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Jayce General Guide by zygimax

AD Offtank Jayce: Solo top Owner (UPDATED)

AD Offtank Jayce: Solo top Owner (UPDATED)

Updated on August 23, 2013
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League of Legends Build Guide Author zygimax Build Guide By zygimax 3 8 6,501 Views 15 Comments
3 8 6,501 Views 15 Comments League of Legends Build Guide Author zygimax Jayce Build Guide By zygimax Updated on August 23, 2013
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Introduction

Hello everyone and welcome to my Jayce guide.I have created thi guide for players that like Jayce and i would like to improve theyr gameplay skills on him. I play him alot , i could say that Jayce is my favorite champion. As soon as ill have mutch time I`ll ad a video guide of it.
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Pros / Cons

Pros


+ Can be ranged and meele
+ Great pokes
+ 8 skills
+ Safe in lanes
+ Can go MID or TOP
+ Passive gives bonus speed for short time

Cons


- No ultimate
- Needs mutch mana
- squishy
- slow
- Popular in games
- Mosly focused
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Masteries


i prefer these , cause runes are more tankful
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Skills





Passive:Hextech Capacitor


Jayce gains 40 bonus movement speed for 1.25 seconds and ignores unit collision each time Transform is cast.



HAMMER FORM


To The Skies!
Range: 600
Cooldown: 16 / 14 / 12 / 10 / 8
Cost: 40 / 45 / 50 / 55 / 60 mana


Active: Jayce leaps to an enemy and smashes them, dealing physical damage to his target and to enemies around it, and then slowing them for 2 seconds.
Physical Damage: 20 / 65 / 110 / 155 / 200 (+ 100% Bonus AD)
Slow: 30 / 35 / 40 / 45 / 50%


Lightning Field
Range: 285
Cooldown: 10
Cost: 40 mana


Passive: Jayce regenerates mana each time he strikes an enemy while in Hammer Stance.

Mana per hit: 6 / 8 / 10 / 12 / 14

Active: Jayce is surrounded by an electric field, dealing magic damage over 4 seconds to nearby enemies.
Magic Damage Per Second: 25 / 42.5 / 60 / 77.5 / 95 (+ 25% AP)
Total Magic Damage: 100 / 170 / 240 / 310 / 380 (+ 100% AP)


Thundering Blow
Range: 240
Cooldown: 14 / 13 / 12 / 11 / 10
Cost: 40 / 50 / 60 / 70 / 80 mana


Active: Jayce swings his hammer at target enemy, knocking them back and dealing magic damage equal to a percentage of the target's maximum health plus Jayce's bonus attack damage. This damage is capped against monsters.
Total Magic Damage: 8 / 11 / 14 / 17 / 20% of target's maximum health (+100% Bonus AD)
Max Damage to Monsters: 200 / 300 / 400 / 500 / 600


CANNON FORM


Shock Blast
Range: 1050
Cooldown: 8
Cost: 55 / 60 / 65 / 70 / 75 mana


Active: Jayce fires an orb of electricity that detonates upon hitting an enemy or reaching the end of its path, dealing physical damage to all enemies in the area of the explosion.

Physical Damage: 60 / 115 / 170 / 225 / 280 (+ 120% Bonus AD)

If Shock Blast is fired through an Acceleration Gate the area of effect, missile speed, range and damage will increase by 40%.
Accelerated Physical Damage: 84 / 161 / 238 / 315 / 392 (+ 168% Bonus AD)


Hyper Charge
Cooldown: 14 / 12 / 10 / 8 / 6
Cost: 40 mana


Active: Jayce gains the max amount of attack speed (2.5 attacks per second) for his next 3 attacks. These attacks deal varied damage depending on rank.
Damage Multiplier: 70 / 85 / 100 / 115 / 130%


Acceleration Gate
Range: 650
Cooldown: 16
Cost: 50 mana


Active: Deploys an Acceleration Gate for 4 seconds, increasing the movement speed of all allies who pass through it for 3 seconds. This bonus fades over the duration.
Movement Speed: 30 / 35 / 40 / 45 / 50%


ULTIMATE:


Transform: Mercury Cannon
Cooldown: 6
Cost: No cost


Active: Transforms the Mercury Hammer into the Mercury Cannon, gaining new abilities and ranged attacks. Jayce gains 375 range, for a total of 500 range. The next attack in Cannon Stance reduces the enemy's armor and magic resist for 5 seconds.

Jayce begins with one rank in Transform and can increase it at levels 6, 11, and 16.
Armor / Magic Resist Reduction: 10 / 15 / 20 / 25%


Transform: Mercury Hammer
Cooldown: 6
Cost: No cost


Active: Transforms the Mercury Cannon into the Mercury Hammer, gaining new abilities, melee attacks, and bonus armor and magic resist.
Armor / Magic Resist: 5 / 15 / 25 / 35

The next attack in Hammer Stance deals additional magic damage.

Jayce begins with one rank in Transform and can increase it at levels 6, 11, and 16.
Bonus Magic Damage: 20 / 60 / 100 / 140 (+ 40% AP)
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Summoner Spells


Flash - teleport throught walls

Ignite - kill secure:D
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Counters



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Conclusion

Well , thats it . Here the build ends . I hope you enjoyed the build and I hope it helped you to know more about Jayce. Ill try to update build soon as possible . See ya

P.S dont forget to wear Debonair skin :P
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League of Legends Build Guide Author zygimax
zygimax Jayce Guide
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Jayce: Solo top Owner (UPDATED)

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