also applies to patience and skill)
-Needs teammate to kill (Most of the time)
At first start with
Wingborne Storm or
Wilding Claw then alternate it with
Iron Mantle.
When running low on hp and mana spam turtle stance to regenerate and kill the camp then head back to base ,Easy as that don't forget to gank mid and top or mid and bottom depending on which side are blue or purple.Also Udyr can get a smiteless blue or smiteless red but I recommend blue with
Smite then smiteless red because your now higher in level when going red.



When running low on hp and mana spam turtle stance to regenerate and kill the camp then head back to base ,Easy as that don't forget to gank mid and top or mid and bottom depending on which side are blue or purple.Also Udyr can get a smiteless blue or smiteless red but I recommend blue with







Combining





Remember to use
Blazing Stampede to stun then walk to where they'll escape then use Tiger and continue moving then phoenix to apply Tiger's effect massive damage and DoT then at thye same time applying phoenix's ring of fire and the breath of fire this combo is usually done at level 18 OR lower with my skill build as hybrid.Being Tiger Udyr means shunning Phoenix Stance and being Phoenix Udyr is shunning Tiger Stance all of Udyr's skills are useful so I put in both while not forgetting Turtle and Bear.Animals must love me now (or hate for shunning 1 lvl of turtle and bear).

Thanks alot for reading my guide and I'll gladly accept comments about me being wrong in some parts and also hope you play Udyr.Don't dislike this because your a better Udyr player if you were better then why in the world would you read my guide? Because your curious about other's playstyle or what? just tell me I won't mind and I will Update this when I have time thanks again for reading :)
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