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Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Hemorrhage (PASSIVE)
Darius Passive Ability
Threats & Synergies
Kayle
Lol, don't expect to win anything from this matchup unless she's a terrible Kayle. She will poke you out of lane early and kit the living hell out of you. gonna ult for a kill? she ults, boom she flashes she lives.
About Me!

I first published this guide in 6.14 (long time ago) and have edited it for 7.15 so if something looks off for 7.15 let me know.
-Absolutely no damage late game without Noxian Might
-Kited easily in team fights
-Ranged Champions destroy Darius in laning phase
-If focused in team fights and cc'd, becomes useless
-Trash talked for playing Darius because he's "too op XDDD"
-Missing a q heal will ruin your duels



Upon applying full Hemorrhage stacks to an enemy champion or killing them with Noxian Guillotine, Darius gains Noxian Might for 5 seconds.
NOXIAN MIGHT: Darius gains 30 - 200 (based on level) bonus attack damage and instantly applies full Hemorrhage stacks through his usual means.
Your second most important Ability in your kit. the Hemorrhage part is easy to understand, you do DOT damage for every auto attack, outer q hit, or w, or ult cast which stacks up to five times. The second part "Noxian Might" Activates after 5 stacks is reached and can be visually seen easily. You gain massive AD (30 lvl 1!!!) and the AD you gain upgrades as you level, making you a perfect Mid game champion! The bonus damage sadly won't affect your ult increased damage by that much but every other ability benefits so brokenly, especially the Hemorrhage part of this passive, yes the bonus ad scales with bleed damage. Try to focus on one easy target to get the 5 stacks of bleed then switch to squishes in team fights to destroy them.
Darius heals for 12% missing health for each enemy champion hit by Decimate's blade, up to a maximum of 36% missing health. The hilt of Darius' axe will not apply Hemorrhage.
Take this Level 1 and Do an all in with Dueling champions to have an easy win, make sure to time your healing to benefit you the most but remember, if the enemy has a brain they will flash into you to avoid healing from your

RANGE: 425 / 220 / 205 COST: 30 / 35 / 40 / 45 / 50 MANA COOLDOWN: 9 / 8 / 7 / 6 / 5
Crippling Strike resets Darius's autoattack timer.
Take this Level 3 or 2 Depending on the Matchup. You usually want to save


Sadly after Darius's rework, His w no longer reduces the target's attack spped (I cri evertim)
RANGE: 「 200 」「 25 」 COST: 30 MANA COOLDOWN: 9 / 8 / 7 / 6 / 5
ARMOR PENETRATION: 5 / 10 / 15 / 20 / 25%
ACTIVE: After a brief delay, Darius pulls in all enemies in front of him, slowing them by 40% for 1 second, and briefly grants Sight icon sight of the area around the pull.
Your main engaging Ability in team fights,




TRUE DAMAGE: 100 / 200 / 300 (+ 75% bonus AD)
For each stack of Hemorrhage.png Hemorrhage on the target, Noxian Guillotine's damage increases by 20%, up to 100% bonus damage.
「 BONUS DAMAGE PER STACK: 20 / 40 / 60 (+ 15% bonus AD) 」「 MAXIMUM TRUE DAMAGE: 200 / 400 / 600 (+ 150% bonus AD) 」
If Noxian Guillotine kills its target, Darius causes all nearby minions and monsters to flee in terror for 3 seconds and it can be recast within the next 20 at no additional cost. At Rank 3, Noxian Guillotine's cooldown resets completely. This can occur multiple times in succession.
The most infamous ability in this game and Debately one of the most iconic Spells in League Of Legends, Noxian Guillotine can be used to dispatch enemy in quick succession if done properly. Early on in the game when you hit level 6, you most likely will win every duel proposed in the laning phase.
Your ult damage isn't something to brag about early on doing around 280 True Damage which may seem like nothing but combined with Insane early damage from your passive enhanced







Also! Darius's Ult Causes Fear CC with minions if it kills an enemy which can save your life, but then again this CC is buggy with Darius
RANGE: 460 COST: 100 / 100 / 0 MANA COOLDOWN: 120 / 100 / 80






People may be questioning my choice for


Ferocity Skill tree is (in my opinion) all around better than the cunning tree for darius because of the healing and attack speed ferocity gives you
The reason for attack speed is for early game dominance and stacking to 5 stacks and getting noxian might is most important for lvl 1-3 trading
The rest is standard for tanks
P.S. you can swap out attack speed quints for movement speed or flat Attack damage to fit your style!
I always build stoneplate because right now it's broken, it reduces your damage but gives you insane health but it can't reduce your true damage, build it after visage and dead man's
Go Gage if you are being focused too much in teamfights





Thia is my first time going over Diamond 5 so I'm really excited to see if I can get to masters

Also, my Favorite Darius Skin is Dreadnova and my Second favorite is his Default skin!
Hemorrhage
Bonus AD reduced to 30 - 200 (based on level) from 40 - 200 (based on level).
Decimate
Handle hit damage reduced to 35% from 50%.
Handle hit damage reduced to 14 / 24.5 / 35 / 45.5 / 56 (+ 35 / 38.5 / 42 / 45.5 / 49% AD) from 20 / 35 / 50 / 65 / 80 (+ 50 / 55 / 60 / 65 / 70% AD).
This nerf sucks, darius wasn't even broken, just make sure to land those outer Q's better because your inner Q's are almost worthless.
Patch 7.14
Apprehend
Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Resident Sleeper
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