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If you can doge the main cc, its easy, but a good player can make it tricky to doge
Akali
Akali is a very similar champ to you, it will all come down to skill. I recomend to keep your distance and be wary of her second ult, she can catch up to any safety dash that you do
Anivia
If you can doge the main cc, its easy, but a good player can make it tricky to doge
Annie
If you can doge the main cc, its easy, but a good player can make it tricky to doge
Aurelion Sol
Against aurelio, you can simply doge his q, and always be in and out of his stars, Jump forward e, then w, if he wasted q or to bait it out.
Azir
Azir will be extreamly anoying and poke you like oriana would. I'd recomend to buy doran's shiled, to mitigate some of that poke, and stay safe during lane. You need to try to roam and look for kills outside of lane.
Brand
If you can doge the main cc, its easy, but a good player can make it tricky to doge
Cassiopeia
Casiopea will be extreamly powerful if she lands her poison, always move around and try to e onto her to doge her q. Also remember to look away from her before ulting. If you are looking away from her and ult, you can't get stuned
Diana
Diana is a major threat at all stages of the game, she can canel your ult with hers, gets shield, and can outdash you if she plays well. Be very safe and dont fight her unless you are 100% sure you will win.
Ekko
Ekko after 6 can be very anoying.
He will outrade you at lvl 2, but you can beat him if you get lvl 2 or lvl 3 before he does. Be careful of his ult and when he has it up, play acordingly and ult before he ults to reduce his healing by 60%.
Fizz
Fizz will be essentailly unkillable before he has used his e. Do not fight him before he used it, try to bait it out my faking going in, or going in and out very quickly. He will outdamage you at all stages of the game if he lands all. His e has more cooldown than your q e combo, so use that to bait. You can doge his ult easily with your e's.
Galio
Galio will be a major threat from the start. Do not atemp to fight him , try to roam and farm. This is one if not the worse matchup
Heimerdinger
Heimer will do exactly what you dont want. He will permapush, forcing you to stay in lane and he will have perma prio. There is essentaily nothing you can do but wait for your jungler to do something. However, this amtchup is rare
Irelia
Irelia will jump a lot, but is rather predicatble. She will gain a masive powerspike at her first item, but as long as you can just hop around and not get marked by her e or ult. Then it hould be fairly easy
Her w only blocks ad damage, so dont get fooled.
Kassadin
Kassadin will destroy you in mid/late game. Early, with ad items, conqueror, and auto reset from e, you can win pre 6, but be very careful. Its best to pick another ad champ when you see him in champ select.
LeBlanc
leblanc will be extreamly anoying early game. She can double chain you in mid game, and can 1shot you in late. However, you deal a lot of dmagae if you place the daggers right with her w., use your ult when you are between her and he w.
Lucian
Lucian is a personal hate for me. early he will poke ou and destory you, once you have an item, he fals off because of your stun, but it will be difficult to farm against someone with as much dmage has he has. Be careful not to feed him to oblivion.
Malzahar
You can abuse malzahards by perdicting his ult, and wing right before it. Malz gets a lot of damage by the voidlings, and if he ults he will spawn them before. If you leave enough time for the voidlings to spawn as the dagger falls on you. The dagger will kill them even if you are ulted by Malz. This is after 1 item, so remeber to nto do crazy things before that.
Neeko
Neeko's major threat is just her e, which you can hop over and her r, which you can e away
Nocturne
This is the most anoying laner. He will push in, will stun you if you engage, and will even doge one of your dagger damage with his w. Be very carefull when laning. Grab early armour, and after that you can engage. If he gets ahead, do not attemps to fight him alone-
Orianna
Oriana will try to poke you at all times, and especilaly after her 40% cdr is complete, enage her after she q w onto you, and she will e and ult on her.
Pantheon
Panth will try to block your dagger damages with his e. Place them behind him and you can hop onto them to deal damage. Your q exels at that
Pyke
Pyke is an easy matchup, you can doge the e by dashing infrom of him, be wary of his ult since you dont build hp. But is should be fairly easy, make sure to ping and to deal burst of damages.
