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Spells:
Flash
Smite
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Lee Sin
early game is a lot more damage...if he steals your blue you can gave a rough game
Ideal
Strong
Ok
Low
None
Why Amumu?
Amumu is a team pick who is not difficult to master if you build him right.
He is naturally tanky. He is ap with great CC and can make up for a team that doesn't understand team composition.
When your mid laner wants to go ad and your top laner wants to go ad and when the support doesn't care, doesn't like being a support and decides to go a kill lane.
No fear...You have a riven top a zed mid lane...and two adc's bot...
You have an AP tank with great CC that is relatively straight forward to play with good ganking potential who is not tricky to master.
Why not elise or zac or cho? ...
Amumu is tankier than elise
Amumu is easier to use than zac and has a much better cc
Amumu is easier to gank a lane with than cho.
Difficulties... early his mana is difficult to manage.
He relies on his Blue...so a good opposing jungle with try to counter jungle you.
Please do not walk around all the time with w active.
Use it when fighting or right before entering a fight and don't hit it again until the fight is over. Spam E as much as possible when fighting.
Use q wisely...try not to miss (the hardest part about playing amumu)
Use R when you are in a team fight...Positioning is key try to get as many as possible...practice makes perfect.
He relies on his Blue...so a good opposing jungle with try to counter jungle you.
Please do not walk around all the time with w active.
Use it when fighting or right before entering a fight and don't hit it again until the fight is over. Spam E as much as possible when fighting.
Use q wisely...try not to miss (the hardest part about playing amumu)
Use R when you are in a team fight...Positioning is key try to get as many as possible...practice makes perfect.
Early: hunter's Trinket, refillable potions, trinket ward
First back: stalker's blade, boot
Second back: Cinderhaulk:Stalkers, ninja tabi or merc treads
Third back. If ahead: Liandry's (haunting guise), rylais (giant's best), or ROA
Third back. if behind: Randuin's (giant's belt), Spirit visage (cowl),
Mid Game: mix of above.
Situational: z'zrot, thornmail, banshee's, frozen heart,
Late Game ex: Cinderhulk, ninja tabi, liandry's, rylais, spirit visage randuin's
Vs Heavy AD: Cinderhulk, ninja tabi, liandry's, randuin's, thornmail, frozenheart
Vs Heavy AP: Cinderhulk, merc treads, liandry's rylais, spirit visage, banshees
Extreme late game buys: Tri Force, Warmog's, Ab Sceptor, (sell shoes)
First back: stalker's blade, boot
Second back: Cinderhaulk:Stalkers, ninja tabi or merc treads
Third back. If ahead: Liandry's (haunting guise), rylais (giant's best), or ROA
Third back. if behind: Randuin's (giant's belt), Spirit visage (cowl),
Mid Game: mix of above.
Situational: z'zrot, thornmail, banshee's, frozen heart,
Late Game ex: Cinderhulk, ninja tabi, liandry's, rylais, spirit visage randuin's
Vs Heavy AD: Cinderhulk, ninja tabi, liandry's, randuin's, thornmail, frozenheart
Vs Heavy AP: Cinderhulk, merc treads, liandry's rylais, spirit visage, banshees
Extreme late game buys: Tri Force, Warmog's, Ab Sceptor, (sell shoes)
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