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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Taric
This dude is f*ckin annoying. In this match-up, you HAVE TO HARRASS HIM. It is very hard to win a trade against him, especialy after he hits 6. PASSIVE
Ideal
Strong
Ok
Low
None
Introduction


All of his abilities have a very unique pattern to them, so he's a bit different from all the other supports you may have played. BTW, there is a way to play him as an ADCarry, but i really don't reccomend it, as there are other ADCs that are a lot better than him (currently




Because of his versatility,


Pros:
-The most versatile support in game
-Combines high kill potential in lane with massive defensive utility
-Strong in any kind of meta/botlane due to his versatility
-Has a very high skill cap
Cons:
-Lacks sustain (and the

-Takes time to practice and use

-Very high skill cap ;)
-Good utilization of his skillset may require a certain level of teamwork

Greater Mark of Attack Damage
We pick these because last hitting for the use of





Greater Seal of Health
simple,


Greater Glyph of Scaling Cooldown Reduction and
Greater Glyph of Cooldown Reduction
since Riot decided to remove all 5% CDR bonuses, it is simply not worth to go all flat or all scale CDR runes. So, we take 6 flat CDR for 0.83% each (giving total of 5%) and 3 scaling CDR that give 0.09% per lvl each (so at lvl 18 we get 5%), so we end up with 10% CDR.
But what about the magic resist? good question young student. Since the monsters that used to rule botlane called




Greater Quintessence of Armor

Thresh uses two mastery pages, since picking one mastery page in the wrong match-up can be fatal.
As i already explained, Thresh can be picked into both aggressive and passive match-ups. But, using the page above in an aggressive match-up is a waste of resources. Instead, this page fits much more, and lets you do those shenanigans you wanna do in your bot.
And for reference, here again is the passive match-up mastery page.

Using
Wanderer
is obvious for every support, since your job is not only help the ADCarry, but help ALL your team. now, helping to top lane is a bit far, but roaming to mid lane with those
Mobility Boots and some extra movement speed is really nice and can snowball a lane really hard.
Secret Stash
,
Meditation
,
Recovery
and
Veteran's Scars
help with
Thresh's sustain in the early game.
Choosing between
Explorer
and
Tough Skin
is a bit hard, but the rule of thumb is this: if your play style/match-up give you a lot of opportunities for roaming mid, you should pick
Explorer
. If not, then pick
Tough Skin
, as it does help you in lane.
Bandit
is a nice source of money, you may not notice it, but it actually gives you quite a lot of money.
Insight
is important because it allows us to use
Flash more freely, so
Flash
Death Sentence are more available for the skilled Thresh player.
Now, the big choice!!! Do i pick the
Intelligence
and
Thunderlord's Decree
for EASY early trades with AA->
Flay->AA on lvl 1, OR do i pick the
Swiftness
and
Bond of Stone
for the damage reduction and tenacity (=less time effected from CC)?
That's a question of preference, match-up, and play style. I won't say which one is better for each match-up, but i will say that i personally like to play the aggressive page A LOT more.
As i already explained, Thresh can be picked into both aggressive and passive match-ups. But, using the page above in an aggressive match-up is a waste of resources. Instead, this page fits much more, and lets you do those shenanigans you wanna do in your bot.


Using







Choosing between









Now, the big choice!!! Do i pick the





That's a question of preference, match-up, and play style. I won't say which one is better for each match-up, but i will say that i personally like to play the aggressive page A LOT more.







TL;DR:get those souls, get free 0.75 Armor and AP for each soul= Free buffs. Secret Easter Egg: if you ever reach 255 souls (won't probably happen, but...:^)), The number will reset to 1 once you get the 256th one, but the bonus won't. The limit for souls is 999,999 souls, so its pretty much infinite in a game. BTW, when killing



Cooldown: 20 / 18 / 16 / 14 / 12 Cost: 80 Range: 1075

Additionally, he may reactivate the ability to leap to his chained enemy.
If


This is










In the aggressive match-up, you max this second after your







The lantern collects nearby souls while out.
This ability is SO ****ING GOOD when used correctly. You can use it to both engage and disengage, peel for your ADCarry with a nice shield or even grab a distant soul. PUT TO NOTE!!! no one can take the lantern if an enemy champion is stepping on the lantern, so position it carefully.
On both match-ups, you max this fourth since its scaling isn't really that effective and the other abilities get A LOT stronger maxed than this one.


