Kai'Sa Build Guide by minepro221
Kai'sa ADC and Jungle Guide----With combos, win conditions,By minepro221 | Updated on November 21, 2019
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Runes: Burst damage rune
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Threats & Synergies
I always say to ban him, and especially on kaisa. His axes way outdamage you even if you get auto q for his one auto. Don't try to trade with him unless he is caught in a hook or a bind. Freeze, and farm up. Bait him into stepping into your minion wave, then you can kill him. The moral of the story? He is a monster, so don't trade with him unless he ints. If your team ints him, then you are in trouble. Thus, ban this guy.
She is a monster in lane. She have 100 more range than you, so if she play well, you would be punished hard. However, you outdamage her if you auto q for cait's auto. So try to only trade when that is avaliable. If you have a all in support, only fight when he hits a hook or engage. If she have a morgana, well, it is gonna be really hard
The mage bot lane are very oppresive. Do not fight them unless their cc is down, and they get caught by your support. If you have to give up cs to not get cced, so be it. If your sup get cc, he is dead. Just heal him and walk away. You should not fight her early unless she get caught and have no spells. If you don't feed, you outscale
yasuo in spesific is easy, as they are noctorious for dashing through your minions. If you farm safely and give then an auto isolated q , and harasse on every cs, he should not be able to do anything. The key is always freeze, and don't take extended fights if your W is down or missed.
He does a bit better in lane, as his full combo outdamages your's if he does not face tank your W. However, if he tanks your W, you can kill him. He does fall off later on, so play passive and only fight when it is free.
Don't trade on cs with her. If she gives up the cs and turns on you, you lose 100% of the time. Her lovetap outdamages your auto q. Be careful level 6, she can 100 to 0 you at that time if you get cc. Mid game, if she is not hyper fed, feel free to fight her. You can kill her no prob. In teamfights, use your ult to dodge her ulti, and you are good to go.
This guy is like a mage for bot lane. He have four shots, and a huge reload time. Respect and do not get hit by cc or his fourth shot, and trade on cs vs him if he does not have the fourth shot. Freeze if you can, as he can run you down no problem. If you are below 20% health, base no matter what. You are going to die to his flash auto q. If you don't feed him, you way outscale.
This is a skilled matchup. She wins trades if she can get her three hit passive, while you win if you trade your auto q for her auto. The trick in this lane is to punish and cs, and back off asap until your silver bolt stacks are gone. Once you get a feel of kaisa, you should also know vayne, as she can run you down just like a kaisa. If you know your damage, and think you can't be killed, you should be good to go. Another thing is not to stand near walls if you can. The condemn range is surprisingly long. In teamfights, you are good vs squishes while she is better into tanks. We generally say kaisa outscales by a little, as in solo queue people don't play tanks as much.
This is a skilled matchup that is slightly in your favor. If you can dodge her feather, you win. If you get hit by the feather, you lose. Avoid them at all cost. In all in fights, don't be stingy with your flash. Flash the feather if you have to. At level 6, freeze and look for all ins. as long as you use r to dodge her feathers, you are good to go. In teamfights, you should not chase into her feathers. Instead, ult behind her and see what she can do.
He wins extened trades, while you win if you proc your passive and back off. in laneing phase, go for auto q trade on every minion. if he auto e to trade back, play aggressive, as his e is on a 20 second cooldown early. Late game, wait out her root, and you are good to go.
His strength is punishing you on cs when his w is up. So don't go for cs if you can get punished. If his w is down, you get to punish him with auto q. you also win all in fight if you hit W, as he have no escape. Late game, you should be able to sort him out, as you have a assasin adc that can dive and kill him if his team have no cc. In short, later on, unless they have a lulu mid, kench top, and blitzcrank sup, you should be good to go.
He only in early if he gets a 3 -6 stack expunge. Don't stand in his W! But his combos take too much mana, so he cant keep it up. if he runs out of mana, you can punish him. He would want to roam, so shove him in and ping your team if he is Mia. After 6, if you dont see him, start to walk towards mid until your midlaners is barely in your R range. If she shows up mid, Boom, counter gank! In mid and late game, be careful of his steal r, as it really hurts. In teamfights, he will try to flank you, so hold on to your skills until he shows up. Then you can him in one rotation.
