Please verify that you are not a bot to cast your vote.
This build has been archived and is for historical display only
This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
Sadly, you have no real way to catch him. His range keeps him out of your Q and Q3 range unless he slips up and gets too close but even then unless you're fast enough to stop it, he will E away. Most of the time if you catch him out with ult he'll just E/Flash away and waste your ult. I'd at least save your W if you're being ulted in an open area to heavily reduce the execution chance, and try to body block him if he Es towards you in a bad spot
Darius
Mans a menace, you really can't beat him in 1v1s unless you can ult him into your tower but that's going to be a task in itself. This is more of a play safe lane. If he pulls you in try to be in the inner circle of his Q unless you can E out of it which isn't likely. Avoid the 1v1s truthfully or you'll regret life in this lane. Even All-Out he should still beat you especially if his bleed is stacked up already
Fiora
Perma-Ban choice truthfully. True damage, more dashes than you and a W that reverses your pretty easy to read stuns, you don't wanna take this fight as K'Sante. Ban her or pick someone else
Garen
Pretty much a good choice against you overall. Even if he has to get close his trades will always be better since he'll silence engage before chasing you down with E. Ulting him isn't viable since he can easily just use his ult to execute you since you did half his job for him by removing a good chunk of your health and resistances. Stay safe by tower really and bait him under if you can without killing yourself. If you ult, his ult will count it as missing health and strengthen it so either don't ult with him around or wait till he wastes his
Gwen
As a Gwen main, I am confident that she has the better poke than you in terms of her Q and E power. Since she can E or W your Q3 it's not hard for her to really all-in you if you aren't careful. If she screws up you can beat her in your All-Out form however but between you two, she should scale much better.
Kayle
Early game if you can catch her out with your Q3 you can do really well to keep her behind otherwise once she hits Level 6, she will start to own you. Without a team as well she proves to do way better against you in the lane. Once she hits 6 just play safe and hope for ganks. You will not outscale her and she will still do much better in terms of usefulness no matter how much MR you have built up
Lillia
Best at just Q poking and running and since it builds up MS for her to land hits it's harder to actually hit her back. Her passive also does max health damage, so she scales enough that she can beat you with it in most fights. You'll have to All-Out her when you know she can't escape. W her sleep if she uses her ult and just try to play around tower in the mean itme
Mordekaiser
Yeah there's no doubt this man is gonna beat you at mostly every stage. His damage is overall better, his realm reduces your power and even his passive is good for fighting against tanks when it's built up, and you can't run because of it. Just take caution and try to play safe because he'll do much better than you at most stages
Nasus
Early game his pressure is nowhere near yours and you shouldn't have much of an issue if you can keep him from Q farming. The only real problem is if you let it reach late game where he'll be unstoppable if he's not checked. Try to deny him Q farm by punishing him for going in and just be careful of ganks. A smart jungler knows if he can get stacks then it's worth camping you to let him stack up
Quinn
Honestly she has every good way to keep you at a distance. Her auto poking, her Q works best at blinding you. If you can somehow get her in your face, she may just E away and go back into auto range. Sadly this is an annoying lane that without help will always be in her favor.
Sett
Does better than you in basically every way in the lane phase including his sustain. You really won't kill him without help, and even then you should play safe. If you aren't careful especially in team fights and he ults you he just basically removes half your teams health when he lands. It's a risky fight in your ult as well seeing as his W does massive damage. Since you can't avoid his ults damage, try to W to avoid being launched.
Teemo
Unless you're a built up bruiser already, your Qs don't do alot of damage so you can't really Q-Auto-Q-Auto like you'd want due to his blind and the fact the CD can be pretty low on it. He's a good ban choice truthfully.
Wukong
Even in All-Out thanks to his ult buff he still beats you in most full for kill engages. His Q hurts and he will most likely W if he cant walk dodge your Q3 so this might be a play safe scenario.
Aatrox
Aatrox has the better overall early game and since he can sustain so well, poking is a bit iffy unless you can keep up the pressure on him. Take Ignite and at least get Bramble/Execuctioners Calling to help. I would personally not engage him in an all in unless his ult is down, or you're able to ult him into your tower range through the wall.
Illaoi
Be careful of Tentacle Ladys poke. She doesn't necessarily need to get close to you at all to do damage if she can aim her W to toss her tentacles properly. You can dodge her Q with your E pretty easy and odd movements can stop her from landing her E. If she ults, I'd heavily recommend ulting her AFTER she does and you W her first slam so you can toss her away from the ult zone, if you can't, just back out because she will beat you even if you almost have her dead.