Qiyana
Qiyana has the ability to controll you with her water element and her ult. If she catches you of without any way of leaving you probably will die. Try to abuse her when she doesnt have an element. Buy armour'
Sylas
Sylas will always aim for a heal with his w. If you can ult before you will reduce 60% of that heal. If he steals your ult, he most likely will deal more damage in average conditions because of him bulding pure ap (most of the times). Aim to bully him from far and then big engage on him with primary ult after you doged his stun(s)
Syndra
Syndra can easily outmanage you with her balls, but if you manage to position yourself out of stun, you can deal major damage. Be careful for late however, since she can outdamage you with just her ult
Taliyah
Talia will utilize her q at all times, however, her combo comes from e w, and you can simply hop onto her, since its a teleport it wont trigger anything
Talon
Twisted Fate
If you can doge the main cc, its easy, but a good player can make it tricky to doge. But be careful, he can outroam you easily, so always ping other lanes to back of whenevery you dont see him
Veigar
This is one if not the easiest matchup, You can hop over this e, doge his q and w at the same time. Abuse him early and deny him any stacks, late game he might eb a bit of a threat, because of his utl, but buy a bit of mr and you should be fine.
Vel'Koz
Velkoz can be dangerous if he lands three abilites on you, but you can doge most of them early. Abuse him early and be careful of his ult in teamfights.
Vladimir
Vladimir will be playing safe early and will heal, there is nothing you can do to that, if he engages on you early and you can kill him, thats the only way you can win. Late game he will be a major threat to all the game, try to ult him to reduce his healing by 60%
Xerath
If you can doge the main cc, its easy, but a good player can make it tricky to doge
Yasuo
Yasuo is siplery, but not predicatble. so be careful of his windwall, and he can outscale you hard. Go conqueror against him for better results
Yone
Yone is siplery, and predicatble. He can outscale you hard. Go conqueror against him for better results
Zed
Zed is one of the most slipery matchups, and its essentially a skill matchup, but you do have a disadvantage after the first back if he gets ahead.
Ziggs
Ziggs can be abused with daggers easily, but he can cancel your ult with his e. that will position you different and can mess you up. But for most part you need to doge the poke and attack when he is vulerable without his e.
Zoe
Zoe will try to land his combos by landing e first. You can easily hope over it or predict when she will throw it out. She is not very mobile without sumoners or stolen summoners/items. Prepare an attack where she will pop out at whenever she ults. If she lands e, just e in the closes enemy to her to minimize the damage.
Hi, I'm Dagger. I'm a katarina main since before her rework, so essentially season 6 ;D. I have over 1M points in kat spread around all my accounts. I have experience in every rank with kat since I went as a kat main through all ranks.
I'm sure you have a lot more questions, because there is no way I can cover everything in one guid, so you can check out my stream and I'll answer any questions you can have.
+ Hyper Mobile + High damage + High cary potential + Can pick off easily + EXTREME BURST
Katarina is a high risk high reward champion. You will be a main source of damage through the midgame, which allows for you to take over games. Your damage will be masively amplified for every kill you get because of Voracity. Also each Bouncing Blades you pick up can deal AOE damage, so use it to deal as much damage as you can in each fight.
CONS
- Squishy - Very weak if behind - Useless in Team fights without resets - Hard to learn how to place daggers - Falls of lategame - Struggles against tanks
Katarina is very squishy unless you give up damage for defensive items. So you really have to watch out for any burst damage. Katarina also struggles massively if she gets stunned, so unless you can doge the cc you are done for. Also she struggles massively against tanks, so if you cant burst the champion 100 to 0, she will be extremly weak after the combo
Abilities
Voracity
Whenever an enemy champion dies within 3 seconds of Katarina damaging them, her abilities' current cooldowns are reduced by 15 seconds. Whenever Katarina retrieves a dagger she uses it to slash through all nearby enemies, dealing 68 − 240 (based on level) (+ 100% bonus AD) (+ 55 / 66 / 77 / 88% (based on level) AP) magic damage and reducing Shunpo Shunpo's current Cooldown reduction icon cooldown by 78 / 84 / 90 / 96% (based on level).
Bouncing blade
Katarina throws a Dagger at the target enemy that bounces up to 2 seconds, dealing 75 / 105 / 135 / 165 / 195 (+ 30% AP) magic damage to each target. Then the dagger lands behind the unit that originally hit, 350 units behind them. Leaving a dagger on the floor to be picked up.