Really good, he let you get a easy W off and at least burn a flash if they get hooked.
same as blitzcrank
This is also know as the "level 6 is BS" combination. at early level, if she buffs your auto, go for auto q trades, and heal up with her sustain. If she bubble, auto q if you cant hit w, and full combo if you can hit w. At 6, freeze and let nami r the other adc. you can ult up to them and show them who is boss.
He is like blitz, but you must w before thresh flays the opponent. Overall, if you can hit w when he hook, you are good to go.
Here you need to be proactive. You need to auto q and trade whenever possible, and use your sustain to your advantage.
You both have poke, so be proactive on punishing for cs. If he plays very sheepishly, then you cant do that and can only fight he he hits a burst combo. Overall, it also relys on the brand to be good.
Don't follow up on his engage unless you can hit a w. If you cant, just auto q and bail out. Rakan sometimes dives in withought thinking about the other team's damage, so you have to decide if you want to follow up or not.
She is good as she have so many lockdowns. In early levels, all in if you can hit w off her engage. If not, go for auto and and back off. At level 6, if she hits R, it can be best described as the enemy turning into a sad amumu.
she have a shield and a all in. You need to trade when she shields you, can all in if she gets a clear shot with her nado. If she sheilds her self, then you are sad.
she is very oppressive with her q poke and treat of tether all in. Pile up the pressure with her!
Champion Build Guide
Really high burst all game.
Consistent poke damage in lane with auto Q
Scales very well
Lots of self peel
Different build path for different styles
Extremely fun to play
Cutest girl in league :D
Different team fighting then other adc (explained in team fight section.)
no cc to peel off fed dives (yi, tryndamere, etc)
The primary tree you can go PTA or Conquerer.
PTA gives you more burst in lane, as your full combo procs the PTA very fast, and allows you and your support to burst the other adc.
Conauere gives you more sustain damage mid and late game, as it heals you and helps you stay alive in 1v1 and big fights.
I prefer PTA to burst in lane, but it is ultimately up to you.
Auto Q combo:
This combo is autoing the enemy, and immediately pressing q before backing off. If done right, this will hide the auto animation, and get off a lot of damage in a short time. It takes a lot of practice, so try in in practice tool first. This is mostused in lane to punish on cs, but is also useful in midgame 1v1s to get off a bit more damage.
Full burst combo:
The full burst combo is "Auto W auto Q auto". This will give you five stacks, and proc your passive. It sounds a lot harder than it is. You have to make sure to auto, and immidiatly WQ the target. Kaisa will automatically auto while Q. After the combo ended, make sure to slap the other guy with a auto to set off the passive. If sone right, his can essancially one shot someone below 60-70% health.
In 2v2s, you normally focus whoever your W hits. If your w hit squishy support, then you can kill him. If it hits a tanky support like leona or ali, do the combo and back off. If it hits the adc, then commit and go all in on them.
In normal mode, you need to make sure you are attacking the closest target, all while kiting back and autoing from your max range. This is your default condition in teamfight.
if you want to dive backline, you need to first work out how many CC spells they have. Im talking aboug big slows, stuns, and roots. Things such as ornn R, Mawfite R, Nasus wither, etc. If you wait all of these out, you can go on the back line and fire at will. You can also go if they ahve one spell left. You just need to be mentaly prepaired to QSS or dodge it if it comes. The main idea is, only dive if you know there are no cc that can kill you. If there are cc, you must have a way to beat it, such as qss, or zonia just as mawfite is about to R you.
AD Build :
Ad Build is good if you like to auto-attack to do damage. The build can change into defensive items after hurricane, but i usually max damage with IE a BT. This is because Kaisa have so much peel with invis and R that you don't need a GA. Buf if you are in a tough game, feel free to pick up whatever defensive item you need.
Ap build does damage when your passive procs. This build is based around the dive backline playstyle. It take much more mechanical skill and experiance to play. You need to know exactly how much damage you need to kill someone. The build center around the Nashers, ad it gives you so much damage with W E evolve. The rest of the items are optional based on preference.
Jungle Kaisa is weak early,but have great counter ganks and scaling. If you want to go Ad kaisa, build warrior and rage blade and core, and pick your AD items.
If you want AP, go blood razor and rage blade, and pick your Ap Items.