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Recommended Items
Runes: Standard Runes
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Threats & Synergies
Yasuo
Really player dependant. If the player is good and others on his team can set up knock-ups stay away from lv6 all-ins.
Thresh
The full package, very player dependant. A kill is almost guaranteed by placing your E on the hooked target or in the direction of the flay.
Thresh
The full package, very player dependant. A kill is almost guaranteed by placing your E on the hooked target or in the direction of the flay.
Champion Build Guide
Im Svrbi. I'm currenttly on my climb to gold in my first season of League and i thought I'd make a guide on my favourite champion in the game, Jinx.
She was the fist champion i bought when i tried League a year ago, and i still can't get bored playing her.
She's not that hard to play if you get down the playstile of most ADC's. She cant dissengage if her E Flame Chompers! is down. She has 2 skillshots, her W Zap! and R Super Mega Death Rocket!. The unique thing about Jinx is her Q Switcheroo! that grans her 2 different auto attack options. It feels clucky at worst but with a few games you'll get the hang of it.
She cant engage early without a support backing her up unlike some ADC's with dashes.
She's a gret teamfighter if not the best teamfighting ADC's in the game given her massive range and AoE damage.
Pros +Solid Lane +Great Scaling +Great teamfighting +AoE Auto Attacks +Huge Range |
Cons -Squishy -Can't engage alone -Needs resets -Kinda difficult |
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