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Introduction
Difficulty: 10/10
Mobility: 10/10
Crowd Control: 7/10
Toughness: 4/10
Utility: 3/10
Damage: 7/10
Short Guide:
1.1) Boots:
Mobility Boots: Useful in every game, more map pressure
Boots of Swiftness: Useful when the enemy team has a lot of slows
Mercury's Treads: Useful when the enemy team has a lot of CC (not vs knock ups)
Ninja Tabi: Useful if an auto-attack based enemy is too strong.
Ionian Boots of Lucidity: Offensive Option. Useful if you need more
Dragon's Rage (ganks) or if you haven't a lot of cdr.
1.2) Jungle Item:
Tracker's Knife: standard+best smite, more vision + ward jumps
Stalker's Blade: easy ganks but you need
Sightstone
Skirmisher's Sabre: Useful for hunting the enemy jungler but you need
Sightstone
1.3) Tiamat?
Tiamat: AoE is useful/important because of the Kruggs and Raptors
1.4)Guardian Angel
Guardian Angel: everything you need after min 30 ^^






1.2) Jungle Item:





1.3) Tiamat?

1.4)Guardian Angel

-Lee Sin and his Team should win the early. Because of that you should gank and counter jungling as much as possible (but don't forget to farm).
-Secure/Steal Jungle Buffs, Dragons, Barons with this Combo:
Sonic Wave +
Smite +
Resonating Strike
-
Resonating Strike is an execute spell.
Jungle Clear:
-Always make 2 auto attacks before you cast your next spell, for more Attack Speed and more energy (
Flurry).
-Attack the crab with
Iron Will for the heal.
-Secure/Steal Jungle Buffs, Dragons, Barons with this Combo:



-

Jungle Clear:
-Always make 2 auto attacks before you cast your next spell, for more Attack Speed and more energy (

-Attack the crab with

-Lee Sin is one of the strongest early game jungler.
-Lee Sin and his Team should win the early. Because of that you should gank and counter jungling as much as possible (but don't forget to farm).
-Buy some damage items (because you should carry the game now!)
1) Move or Ward-Jump (
Stealth Ward +
Safeguard nearly the enemy. Then use
Sonic Wave +
Tempest +
Cripple and if possible make some auto attacks for more damage. Kill the enemy with
Resonating Strike.
2) Jump to the enemy with
Sonic Wave +
Resonating Strike and slow him with
Cripple.
Important:
-Don't fail your
Sonic Wave or your gank is useless (if possible you should also wait your enemy's
Flash).
-Normally you should use
Resonating Strike as an execute spell.
-Lee Sin and his Team should win the early. Because of that you should gank and counter jungling as much as possible (but don't forget to farm).
-Buy some damage items (because you should carry the game now!)
Ganks + Combos (Pre 6)
1) Move or Ward-Jump (






2) Jump to the enemy with



Important:
-Don't fail your


-Normally you should use

-with his level 6 he has a lot of combos.
-At this point in the game Lee Sin should already have some feed. Now it's time to finish the game (force/make/bait a drake/the baron or push towers)
-Finish as fast as possible
-Make combos or you will lose
-Buy some tank items
-At this point in the game Lee Sin should already have some feed. Now it's time to finish the game (force/make/bait a drake/the baron or push towers)
-Finish as fast as possible
-Make combos or you will lose
-Buy some tank items
Insec:
!!Don't kick a tank (
Leona,
Galio etc.) in your team!!
1)
Sonic Wave +
Resonating Strike + Ward-Jump (
Stealth Ward +
Safeguard; behind the enemy) +
Dragon's Rage
2)
Sonic Wave +
Resonating Strike +
Dragon's Rage +
Flash (use flash after you pressed r)
3) Ward-Jump (
Stealth Ward +
Safeguard; in front of the enemy) +
Dragon's Rage +
Flash +
Sonic Wave +
Resonating Strike (you can also use
Sonic Wave at an other place in the combo)
More Combos:
4) Kick a Tank in an other enemy. Then you can easy use
Sonic Wave on a carry.
-useful in some team fights
5)
Sonic Wave (+Ward-Jump) +
Dragon's Rage +
Resonating Strike
-a lot of damage (but mostly not useful in team fights)
6) (Ward-Jump +)
Dragon's Rage +
Sonic Wave +
Resonating Strike
-a lot of damage (but mostly not useful in team fights)
7)
Sonic Wave +
Resonating Strike the Drake, the knock back will push you to the wall, then you can Ward-Jump (
Stealth Ward +
Safeguard; over the wall)
-Useful if you follow an enemy or if you run away.
8) Secure/Steal Jungle Buffs, Dragons, Barons with this Combo:
Sonic Wave +
Smite +
Resonating Strike
Escape:
9)
Dragon's Rage +
Sonic Wave +
Resonating Strike + Ward-Jump (
Stealth Ward +
Safeguard) +
Flash
!!Don't kick a tank (


1)





2)




3) Ward-Jump (







More Combos:
4) Kick a Tank in an other enemy. Then you can easy use

-useful in some team fights
5)



-a lot of damage (but mostly not useful in team fights)
6) (Ward-Jump +)



-a lot of damage (but mostly not useful in team fights)
7)




-Useful if you follow an enemy or if you run away.
8) Secure/Steal Jungle Buffs, Dragons, Barons with this Combo:



Escape:
9)






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