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Recommended Items
Spells:
Ghost
Smite
Items
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
Introduction
Hi all! This is my guide for playing with Udyr in the jungle with the priority of a good clearing in the jungle, counter jungling the enemy, and how to use him in team fights.
Before starting I hope you have already checked the notes of every part, but I will explain more the information and why I make the things as I do.
Pros:
- Strong champ that can be tank and still making damage.
- Fast clear in the jungle.
- Good speed with
Blazing Stampede and tankiness.
- Good sustain with
Iron Mantle.
Cons:
- Doesn't have a real Ultimate
- If they got hard slows like
Nasus,
Ashe,
Sejuani it will be a hard game.
- He needs team work for being good.
- Strong champ that can be tank and still making damage.
- Fast clear in the jungle.
- Good speed with

- Good sustain with

Cons:
- Doesn't have a real Ultimate
- If they got hard slows like



- He needs team work for being good.
For this guide, we will use the standar runes on Udyr:
Precision
Fleet Footwork
Phase Rush
I will comment why those are the standar runes:
-
Greater Mark of Attack Speed: For early lvls on jungle, can sustain with
Iron Mantle and
Vampirism
, and you can spam the Third Attack from
Wingborne Storm.
-
Greater Seal of Armor: This is standar on every jungler for hold the creeps and survive.
-
Greater Glyph of Magic Resist: Maybe you can use Glyphs of Scaling MR, but I like those, are cheaper and they worked very well with my game style.
-
Greater Quintessence of Movement Speed: Perfect for getting more speed. Remember:
More Speed = More Succesful Ganks
This are all the runes! If someone has a question, ask in comments pls! =)
Runes




I will comment why those are the standar runes:
-




-

-

-

More Speed = More Succesful Ganks
This are all the runes! If someone has a question, ask in comments pls! =)
Time for the skill sequence! That's always the same, but it has a little exception that I will explain now.
You just have to upgrade
Wingborne Storm for great clearing in jungle, and at lvl 2 use
Iron Mantle if you want to stay in jungle since Lvl 4, or upgrade
Blazing Stampede for an Early gank on a lane, but care! You won't have enough sustain if you make an early gank with
Blazing Stampede, so think before acting ;)
You just have to upgrade




Well, now we will see the items that you have to pick:
For start you have 3 options:
A)
Boots
Health Potion x4: Good for doing an early gank before doing Red and taking LvL 4, and also good for counter jungling.
B)
Hunter's Machete
Health Potion x5: Good start for having a fast clear in jungle and reaching LvL 4 early. Perfect if you're new in the jungle.
C)
Cloth Armor
Health Potion x5: Safe start for having a good hold in jungle, you will receive less damage, but then you won't clear as fast as B.
Build: This are the standar items on Udyr:
You should pick
Locket of the Iron Solari and
Shurelya's Battlesong inclusive if support has it, it's useful and if you combine
Shurelya's Battlesong +
Blazing Stampede +
Ghost +
Mobility Boots no one will stop you, and you will scare the enemy team with that boost of speed, that's a little bit psycological, but is good for initiation too.
Viable Items: Items that you can take as 5th and 6th option:
ADVICE: I won't recommend you to pick
Frozen Mallet or
Warmog's Armor, you will have a lot of HP (and CC with FM), but you won't have enough defense and if the enemy ADC or other Bruisers as
Fiora,
Teemo,
Tryndamere picks
Blade of the Ruined King, or there'is someone with an %HP spell, you won't survive, so I recommend you to have enough defense before building more HP.
For start you have 3 options:
A)


B)


C)


Build: This are the standar items on Udyr:
Item Sequence






Spirit of the Ancient Golem
2000

Locket of the Iron Solari
2200

Timeworn Talisman of Ascension
2200
You should pick






Viable Items: Items that you can take as 5th and 6th option:
Item Sequence






Trinity Force
3333

Wit's End
2800

Zeke's Harbinger
2250

Maw of Malmortius
3100

Randuin's Omen
2700

Frozen Heart
2500

Thornmail
2450

Spirit Visage
2700

Banshee's Veil
3000
ADVICE: I won't recommend you to pick






We only will take this spells:
Ghost and
Smite. Only this spells, you don't need others, cuz
Smite is essential for Jungling and
Ghost for ganks and initiate, and it works better than
Flash.
Exhaust isn't a bad summoner spell, but isn't so much viable with this modality.
Ignite is useless for jungle.
Clairvoyance isn't bad cuz you can help your team with vision, but I don't recommend, just use
Ghost and
Smite for this modality and it will be fine.