Irelia
Best Rule: Don't engage her if she's got full passive stacks, she'll win every time. You'll probably have to play a safe lane truthfully. If you can all-out her in a bad spot when she has no stacks you should stand a decent chance at winning fights against her. Once she builds BORK however, do not engage her without help. She will win every time afterwards.
Kled
You can easily W his Q to stop the pull but it won't stop the grievous. Honestly you have to dish out alot of damage in a heavily fast time frame once he falls off Skaarl or he'll just get back on and win the fight. Poke him down since he has to get close but remember he'll try to all-in engage you if you aren't careful and his W hurts. If you can All-Out him right before he falls off Kled he'll have to flash away if he wants to live especially if his W is on CD
Pantheon
If you can predict his W with yours, that's great but he has better poke thanks to his Q better more damage dealing. Since he can just E to ignore damage you'd only really Q him for Q stack buildup. If his CDs are out and he's still super close and it won't kill you, you should do good in a trade since his early CDs are pretty decently up there. Unless he uses his W though I'd wait to ult him.
Riven
Riven is a seriously annoying champion with so many dashes it's amazing she can still be so tanky especially with all those low cooldowns. She'll do better than you in the lane phase even if you All-Out her. Just try to play safe since she's much better than you at dishing out damage. Later in the game it's a skill issue difference.
Urgot
His E is pretty easy to read so you can W it, but he still wins most trades since you should still be locked-on by his passive and his W can just run you down. He has better overall damage so don't take trades often you can't afford. Try to get your junglers help. If he ults you, your W DOES NOT stop him from pulling you in to execute if he recasts. If it's an automatic and he lets the timer run out the W will stop the ult [weird interaction]. Using your ult also counts as missing health towards letting him execute you with his ult as well.
Volibear
Even if you W his Q, his trading will be better. His W may be on a longer CD than your Q but thanks to the fact marked enemies heal him for alot more, he should have no issue beating you in fights if he has a mark on you. Try to back up if he W marks you so he can't just heal up. If you're low and he's Level 6, expect a dive right away. At the very least, try to avoid the ult zone and use your W to stall him out till the tower is back up.
Yone
He's always going to go for a full engage trade at Level 3 and more than a few times he'll do better than you in those fights. Just try to keep your W ready for his ult and only All-Out if his E is down. Save your refreshed W for his ult or Q3.
Jax
For an old champ, he still packs one hell of a punch. You can easily W his E so it's riskier to go in, but in terms of trades he should beat you the longer a trade goes on. Just W his stun if he goes in for it but don't over-extend the trade if you don't have to or he'll still get the most out of it. I'd heavily, HEAVILY wait to All-Out till his E is down otherwise you lose right away, and he packs one hell of a punch all around so this requires more of a skill test.
Akali
As a tank she wins better truthfully since if she's fast enough she can E away if you land a Q3. As a bruiser it's iffy on who's better at landing their abilities. Even in your All-Out form if she's able to avoid you she'll win the fight since your tank power and any resistances/bonus health you have is gone. Her Qs range is farther so she has better poke. If she E's towards you, W her so that she takes an instant stun when she finally reaches you. If she ults it's going to be very iffy on whos on what terms during the fight
Gnar
Mini is more annoying above all else but if he jumps in with his mega, if you can predict his Ult [avoid walls by the way], or his W with your own W that ruins his combo already off the bat. When it comes to it your 1v1 once he hits mega will be better since he'll only go for poke in mini then run away if you get close enough.
Gragas
Tank maybe even, but AP will hurt alot. Since he just needs to land alot of Q pokes before he has to go in it'll be his lane if he can keep landing them. If he gets too close and you know he'll E, save your W for it. He'll have to flash or run away but it may not be until your Q3 is up before he does. If he's a god combo, be ready for that random ult where he's confident you'll die if he does it. W his ult if you can otherwise when you go all out if he can't escape he loses, but his poke and all-in will be better
Malphite
His poke is better since he just needs to keep Qing you then run away without you being able to really catch up. If he does step up to you, you can punish him pretty well especially if he lets your Q3 build up before he Qs to run. If you can predict his ult, you can W it to reduce alot of damage and avoid the stun.