Preparation
Katarina tosses a Dagger in the air above her current location, gaining (50 / 60 / 70 / 80 / 90%) decaying bonus movement speed
Shunpo
Katarina instantly blinks Flash to the target location around the target chosen or dagger, dealing 15 / 30 / 45 / 60 / 75 (+ 50% AD) (+ 25% AP) magic damage to the nearest enemy in range. Shunpo can not blink to wards. Shunpo also resets katarina's basic attack timer.
Death Lotus
Katarian rapidly spins in place for 2.5 seconds throwing a dagger every 0.1666 seconds to up to 3 nearby enemy champions, dealing up to 375 / 562.5 / 750 (+ 22% bonus AD) (+ 19% AP) and reducing their healing by 60% for 3 seconds.
Lane Phase/Early Game
Early Game
Katarina is a champion who should abuse any easy matchups and push and roam in the difficult ones.
In laning phase you need to try to poak level 1 and try to go in for a level 2 or level 3 attack. Of course, if you get the level up before its always better to engage them.
However, DO NOT engage early champions with hard cc that you can't doge like Galio's w Shield of Durand for example.
Lane Phase
Try to always look to bait in the enemy to hit with a dagger or poke with q. The dagger's range is centered on where you pick it up, not the center of the dagger. Depending where you grab the dagger in the circle that you can grab it, then you may or may not reach with the damage. Try to abuse that in lane, because not a lot of people realize it (iron-gold players)
Runes
Main Keystones
You should be using Conqueror when your opponent will not prefer long fights, because you can abuse them. With this rune, you will be building the ad side of Hextech Gunblade to be able to abuse the auto resets early. This strat works against Kassadin
Dark Harvest is a very risky rune, and it should only be picked over Electrocute or Conqueror if the matchup will be extremly easy and the enemy team is full squishy champions, for example a matchup that you can take this rune into is Veigar
Secondaries
Sudden Impact Is a MUST when playing kat, it will give you lethality or magic penetration depending on what you built, and it is a must every time ymou play, you must get this rune in on primary or secondary runes. So I HIGHLY recommend to have this rune.
Eyeball Collection should be picked if you are picking domination tree as primary. Its an extra on the ap for killing other people.
Ravenous Hunter is another key rune that is a must in any keystone combination. This links up very nicely with Hextech Gunblade since it essentially gives the same passive once its stacked up. So I HIGHLY recmomend to have this rune.
Triumph is another key secondary rune, that must be picked in any rune combination, it heals back up for a substantial amount of health after kills. This will allow for you to survive more after every kill. So I HIGHLY recommend to have this rune.
Legend: Tenacity is a secondary rune that gives you the ability to make Crowd Control run out faster. This is not a must rune, but is nice when you go with Conqueror, since you need to be a bit more vulnerable when stacking Conqueror
Coup de Grace is another must rune in any combination of runes, since it give more damage the less hp they have. This will make your resets easier to get and your burst easier to do. So I HIGHLY recommend to have this rune.
Adaptive damage
For the final 3 adaptive runes, I recommend to go double adpative damage and depending on the enemy mid if they are heavy ap or heavy, either go magic resist or armour respectively. You can even swap one of the adaptive damage to magic resist or armour if the four out of five on the enemy team are ap or ad respectively.
Roaming
Roaming
Pre-roam
In order to roam, you must be assured that you don't lose farm at the same time. The best way to ensure that is to, wait for a wave to stack up against the other, use Bouncing Blades on the melee minions, then Shunpo onto the dagger left on the floor (make sure to pick it up hitting all minions, including casters), then use Preparation and wait for the second dagger to land on top of you, hitting all minions. After that all the minions should be dead, and if not finish them of with autos. Remember, do this only when you feel safe enough to do it. If the enemy can trade a lot when you do that, then do not look for a roam. After that, you are ready to leave lane for 30 seconds for free.
Conclusion
If you have any more questions or suggestions to add in the guide, you can tell me in the discussion tab or in my stream.
Here's the link: https://www.twitch.tv/daggertv_
Thank you for reading! And good luck with those pentakills ;)
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