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Kha'Zix Build Guide by SlaughterSong02

Jungle Kha'Zix Jungle Guide

Jungle Kha'Zix Jungle Guide

Updated on June 11, 2020
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League of Legends Build Guide Author SlaughterSong02 Build Guide By SlaughterSong02 6,804 Views 0 Comments
6,804 Views 0 Comments League of Legends Build Guide Author SlaughterSong02 Kha'Zix Build Guide By SlaughterSong02 Updated on June 11, 2020
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Runes: Runes:

Precision
Lethal Tempo
Triumph
Legend: Alacrity
Coup de Grace

Inspiration
Magical Footwear
Cosmic Insight
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

Summoner Spells
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

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Jungle Role
Ranked #19 in
Jungle Role
Win 53%
Get More Stats
Jungle Role Ranked #19 in
Jungle Role
Win 53%
More Kha'Zix Runes
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Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Kha'Zix Jungle Guide

By SlaughterSong02
Runes:
Lethal Tempo: Higher Attack Speed = Higher DPS. I usually find that I die just before I manage to kill the enemy, literally one Q away from killing them. Isn't that so frustrating? So I use Lethal Tempo to speed up my attacks and therefore increase my DPS even further.

Triumph: I use Triumph because like everyone; I'll have taken some damage after killing the enemy champion. This rune makes it so that when I finish a fight, I don't have to immediately go back and heal as much as I would have to without this rune.

Legend: Alacrity: I use this rune because Legend: Tenacity is useless for Kha'Zix because if he is CC'd, most of the time he is destined to die because of how squishy he is. This is especially true during team fights. While Legend: Bloodline is too weak early on in the game and by late game you'll have two lifesteal items already. so it is worthless then. All that leaves left is Legend: Alacrity, which is actually useful as it gives a decent buff to your attack speed, which is what this guide builds up at the start.

Coup de Grace: This rune is better than the others because an assassin should be able to easily kill low health enemy champions, and this rune helps with that by giving a decent buff that lets you deal more damage to low health enemy champions.

Cosmic Insight: Higher Cooldown Reduction = Higher DPS. Also very useful as it lowers Summoner Spells Cooldown's which is useful for junglers as smite is basically another ability for us.

Magical Footwear: Magical Footwear is great because 1: you save 300 gold, and 2: the Boots you buy later get an extra movement speed increase passive. Which is great for hunting down enemy champions.
Items:
Oracle Lens: You'll need this trinket because if you want to gank someone from the bushes, you'll need to use the oracle lens in case the enemy has warded the area, if you don't and the enemy has warded the area. Your gank will most likely be ruined as the enemy will be alerted to your presence and try to run for it, making it near impossible to secure a kill.

Stalker's Blade - Warrior: You'll want the Stalker's Blade - Warrior because Chilling Smite will further strengthen your burst capabilities and slow enemy champions.

Boots of Swiftness: You'll want these boots as it is one of the cheaper options yet it has the highest movement speed increase. This allows you to save some gold for later items while still being faster than most champions, which makes hunting down enemy champions a lot easier.

Sanguine Blade: What is better than Lethal Tempo? Sanguine Blade's Passive that's what. Sanguine Blade's Passive is a huge attack speed increase that is effective even when you're not battling enemy champions, which makes jungle clearing a whole lot faster. Using Sanguine Blade + Lethal Tempo = a godlike attack speed increase. However this passive is only effective when there is one or less enemy champions nearby, making it less useful during team fights. But that is alright as Kha'Zix is an assassin, he is built to fight one on one anyway. The Lifesteal is a useful bonus that is great in most situations, whether it be jungling or solo fights.

Death's Dance: This item is great as its passive is an upgraded version of lifesteal. Regular lifesteal only affects basic attacks, while this passive also affects Kha'Zix's Abilities! Imagine how much health you'll restore with a maxed out Q, our very fast attack speed is also great for lifesteal as we will get many little increases in health over time. While each one may be small, they add up to a big amount over time. The Armor and Magic Resist increases also helps Kha'Zix be a little less squishy.

Black Cleaver: I chose Black Cleaver because it is great all around. Extra health is good, extra damage is essential, and its two passives are very useful. Its first passive is its armor reduction per hit. Which I think is very good because 1: we'll attack so fast his armor will drop pretty quickly allowing use to do even more damage. 2: The Armor reduction will help use do some more damage to tanks. Black Cleavers second passive is that every time Kha'Zix hits his enemy, he'll gain 20 movement speed for a few seconds. This is great because if we are hunting done a low health champion, this movement speed increase will help Kha'Zix catch up and hit them more which will trigger the movement buff again! The cycle will continue until you kill them or the enemy manages to escape to somewhere safe.

Mortal Reminder: Mortal Reminder is a good choice because it increases damage, armor penetration, and has a grievous wounds passive. The grievous wounds passive's effect is that when you damage an enemy, any haling they receive for a short time is reduced by 40%. which is useful when fighting enemies who heal. While the armor reduction helps against enemies who have high armor.
Kha'Zix Tips
Jungle Route:
1. Blue Sentinel
2. Gromp
3. Greater Murk Wolf
4. Crimson Raptor
5. Red Brambleback
6. Rift Scuttler

When Fighting Greater Murk Wolf or Crimson Raptor get rid of the lesser monsters first, after they are killed your passive will let you do more damage to the greater monster.

After first back you should be level 4 and have Stalker's Blade and Long Sword. You will be able to solo Dragon if you want to with Chilling Smite and Refillable Potion. By your second back you should be level 6-7 higher and have Stalker's Blade - Warrior. By this point you will be able to solo Rift Herald

Do not try to solo Baron Nashor , impossible, so don't even try.

When soloing Dragon or Rift Herald you should use the Oracle Lens to scout out the area first for wards. You don't want someone stealing your monster when it's low do you? You might end up dead too because you could be low from the fight with the monster.


When Ganking:

1. When you are about to go into the tall grass to hide so you can gank. Use the Oracle Lens to scout out the tall grass first in case it has been warded. Doing this will ensure that you will not be discovered when you enter the tall grass.

2. When Ganking, if you can, try to get them from behind, they will have to waste time trying to get around you if they want to escape, giving you more time to kill them.

3. Never Gank Bot Lane by yourself, you will die as its 1v2, if you team up with your Bot and Support in the Bot Lane it will become 3v2. It will be even better if the enemy Bot and Support are already low so you can just block the enemy's way to the turret and kill them easily.

4. Do not be overly aggressive, Kha'Zix is squishy so you can't take big risks and expect to come out alive.

5. When Ganking, only use leap after the enemy uses their Flash or a gap-closer ability to escape. Using leap then will allow you to catch up easily, rendering their Flash or ability wasted.

6. You can use your Ultimate to approach enemies and ambush them, takes some skill. Easier if you use your Ultimate in the tall grass then approach the enemy.

7. Do not try to gank solo when the enemies health is full, there is a very little chance of you winning due to your passive being blocked due to cs (minion) presence. Unless you have a decent strength advantage over them, I wouldn't try it.

8. Kha'Zix is in his element in the jungle, fights are easier, escaping is easier, etc. So don't be afraid to ambush someone who leaves their lane and goes into the jungle alone, that's basically a free kill. Unless of course they are fed, in which case you will probably die fighting them.
League of Legends Build Guide Author SlaughterSong02
SlaughterSong02 Kha'Zix Guide
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Kha'Zix Jungle Guide

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