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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Mark of the Kindred (PASSIVE)
Kindred Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Lee Sin
Wait for him to ult. Your ult is kind of useless in 1v1 situation against him.
Ideal
Strong
Ok
Low
None
Introduction
Q - Dance of Arrows, this is a good way to catch up enemies running away from you. Kindred fires 3 arrows to nearby enemies and dashes a short distance.
W - Wolf's Frenzy, Kindred wolf enrages and attacks nearby enemies. Wolf deals more damage, to the marked enemy champion, and if you use Q inside of the circle it's cooldown is renfuded by 20%.
E - Mounting Dread, lamb fires a shot that slows enemy. If lamb attacks 3 times, wolf dashes to enemy and deals massive damage.
R - Lamb's Respite, Just if Kindred ults is it enemy kindred or you, stay inside the circle so you wont take damage. When ult ends you will be healed.
Passive - Mark of the Kindred, Kindred marks enemies to the hunt. Completing a hunt permanently empowers Kindred's basic attacks.
W - Wolf's Frenzy, Kindred wolf enrages and attacks nearby enemies. Wolf deals more damage, to the marked enemy champion, and if you use Q inside of the circle it's cooldown is renfuded by 20%.
E - Mounting Dread, lamb fires a shot that slows enemy. If lamb attacks 3 times, wolf dashes to enemy and deals massive damage.
R - Lamb's Respite, Just if Kindred ults is it enemy kindred or you, stay inside the circle so you wont take damage. When ult ends you will be healed.
Passive - Mark of the Kindred, Kindred marks enemies to the hunt. Completing a hunt permanently empowers Kindred's basic attacks.
I like to start at blue side. First gromp, then blue, then rift scuttler for the mark of Kindred. Then gank bot/top is there is a good chance for taking flash/heal from enemy adc/top laner. Then take red side. Kindred has good jungle clear so use it to counter jungle as much as you can, and remember to take marks from enemy jungle.
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