Ornn
In this battle of the Tanks it's more about reaction time and who can land the better poke. Ornn has better combos than you but if he runs out of abilities you win the trades. If you can't avoid his Q+E try to at least W it so he can't get the airborne off, same goes for his ult if you have no other choice. You both scale hard for the late game so it's more who does it better than all else
Poppy
Just more depends on who can land the better abilities. Her W stops your E so always keep that in mind when you fight her. She doesn't need to get close thanks to her passive giving her a ranged attack but you can punish her better in trades if you're able to at least avoid her Q and/or E wall stun. Her ult is negatable if you use your W but I only recommend that if you can still take the fight and you won't suffer for the launch
Renekton
If you can stop his W with yours, the trade will be still towards him since if you start to do good he can still just E away and act as if nothing happened towards him. He's a lane bully so just do your best to avoid letting him get ahead off of you. If he can't snowball he becomes pretty useless in the longrun.
Tryndamere
A full rage bar Tryn thanks to free crits will usually always beat you in trades. Take Ignite against him. If he hits 6 and tries to tower dive you, your W can hold him still for a good while. Ignite him when he's about to be out of his ult so that when he gets out, his healing can't save him and the ignite executes. Do it too early and he'll live easily. Just don't take prolonged fights against him.
Yasuo
Honestly as annoying as it is, your W stops him from ulting if he can't land his Q3. In your All-Out form you have a chance to beat him if you're careful and time it in a good spot otherwise the fight could go his way if you aren't careful. I'd just definitely save your refreshed W for his Q3 so he can't ult to change the fights outcome super easily.
Yorick
If he lands his E his minions are gonna hurt alot, so try to dodge the E casts if you can to avoid this. In a 1v1 if he doesn't have minions/maiden you should beat him. You can't E over his W sadly so if he lands that you need to be ready to get into a fight. His maiden will come along for the ride when you use All-Out so be prepared for that and try to only engage when you feel you can win and his minions are out of the way
Camille
You're basically a good annoyance towards her. She has to get close for most of her abilities so you can pretty much punish her for it by landing your Q or W in the process. If she Es towards you, W it and stun her as punishment and trade heavy her since you got the better trade power due to her high CDs. Unless you're already about to die she shouldn't beat you in your All-Out. A Camille will only E usually for 3 reasons: 1). She wants to escape | 2). Her junglers nearby and she needs to stall you | 3). [Rarely] she wants to go for a full engage fight
Cho'Gath
Unless he's a god at aiming his Q, you should be able to beat him pretty easy seeing as he has to be close for most of his abilities. You can also W his Q if you're in a trade and he wants to escape. Just be heavily careful if you All-Out him since that makes you take more damage and he could ult execute you if you aren't careful.
Gangplank
The main annoyance is his Q poke and barrels. Keep the barrels in check and you'll do good since he has to get in close to do anything else. If his reaction time is fast enough he can stop your ults Wall dash with his W. For the most part bait out his W if you can and if he gets too close the trades yours unless he's got help or you're too low
Jayce
If he's smart enough to poke you down before a full engage then that's a good way for him to do better in the lane, otherwise if he doesn't you should be able to handle him better especially in the fight where you ult him. Time your W right to avoid his E knockback and you easily win these engages
Maokai
Try to avoid the brush if you know he throws a sapling in it or that poke will build up on you. You should be able to W his root pretty easy but he'll still Q you away before hand, but it wont be far enough to make him lose the fight if he isn't careful. If he ults you can easily W it too, just be careful his jungler isn't coming since a random ult most likely means they're planning to gank
Dr. Mundo
Funny enough unless he can land god Qs on you, he really shouldn't have much of a chance to beat you. Your abilities can remove his passive pretty easily so if done right his passive CC ignoring should be down almost all lane phase. Just take ignite and don't ult him if his passives up or you'll look pretty dumb while he's sitting there unmoved.
Kennen
Since his CC is shown off on your head by markers, it's easy to tell when to use your W to avoid it landing. If you stay behind minions all he can do is auto poke you. Q3 should be easy to land if he oversteps for an easy auto and to bait out his E to run away, possibly flash if you're lucky
Shen
You should do better in the trades since his CDs are pretty high and his W doesn't last too long, so you can just pull him back in with your Q3 and continue to fight him. If you notice he's ulting and you're close enough you can just also cancel it with a W or your ult. Try to W though if you sense he's gonna go for the dash taunt. He can't keep up with you most of the game unless you let him aggro you more than he should.