Cooldown: 9 Cost: 60 / 65 / 70 / 75 / 80 Range: 500
Active:

Passive:

Now this skill is one of, if not the biggest difference between a good







In the aggressive match-up, you max this third after





Cooldown: 150 / 140 / 130 Cost: 100 Range: 450
Creates a prison of walls around

Once a champion collides with a wall, the wall is destroyed.
Any other walls struck by any other enemy champion slow for half the duration.
Is this **** real?! 99% slow for 2 seconds and that much damage?! YES. Use with caution, can be deadly. STORY TIME!!!! I actually once had a QUADRA KILL just from the enemy team being low and stepping on the box, soooooooooooo.... (hint hint, don't accidentally KS your ADCarry with this TOO MUCH :^))
You max this first, as every other ultimate skill.
starting items:
you always want to pick up the




early game:
First and foremost,






you almost always want to pick up the Eye of the Equinox, unless the enemy team is full of assassins, then you wanna pick up that Face of the Mountain to keep your ADCarry safe with a nice extra shield.
Then, even if the enemy team has only one magic damage dealer, you always want to pick up



mid/late game
After building the core items, we have a few options to choose from, which i will now go over: purple=excellent pick,blue=very good pick, green= okay pick,yellow=situational pick/meh pick,red=bad pick
-

-





























-



























-

-

-

-



- Zzrot's Portal-If your team comp is a split push based one, then this is a nice pick up, but you should have more than one in your team. If not, then this isn't really good.
-

-

-

-

-

-


- Sterax's Gage-Same reason, too offensive and bruiser-intended.
- Abbysal Scepter-Let your midlaner build this one, there are better magic resist items for you.
-

Laning phase
- Thresh has absolutely no sustain in his kit up to lvl 3 when he gets a nice shield from his W, and you have to manage with your relic shield, BUT!!! the damage and CC Thresh can output is absolutely amazing, and his goal in the laning phase is to win trades and poke the enemy ADCarry with long range AA while trying to deny him CS with hook pressure.Try to back when you have 800g-1500g or you'll stay behind in lane. When you back, sightstone is obvious, a pink ward is nice, boots of speed are wonderful and if you have extra 200 gold, pick up that Rejuvenation bead for your Targon's Brace and a pot for sustain. Don't forget to switch to Sweeping Lens once you have Sightstone and an Oracle Aletration once you hit lvl 9.
Your "combo" in the laning phase is always Q->Flay backwards->AA->AA, and add that Ignite if you can ensure that is indeed a kill. It's fine if you take a kill or two in the laning phase, as long as it's KS for Kill Secure and NOT for Kill Steal. Your ADCarry will always deal more damage than you and you have to respect that, But that doesn't mean he can treat you like a slave.
In lane, position your self aggressivly at the side of the enemies' minions, so using

