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Spells:
Smite
Flash
Ability Order
A Harmless Scarecrow (PASSIVE)
Fiddlesticks Passive Ability
Lore
What exactly happened inside that chamber remains unknown. No champion came to represent Zaun that day in Summoner's Rift. Only silence echoed back from repeated knocks on the chamber door. The first apprentice who entered was cut down immediately by an unearthly scythe. What few who followed and survived were driven mad by fear, mere husks of men gibbering about crows and death. Afraid of the evil even Istvaan could not control, the League sealed all exits to the chamber, hoping they could contain what they could not destroy. Years went by, but the wooden figure within never moved save to slay any foolish enough to enter. Seeing no recourse to reclaim the chamber, the Council instead devised a use for Fiddlesticks: executioner. While he comes to life and seemingly abides by the rules of summoning in the Fields of Justice, what he awaits inside his chamber is unknown. His unmoving face yields no clues, and his scythe stands ready to strike down any who stand before him.
Those who say 'you have nothing to fear but fear itself' have not yet felt the crows.



+Can stay in lane for quite long
+Awesome ulti ^^
+Constant Damage
+Ranged Champion
+Fast speed in clearing buffs
+Able to tank baron nashor or dragon
Cons:

-Cannot push lane
-Not good in farming
-Item dependent
-Hard to play against enemies with greater range
-Squishy
-No escape mechanics except flash
Offense Tree - 9 points




Utility Tree - 21 points




one and only escape mechanic. It also synergies well with





















Less Viable Summoner Spells







Summoner Spells That Must Not Be Taken For























I max


The last skill I max is



As for
















Afterwards, I would take a






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