For ganking, I recommend you to gank Bottom as first, because support usually puts ward at 3:00, so making an early gank at Bottom it can be useful (I recommend you starting with Boots and 4 Potions, watch "Items" for more explanations), but It doesn't guarantee a kill, but if you can force him to burn his
Flash down, and sometimes
Barrier it can be useful for your ADC and Support playing aggresive and the others playing defensive. You can do the same on Middle and Top lanes, but Bottom a lot of times can carry a game ;).
For ganking, if enemy team gets Sight Ward you can buy
Vision Ward and/or
Oracle's Elixir (recommended if they got a Stealth in their team, champions like
Wukong,
Evelynn,
Talon,
Twitch,
Rengar, etc.)
You can gank Top/Bottom through lane, if pushed from your part, and having an unexpected ambush to the enemy laner.
If all the lanes are winning, try to counter jungle (watch next Chapter "Counter Jungle") or helping lanes anyways.
If all the lanes are losing, you should camp a lane and try to finish the lane phase as fast as possible, and the best lane for this is Middle, because usually when Middle tower is lost the Lane Phase finishies, people will start moving and your team mates can farm their lanes with less pression and restoring the game.


For ganking, if enemy team gets Sight Ward you can buy







You can gank Top/Bottom through lane, if pushed from your part, and having an unexpected ambush to the enemy laner.
If all the lanes are winning, try to counter jungle (watch next Chapter "Counter Jungle") or helping lanes anyways.
If all the lanes are losing, you should camp a lane and try to finish the lane phase as fast as possible, and the best lane for this is Middle, because usually when Middle tower is lost the Lane Phase finishies, people will start moving and your team mates can farm their lanes with less pression and restoring the game.
I think this is the hardest thing, but well. If you want to counter jungle you should start stealing the enemy jungler's red/blue buff depending of the champ and where he will start. If are champs like
Aatrox,
Lee Sin,
Dr. Mundo you can try to steal their Blue, and let one of the little creeps so they will loose EXP and time, or you can kill all the creeps, and then come 5 minutes later to steal it again, but you have to be fast for this and protect your own buffs, or counter jungle won't work well. And you can do the same with Red buff, if enemy jungler is mana dependant like
Amumu,
Sejuani, etc. you can stole their red and making them lossing time and EXP. Also if enemy jungler doesn't hold the jungle good at early game, try to ambush them and kill them when they're doing Red/Blue buff, so you will get an early kill and less pression to lanes because the enemy jungler will be F*cked Off :P
ADVICE: Trying to kill their jungler is safer with Tiger modality, with phoenix is better to stealing jungle.





ADVICE: Trying to kill their jungler is safer with Tiger modality, with phoenix is better to stealing jungle.
Team fight time right? Ok, for this you should be the initiator, using the
Blazing Stampede combined with
Shurelya's Battlesong and
Ghost if possible. With this Boost of speed you will be unstoppable, but try to don't get separated of your team when initiating. Try to stun an squishy champ, if not just stun their tank and then focus their ADC, but care, if their got assasins like
Akali,
Kassadin,
Evelynn or champs with Gap Closers or Dashes like
Irelia,
Fiora,
Tryndamere, etc. be passive and protect your ADC with your Support (
Locket of the Iron Solari is perfect for protecting your ADC and the
Blazing Stampede for the stun), and let the Bruisers / Casters / Assasins do their work. If they don't have this type of champs, you can be more aggresive and go trough their ADC to stun him and killing him faster with your team, but care, if the enemy team got AOE CC or hard CC like
Taric,
Nautilus,
Riven, etc. don't go as Rambo and wait before they waste it, and then attack! Remeber: you're a tank so you have to hold tons of damage :P.














Well, that's all for this guide, I hope you like it and it could be useful for people who likes this Champion.
If you wanna play with me, my summoner name is: Destroyencio (from Europe West).
Remember to let a comment or ask me if you don't understand something or need help.
Have a nice day! =)
If you wanna play with me, my summoner name is: Destroyencio (from Europe West).
Remember to let a comment or ask me if you don't understand something or need help.
Have a nice day! =)
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