Mid Game
- Here you fall off a bit, people start to buy their defensive items and you don't scale too much with base stats only. That's the point when you should probably start going mid and initiate a team fight.That's what a bad Thresh does. You can do better. You go ward the enemy jungle, you buy a Locket of the Iron Solari, that gets you a **** ton of value AOE shield that scales with level + FREE MR FOR EVERYONE. You buy a pink ward and an Oracle Aletration and clean enemy wards, and most importantly, you try and get a pick kill before the fight starts, so you can actually 4v5.
Remember, if you got ahead from your lane, it doesn't necessarily mean that all other lanes did too. Try and look how is your team doing, and itemize accordingly. For example: you did well in lane and your Miss Fortune is now 3/0, but your Syndra has died to their Diana 3 times. First of all, was that your fault? No. Could you have helped Syndra so that she won't die so much and maybe get a kill? Maybe. Do you want to pick up a banshee's veil after your locket against a fed Diana? Of course.
1)"That was faster than expected": One trick not a lot of people don't know about Thresh's Q is that you can reduce it's cast time by 0.5 seconds by canceling it's animation by using Flay first. This is a VERY useful tip in higher ELO's because it ****s-up the target's sense of prediction, so it's harder for them to know when it's gonna hit.
2)"Mind F*ck gank": You can do this sometimes in lane when you know river is not warded, and throw a lantern to the river so the enemy botlaners think this is a gank, when your'e actually just scaring them and denying them CS and XP. In higher ELO, this is harder to excecute because people look at the map and have better jungler awareness, so if your jungler just ganked top, don't expect this to work.
3)"All aboard the Thresh Express": to use this, you probably have to count on your ally to time this well, or maybe you're premade, so inform him that your'e gonna use this. place your W, then move to max range, hit a hook then jump to target on second cast of Q. while you do, your ally should take the lantern. Result: you and your ally just did a distance of almost tower to tower in mid lane in less than 1.5 second, and you both reached your target on time. DO NOT, however, use this recklesly, as it can lead to a lot of funny fails, and cause some embarrasing tower dives.
4)"super thresh": i won't explain this one. just watch and laugh to your heart's content:
put to note, at the start of the video you can see the correct use of the Thresh Express.
5)"The LVL 2 All-In"- you should almost always use this in the aggressive match-ups, consider using on the passive ones, as it can be a bit harder without the ignite.
On level one, you push the wave as hard as you can, if you need to, even tell your ADCarry to help you push the first wave very hard. Objective: reach level 2 before the enemy laners do. You'll hit level 2 on the third minion on the second wave, so time this well. Once you reach level 2, you initiate a fight with Q/E/Flash+E to CC chain the enemy ADCarry (specifically on Soraka lanes you want to target Soraka more than the ADCarry) and get a free kill, probably first blood. Reminder: even if you just get a flash from their ADCarry, that's fine too, because now you have 5 minutes that the ADCarry doesn't have a Flash. WHY THE HECK DOES WORK SO WELL?! because Thresh has a REALLY big power spike on lvl 2, since both Q and E + 2AA+ Ignite deal (Approx.) 350 damage BY YOURSELF, while the avarage level 1 ADCarry has 600 hp, so that's really strong, although it is relient on you hitting your skill shots.
2)"Mind F*ck gank": You can do this sometimes in lane when you know river is not warded, and throw a lantern to the river so the enemy botlaners think this is a gank, when your'e actually just scaring them and denying them CS and XP. In higher ELO, this is harder to excecute because people look at the map and have better jungler awareness, so if your jungler just ganked top, don't expect this to work.
3)"All aboard the Thresh Express": to use this, you probably have to count on your ally to time this well, or maybe you're premade, so inform him that your'e gonna use this. place your W, then move to max range, hit a hook then jump to target on second cast of Q. while you do, your ally should take the lantern. Result: you and your ally just did a distance of almost tower to tower in mid lane in less than 1.5 second, and you both reached your target on time. DO NOT, however, use this recklesly, as it can lead to a lot of funny fails, and cause some embarrasing tower dives.
4)"super thresh": i won't explain this one. just watch and laugh to your heart's content:
put to note, at the start of the video you can see the correct use of the Thresh Express.
5)"The LVL 2 All-In"- you should almost always use this in the aggressive match-ups, consider using on the passive ones, as it can be a bit harder without the ignite.
On level one, you push the wave as hard as you can, if you need to, even tell your ADCarry to help you push the first wave very hard. Objective: reach level 2 before the enemy laners do. You'll hit level 2 on the third minion on the second wave, so time this well. Once you reach level 2, you initiate a fight with Q/E/Flash+E to CC chain the enemy ADCarry (specifically on Soraka lanes you want to target Soraka more than the ADCarry) and get a free kill, probably first blood. Reminder: even if you just get a flash from their ADCarry, that's fine too, because now you have 5 minutes that the ADCarry doesn't have a Flash. WHY THE HECK DOES WORK SO WELL?! because Thresh has a REALLY big power spike on lvl 2, since both Q and E + 2AA+ Ignite deal (Approx.) 350 damage BY YOURSELF, while the avarage level 1 ADCarry has 600 hp, so that's really strong, although it is relient on you hitting your skill shots.
I know i'm not the best
Thresh main and there are a lot of better players than me. So here is a list of players/streamers that you should watch:
-Rayskat- https://www.youtube.com/user/reimond30
-I only Hook- https://www.youtube.com/channel/UCyOSssNmZu4Bq0U435WfT9A
-CPTAnton-https://www.youtube.com/channel/UCE3-iS8XT2fAlQClWm79tDw
-LastShadow8's Coaching-https://www.youtube.com/playlist?list=PL3B5Xqi5fDG8NLeSLWBnaThW3ijk_CtDb
-Krepo's stream- https://www.twitch.tv/krepo
-Aphromoo's stream- https://www.twitch.tv/aphromoo
And i would like to especially reccomend you watching some of rayskat's videos as they show very nice examples of some of the tips and tricks i've listed here.
I hope you enjoyed reading as much as I enjoyed writing and thank you for reading this far. Please rate and comment if you liked the guide :)

-Rayskat- https://www.youtube.com/user/reimond30
-I only Hook- https://www.youtube.com/channel/UCyOSssNmZu4Bq0U435WfT9A
-CPTAnton-https://www.youtube.com/channel/UCE3-iS8XT2fAlQClWm79tDw
-LastShadow8's Coaching-https://www.youtube.com/playlist?list=PL3B5Xqi5fDG8NLeSLWBnaThW3ijk_CtDb
-Krepo's stream- https://www.twitch.tv/krepo
-Aphromoo's stream- https://www.twitch.tv/aphromoo
And i would like to especially reccomend you watching some of rayskat's videos as they show very nice examples of some of the tips and tricks i've listed here.
I hope you enjoyed reading as much as I enjoyed writing and thank you for reading this far. Please rate and comment if you liked the guide :)
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