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Choose Champion Build:
Spells:
Flash
Teleport
Ability Order
Icathian Surprise (PASSIVE)
Kog'Maw Passive Ability
A confession
Side note: YEY!!!!!!!!!!!! HE'S FREE AGAIN!!!




bezerker's greaves simply add to the pain your enemies will feel, hastening their demise. not very unique, but can be replaced with socerer's shoes end game if you have to.




hextex gunblade is a nice item to have as far as lifesteal and spell vamp go. if you don't need it, feel free to jump on the

still going on and you can't survive long enough? people running from you in terror? ryali's crystal sceptor will stop enemies in their tracks as you hunt them down from afar with a slow on


archengel's staff can be used if you're still having massive mana problems after grabbing


until the range on




have to say that, as at low levels of play this isn't always understood.
this was (in my opinion) a deterrence to killing you first, as you can hit their entire team with it. however, they will still try. the problem with this spell is riot has to make it wak enough that you don't just suicide bomb (like karthus does a lot) but people still don't want to focus you because it hurts. at 550 true dmg end game, it's not too powerfull, but definently makes people think twice about towerdiving.
fb attempt. if you die, hit them as 125 dmg at level 1 should get them back for it.
early game. try to hit minions if they're low health and you happen to be able to, otherwise, hit the champ. if you were so overmatched that they don't die within 5 seconds of you, you don't understand the term "carry"
mid-game: you and your tank should have made them pay with their lives for getting you.
end-game, if you die, you need either not go afk during a teamfight or stick closer to your tank. in the time sombody should be able to get close enough to kill you, you should have killed them.
how it works: you die and run and go boom
when you use it: when you're dead
second, if you get the chance, do it, then run immediately
third: you don't lose the 30% attack speed if you do, so don't be afraid to hit, say baron nashor, with it.
anyway... despite the attack speed, i max this last. why? (a) i find w and e more helpful and (b) i don't get tempted to use the active, and don't get used to having it through the game
the attack speed is all this has going for it in my opinion. true, the armor/mr reduction is cool, but not worth getting close enough to use it.
true, it does damage, but only 400 even with ap. your basic attack can deal more than that.
how it works: don't touch it
when it works: always
it does a few things for you. first, it makes an as/ap hybrid possible (more so than


also, this isn't affected by

if they decide to go full mr route, grab

how it works: hit w
when you use it: when you're hitting a champion



how it works: rolling ball half the size of a champion goes rolling out of kog's mouth. it leaves a trail twice as wide that lasts for 4 seconds and slows people who are on it.
when you use it: pushing, slowing targets

common reasons include:
(a) it's an ult on a 1 sec cdr
(b) it outranges turrets
(c) it shows champions and minions alike
(d) it can baron/dragon steal
(e) it scales with ap and ad
(f) it starts cheap
(g) IT'S SO FREAKING AWESOME!!!
so why i like it (besides the above)
it makes you ungankable after level 6 as it can be used (like a

it also is an increadible harass, and a great tool for zoning and harassing alike.
you can hit harder than would be expected with this, and it deald +250% damage to champions. so with that said, never use this for any of the following: farming and jungling. also try not to spam this needlessly. it has no cdr (.6 seconds with this build) and anybody who'se ever played

it is an in credible sniper. using 3 in rapid succession is even better than

how it works: you l-click, wait a second, and pain hits there
when you use it: see above

you can either solo lane or duo. if you duo lane, try to do it with one of these people:
support:



tanks


dps




more will be coming soon.
if you do solo lane, please harass harass harass then KILL. i've been lvl 9vs lvl 5 because of this. anybody can be out-harasses by you early game. the trick is to get the kills and cs (creeps slain (minions killed)) at the same time. try not to have to port back before teleport's ready.
you may also take


if all you do is bio-arcane and r-click,
your basic attack hits for:124 damage
your bio-arcane and madrid's hit for:168
at 2.4 attacks per second, that's 700 damage per second from you.
she lasts:2.6 seconds
dps: say: yi
top build: hp: 2692 armor: 82 (45% reduction) mr: 52 (hitting as if was 43: 30% reduction)
basic attacks hit for 115 bio and madred's hit for: 226
damage/second: 818 yi lasts: 3.3 seconds.
tank: say cho'gath, every kog's favorite
top build stats (assumes 6 feast stacks) we're using the build "cho'gath tank" as it is the highest rated cho'gath tanking build (the top 1 and 2 are hybrid)
assuming he somehow managed to keep all 20 levithian stacks till now, he has 5250 hp.
mr: 157 (148 = 60% reduced combined with the -15% =66% reduced magic dmg)
armor 207 (67% reduced combined with -15% =72% reduced phys dmg)
basic attack hits for 59 dmg
bio and madred's hit for:214 dmg. sorry people, but you're going to be hitting him a lot longer and less hard than you would be hitting yi
anyway, that's 656 dmg/sec he lasts:8 seconds on the dot
now lets try a cho build that doesn't use a snowball item
big pappa cho has won all of it's votes so far, so lets see the stats:
4650 hp
180 armor (64% reduction)
202 mr acts like 194( 66% reduction)
basic attack hits for:76
madred's and bio hit for:190
740 dmg'sec
he lasts:6.3 seconds
for laughs:
say you got a cho who just got 6 warmog's and stacked them all
he'd have:10880 hp, 30 mr and 82 armor
that equals: 18% reduced magic damage and 45% reduced physical damage
so he takes 116 dmg from your basic attack and 1070 dmg from madred's
that's 2848 dmg/sec
he lasts:3.8 seconds. so it's still easier even if you get a cho this dumg to kill the squishy sivir. and that's a factual build.
Off-tank. NUNU!!!
hp: 3104 armor 221(
please note: none of these examples took into account spells or masteries, so there will be some differences. all should be in your favor, but just beware of enemy spell casting.

after level 6, you can use pretty much any spell. if they're just waiting for you,


86 minions, win.
Game 2: solo mid facing kat. she finished 1/7. i finished 3/3/5 (1 death from a 5v1, another from turret diving her at lvl 3 to proc icthian suprise when she was at 100 hp. she forgot abou icthicn. again, most farmed on my team
95 minions, win.
Game 3: we had a feeder and a few "new people" (Cough Cough Noobs Cough Cough play bot games Cough Cough). i went solo mid, made gangplank and annie switch as i was harassing too much. out farmed and killed the enemy's ashe, but because of team problems:12/17/14. got 3 turrets and an inhibitor, and got baron 3 times (along with grabbing enemy golem from a teemo i killed and a gangplank i killed). also, having 0 true tanks, supports, or junglers made it hard. but it went ok. first good cait i've seen all day carried the team with me. 10 of my assists were to her.
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