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Recommended Items
Spells:
Smite
Flash
Items
Ability Order

Death Defied (PASSIVE)
Karthus Passive Ability
Introduction
Table of Contents1. Introduction2. Runes3. Masteries4. Summoner Spells5. Skill Order6. Item Choices7. Jungling and Counterjungling8. Matchups9. Summary10. Changelog |
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Introduction
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Hey MOBAFire, my name is VXer. I've been part of the League of Legends community since the release of To this end, I will go into detail about how I play He's not the most orthodox pick and certainly not the best, however given the current META and direction the jungle is headed, he's surprisingly fun and has been picking up momentum. |
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Runes
- 9x
Greater Mark of Magic Penetration: We take flat Magic Penetration marks because we're a heavy AP mage and we want to capitalize on our spells.
- 9x
Greater Seal of Health: Because of the recent changes to flat Armor seals, flat HP is a fairly viable pick, if not a better pick. Jungle creeps aren't that big an issue and 9 armor isn't that important early. You can take
Greater Seal of Armor though and it won't change your survivability that much.
- 6x
Greater Glyph of Cooldown Reduction: 5% Cooldown Reduction, plus 5% from Masteries allows for faster use of your already tiny cooldowns. By maximising your early clear potential, this will help transition you into mid and late game.
- 3x
Greater Glyph of Magic Penetration: I take 3 extra Glyphs of Magic Penetration to pull our Karthus up to 9.7 Magic Penetration at level 1. Our
Lay Waste will hurt and this helps us scale far better than Ability Power runes, in this instance.
- 3x
Greater Quintessence of Spell Vamp: Spell Vamp is the new Life Steal. Actually it's always been a caster equivalent for health sustain. Since
Karthus can apply fast damage during his clears, these help mitigate incoming damage by restoring a bit of health with each tick of damage. Use in conjunction with
Lay Waste as a single-target spell for best effect.
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Masteries
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OFFENSE TREE
Tier 1: I take 3 points into Tier 2: Tier 3: Tier 4: Tier 5: Tier 6 |
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DEFENSE TREE
Tier 1: Tier 2: Tier 3: |
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Summoner Spells
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As a jungler, we always need |
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The key word is 'correctly', since this spell is heavily influenced by how well your team accomodates for it's uses. If your team are not placing wards strategically, or giving you some leeway to provide a |
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Skill Sequence
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At level 1, your best clearing tool is At level 2, we put a point into Our level 3 pick, once we've cleared Red Buff (or ganked) will be either We max out Finally, we max out As always, we want to prioritise our ultimate, |
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Items
Item Sequence
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With the changes to Eventually, you should consider selling this item and replacing it with another heavy-AP item. |
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A clear winner for |
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For it's active alone, this item is perfect. It lets us set up those terrifying full-team |
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Giving our |
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By now, everyone would be building some form of damage mitigation (whether Hit Points or Magic Resistance). Ideally, a |
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Here, we should consider replacing our |
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Jungling and Counterjungling
As
So what do we do? Below I will present two paths: Your optimal path, and an alternate path if you get caught out or counterjungled.
Optimal Clear Path
Start at
Proceed to
Next, move on to the
Look for a gank opportunity. If one doesn't exist, recall and at least buy your Spirit Stone for better sustained clears. Continue looking for gank opportunities while farming the jungle.
Alternate Path
Also known as the "I lost first Blue" path. This allows you to farm up until you can handle your respective buffs again once they come back. The path itself is in progress while I experiment with various starting points and what to do in order to come back from a lost Blue buff as
- This is a slow grind back to a stable jungle path as
- Now, move on to the double
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Matchups
Coming soon!
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Summary
Any and all feedback is welcome and I'll strive to take any suggestions on board to turn this into a comprehensive jungle
Thanks for reading!
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Changelog
20-06-2014 - Modified guide based on feedback and in-game validation.
07-06-2014 - Added Matchups section (to be filled in at a later date); alternate jungle path added (will revise when I've time to play consistently).
06-06-2014 - Guide Published





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