Singed
The chances he ever fights you aren't all that great. Granted you can't catch him most of the time, but he should be easy to predict when he wants to try to E you so you can just use your W to stop it. Most of the time a Singed will just proxy and run if he knows you're coming. Big Rule: Never chase. No point in ulting him though either since he'll probably just ghost/flash and get away unless you can land 3 Qs fast enough but he should already be out of range by then
Sion
You can pretty easily just W his Q zone to avoid damage and the CC. He can't beat you in trades since you should be able to remove his W shield before he can even really have it fully built up. His Q has a shorter CD than your W though so be mindful of that if you want to chase
Tahm Kench
Only real scary thing about him is his Q poke but it's easy to avoid if you're behind minions. His W and yours have around the same CDs but his is super easy to predict where he's coming up so you can W him the second he comes out. You should win most fights if he doesn't have help truthfully with your max health passive and Q3.
12.22 has introduced a ton of new changes including to the ping system, items and so much more. There's alot to introduce truthfully, so here's a quick summary on what can be said:
-Jak'Sho: An item that increases your Armor/MR by 2 for 8 seconds up to a total of 16, then adding 10% more when fully stacked and deals 3% max health damage. This item is going to literally give you more up-front tank power, while also providing your ult with stronger, more up-front power that is insanely going to change how hard K'Sante scales once it's built and fully stacked up
-Radiant Virtue: You gain 10% more max health after ulting and grant non-ult ability haste to your teammates. While it's useful maybe as support K'Sante, as toplane tank it's not exactly that great as an item and not recommended
-Heartsteel: Combining its passive to deal 125 +6% of your max health and granting 10% of the damage as your max health, and your own passive, this can cause some serious damage if you let it build up. It may not be too useful in your ult form seeing as how half your max health is taken, but it isn't a bad choice if you wanna go more omnivamp focused.
-Iceborne Gauntlet: Easily on K'Sante a great item. After any ability is used, your next auto attack is enhanced with 100% bonus physical AD and creates a slow field damaging by 15% +.004% bonus health, having a 100% stronger slow effect on the enemy hit AND reducing their damage to you briefly. You're gonna be using Q alot anyways, so this item will greatly be used on K'Sante as a secondary if you don't want to build Jak'Sho
-Spear Of Shojin: More helpful towards your ult form but still useful. Considering how K'Santes ult takes half his max health which considers it as missing health, you already get most of the passive movement speed, and the bonus haste/AD may not be too effective unless you're going bruiser but it is a good option for helping stay close to an enemy as needed.
Introduction
K'Sante is the newest Tank [and for some bruiser] champion into the game of League and yet I've actually heavily become in love with the champion and his kit. He feels good overall and the least broken champ released by riot in a good while.
This will go over K'Santes strengths and weaknesses and exactly how he can be an impactful part of the game
Pros & Cons
Pros:
-Great Tank/Bruiser for the late game
-Great at 1v1s in his ult form
-Good against certain tanks due to his passive
-Versatile when needed to start a 1v1 and be a teams tank frontline
Cons:
-Weaker Early Game
-Can Easily Fall Off if not careful
-High Skill Ceiling
-Ult requires timing knowledge
Job As K'Sante
Your Job as K'Sante can vary overall on how you decide to play him in the game and what you need to do but from experience so far he can work well as:
Backline Protector Splitpushing Bruiser 1v1 God Supportive Peel
Backline Protection
There are times you'll run into comps where someone's trying to rush the backline over all else. K'Santes kit actually does well thanks to his E and W to shield your teammate enough to give them time to escape or make room while you're fighting the enemy, even to go as far as ulting them to 1v1 you instead or separate them from their team into a bad position that makes it hard for them to escape without sacrificing a spell or dying.
Splitpushing Bruiser
Building K'Sante as a bruiser is not a bad choice if you heavily need damage, in fact he's one hell of a good bruiser especially when you build hullbreaker on top of his AD damage he's got going on in his kit. If you're in desparate need of someone who can handle themselves in a 2v1 while also taking towers K'Sante isn't a terrible choice since he can split teammates apart and possibly get a kill before having to leave.
Crowd Control Absorber
Since his W makes him unstoppable, alot of CC the enemy has can easily be pretty negated and the damage eaten thanks to his Ws damage reduction. Time it right alot of the enemy CC Could easily end up going to waste on you and they have nothing to show for it except new cooldowns.
Conclusion
More will get added to the guide as time goes on, but K'Sante is one hell of a champion that isn't too broken, can fit into a good team comp and overall is just ready for a fight rather it's going to be a team fight or a 1v1.
If you want a high skill ceiling champion who requires timing and knowledge on when to do certain activities and actions I'd definitely recommend K'Sante. He does scale more towards the late game, but given time you'll see just how strong Nazumas Pride is.
You must be logged in to comment. Please login or register.