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Lee Sin Done Right (Videos Included!)
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But just because he's difficult to play doesn't mean he's underpowered. No, Lee Sin is actually a very powerful champ. I'd consider him "sleeper OP." His difficulty is his true disadvantage, and once you've overcome that through practice you're left with a highly mobile tanky DPS that cleans house.
EDIT: So it seems now people are starting to realize that Lee Sin is pretty darn good! Riot has since nerfed the damage scaling on some of his abilities and lowered the range of Safeguard, but these are minor nerfs and Lee Sin still rocks.
Lee Sin is also a good laner though! He has superb harass skills that let him dash in, attack the opponent, and dash back out. With an unlimited energy bar, you can be hyper aggressive in the lane, and you even have lifesteal to heal back any damage you take! Because of this, I will also discuss laning in my guide. It's more brief just because laning is a lot simpler than jungling in general.
Standard Laning (more sustainability): 21/9/0
Laning: Flash and Exhaust. I choose Exhaust as my secondary summoner spell when laning because it helps secure kills, helps you run away, makes it easier to position a perfect Dragon's Rage, and it's one of the best summoner spells for team fights as it completely shuts down enemy AD carries.
Honestly, I think Lee Sin is best played attempting to gank at level 2, so I start at either double golems or wraiths. Wraiths if you want to gank middle lane. Double golems if you want to gank bottom/top (depending on side). Pick the lane you feel will be easier to gank. If an enemy doesn't have Flash, go for that one! If an ally has a reliable CC, like Taric's / Sion's stun, that's another good lane choice.
Start with Tempest, use Smite on the big wraith / whichever golem, ding ding you're level 2, put a point into Resonating Strike. Everyone else is still level 1. Go over to the nearby lane and gank, leading with Resonating Strike and immediately following up with Tempest + Cripple. Be ready to use your Flash to chase after the opponent when he pops his Flash. Stupidly easy first blood.
THIS IS IMPORTANT! You MUST be careful to take advantage of your Flurry passive, ESPECIALLY when jungling. At level 1 and 2, make sure you're using both Flurry autoattacks in between both parts of your W and E. At level 3, start double activating your W, but keep spacing out your other skills with two autoattacks so every autoattack has a 50% speed boost.
When ganking a lane, you want to always close the gap with Safeguard / Iron Will to an allied champ/minion adjacent to your target if possible. Otherwise, just close the gap with Resonating Strike (Q).
Example Jungle Gank:
Now is where your itemization diverges. The top item build is just a generalization, what you should really be doing is customizing your build according to your specific game. Survey the game after Wriggle's. Who are the main damage dealers on the enemy team? Is it mostly AP, mostly AD, or mixed?
If most of the heavy hitters are AP, I HIGHLY recommend getting Hexdrinker after boots. It's such an underused but amazing item for AD champs that need MR. Don't believe me? Here is just one example of how useful an early Hexdrinker is:
(more Bloodthirster / Youmuu's Ghostblade)
Armor Lee Sin:
Aegis of the Legion
MR Lee Sin:
Force of Nature
Aegis of the Legion
Laning: I like starting with Doran's Blade and getting a couple more early. They're amazing on Lee Sin and give you a great early game that can snowball.
Laning Lee Sin:
(continue with an above build minus the Wriggle's)
- Make sure you're using your Flurry passive. Sometimes you have to mash buttons, but if you don't throw in autoattacks in between some abilities then you'll run out of energy fast. Example: Q + Q to dash to a target, E + E to slow him, then autoattack twice before using W.
- Be sure to keep up your Flurry when working towers. It doesn't matter if you're sending Sonic Wave at nothing. Also, Safeguard the minion being attacked by the tower, it gives you a bit more time.
- Lee Sin is one of the best 1v1 champs in the game. This is how you make him shine in a fight to the death where the opponent foolishly is standing to fight: W+W, E+E, Q, autoattack x2, R, Q. Massive damage.
- Dragon's Rage is best used like Alistar's Headbutt, to position your opponent. [Flash] ahead of the target and then R him backwards into your team/tower. Save your ally from a gank by Safeguarding to him, R'ing his pursuers back, and retreating
- Q and W are useful for escaping through walls or just speeding up travel
- In team fights, the most reliable use of your Dragon's Rage is knocking back a melee carry away from your squishy ally
Using Resonating Strike / Safeguard / Iron Will to escape a 1v5 and Baron: