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Choose Champion Build:
Spells:
Smite
Ghost
Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Introduction

I focus Jungle Lee Sin, not laneing, so if you wish to lane, enjoy one of the other great lee sin builds on this site, but if you're up for a jungle-filled killing spree, read on.
I updated the item sequence, as I think the new one works better :3
THE SECOND BUILD IS AN ALTERNATE JUNGLE BUILD / ROUTE - IT'S EXPLAINED AT THE JUNGLING SECTION
Props to Duff and RosePhoneix and Jebus for the suggestions.
Wanna check out what me and my friends are doing recently? Care to look around for some videos or reviews of games? Well then go check out my blog!
If you have any questions or things you wanna talk about or ask me, go on and find the Discussion section and leave a comment, as I don't really use mobafire anymore, so I'll most likely respond faster to the blog than here.
Click Here!
-Good Damage all game
-nice mix of burst and auto-attack damage
-good ganker ---


-

-He is

Cons:
-A bit squishy before your warmogs
-if you cant hit your

-You need good positioning to play him well. (for his ult, cripple, etc etc.)
Lee Sin is a Tanky AD jungler, which means that he deals great physical damage while being very durable in fights. The runes I take are pretty standard.
Im sorry for the confusing explination, I forgot to change it.
6 Apen reds - around 10 apen
3 AD reds - combined with the quints, you will have around additional 10 ad as well.
9 armor yellows - very standard jungle seals
9 Mres /lvl blues - for ganking and out of the jungle
3 AD quints - Combined with the 3 ad reds, you will have around 10 extra ad.





My skill sequence is:
I max tempest last, not because it's bad, but I just like to have really good burst early on. Safeguard's shield and lifesteal proc is just too good to ignore. But again, you can max tempest first, as it helps clear camps faster because of the AOE and the slow follow-up scales up very nicely.
tl;dr:










BOOTS




EX:






DEFENSIVE ITEMS






OFFENSIVE ITEMS










If there are anymore you wish to add, leave a comment and let me know and I'll put it here.
Well, I have to say, due to the recent Lee Sin nerfs, he's not as OP anymore, (but he's still super top-tier), and his early game has been toned down a bit. However, you are not weak.
Really, early game, you just want to jungle peacefully. Acquire or give out buffs as needed, and cover or gank lanes. Once you get



I think, and perhaps it's just how I play him, Lee Sin is very strong all game.
His early game ganks are very scary, he's crazily mobile, and his mid - late game damage is stil very dangerous. I think that the most important thing about playing Lee is having a strong start. You don't want to get shut down, or you will be a lot less useful as you should be.
How do I do this?
Well, first of all, it's very helpful to have contact with your teammates, either through Skype, vent, or whatever else. If you can communicate with your team, you will have a lot easier time doing your job. It's a lot easier to land Sonic wave and position yourself for a good

It's hard to keep your eyes on every part of your map, so that's why I enourage you to play with people you have communication with.
Of course, that doesn't mean you can't carry solo queue like a boss, I'm just offering some help to newer players.
Remember this: Sneaking around and snatching up kills is not what you do. It helps, but that's not the point of
Lee Sin. You need to HELP and SUPPORT your team, and that means covering a lane, or feeding lots of kills to your carry, and not yourself.
Second of all, you need to keep a close eye on your jungle. In early levels, strong counter junglers like


If you have a good team composition, in this case, a support with


Refer to "Annoying junglers who may be a threat" for more info :P
HERE IS THE SECOND BUILD I RECENTLY PUT UP (ALSO INCLUDES NEW ROUTE AND ETC)
OKAY, so, yes. Dorans lee is very strong, especially early on in the game. With these runes, you have around... I think 90 AD at level 2, so when you gank either mid or bot, you will completely dominate. Wriggles is still pretty key on lee, and as you can see, I took an early trinity and then atmas. If there's just too much magic damage, considering rushing a

Here's how the route goes:
-Wraiths (save smite) - You should not get a leash and have creeps running everywhere. Hit it and let your teammate do some damage. As long as you get the last hit, you get the exp, so dont worry.
-Red (Now this time get a proper leash)
-Go gank! - Yes, you dont have tempest/cripple, but that's okay, because with 90 AD and red buff, as long as you can land your Q and have your teammates follow up, there should be a kill for sure.
- Golems
- clear the rest - Either take blue or give your team an early blue.
Remember, this build focuses on lots of ganking and getting fed off kills, so be sure to gank instead of just trying to farm in the jungle, as he is no longer one of the fastest junglers.
*IF YOU HAVE LIFESTEAL QUINTS, THOSE WORK TOO. MOBAFIRE WAS BEING ******ED AND I COULDNT FIND THEM SOOOOO.....*
A bunch of people said that they couldnt make it past golems, and well, it is kinda hard if you dont have the runes, but hey, heres a video anyways. (i made it in 10 minutes, dont blame me for bad quality :I)
NEW JUNGLE MAKES ME MAD GRRRRR
Okay okay by request I have changed this part. I tried to new route and it works, so here ya go.
Start at wolves. Tempest, and remember to use your passive. Don't use cripple until you've dealt the 2 hits from your passive. Then use cripple. Save smite. Go to the wraiths. Smite the big wraith. You should level up after you kill it. Get safeguard immediately and cast it on yourself. Again, utilize your passive and finish the wraiths. Go to the double golumns. Because of the new route, you will not have smite up for these. But it's okay, you're lee sin and you should finish them with very low health. Remember to cast safeguard upon urself or you will die. then recall. You should be level 3 by now. If you think that you will be underlevel, you wont. When you go back, if you did it correctly, you should be level 3 while the other lanes are only level 2. After going back to the jungle, go to wolves again, save smite. Then, if there is a teammate who needs blue, ex: Swain, Lux, Brand, etc., get it for them. If not, you can get it for yourself. Proceed to get red and go gank! :)
This does not mean that you can't gank before this, but that is something I cannot teach you. But theoretically, you can go and start ganking by level 3. I just like to get the buffs first; it's personally opinion I suppose.
TL;DR
-Wolves
-Wraths
-Golumns
- DONT GO BACK BECAZ NO GOLD AND ****. GANK INSTEAD.
-wolves
-Blue
-Wraiths(if you dont gank)
-Red
-Golumns (if you don't gank)
cover and gank and **** accordingly.
Cho is a really good mini counter-jungler. What's a mini counter-jungler? Well, he takes quite a long time to get buffs, but with small camps such as wolves or wraiths, he can take it incrediably fast with



Fiddles can jungle pretty fast, and take your jungle quite fast as well. However, in earlier levels when his fear is not leveled, he is quite vulerable. Take this chance and do not let him take your advantage.
GP is one of my favorite junglers as well, because he has his steroids buff, even though it got nerfed, is still quite scary early on. If you engage him in early levels, you will probably die. Try to clear camps, and call for help immediately if you think he is gonna try to kill you or invade your jungle.
Well, this is awkward :D. Lee sin is still one of the strongest junglers and duelers in the game, but on the occasion that there are two of you, it really depends on who's the better jungler.
Noc is also a great jungler. Fighting him may result to a death, and what happens depends solely on clever use of your abilities. Just remember one thing, if you are chasing him, and he hasn't used his spell shield, a good



Nunu will rape anyone's jungle. His



This girl is just like

This clown is scary as **** in the jungle O_O. If the


He's quite strong 1v1, (duh), as he can debuff your AD, heal from his rage bar, and become unkillable for a few seconds due to his ultimate,

Well, what can I say... Shyvana is a very good champion that was quite overlooked when she was first released. But don't underestimate her. Look at M5, dat shyv. Always keep an eye on your buffs, as she can take them pretty quickly, and once she gets her

Skarner is a VERY strong jungler. If you catch him unaware, then it's a bit easier to duel him, however, the tide of the fight can turn really quickly with 1 ult from skarner or a summoner, so be very careful when you jungle against him. He also has amazing clear speed, so keep an eye on your buffs so he doesn't steal them. His slow is also annoying as heck =_=
Trundle is also a very good jungler, and may try to counter jungle you often. With his many buffs and debuffs, he can make a great duelist. Also, if he's counter jungling you, it's pretty obvious, as most trundles will use

Udyr is one badass jungler. He can run in, clear all your ****, then get his *** outta there before you even know it. Again, against




There are of course other junglers you will encounter, but the ones I listed above are the strongest in stealing or invading your jungle. Other junglers can be a threat, but they are not as harmful (at least, IMO), as these. As usual, if I missed anything, or if you'd like to give me a suggestion, please do. Either PM me or leave a comment ^_^
Let you lane know you are going. Sonic wave onto the enemy, make sure your teammate is there to stun or do damage to him, the resonating strike onto him. Tempest then immediately cripple to slow the enemy. Ult if you need to. Remember, if you have to ult, try to run in front of them to kick them back into your teammate. Flash in front of them if you need to. It takes practice and lots of experience to know when to do what, but I can't really teach you that. Play the game more, and you will learn yourself. You should be able to get a kill or burn their spells if you do it correctly.
If you can, you should try to save Resonating Strike until the last moment. This is because the more damaged they are, the more damage it will do. Also, it will let you catch up to those annoying getaways.
Of course, if it's not possible to get in Tempest range without giving the enemy a chance to run, then by all means,

I learned how to play him based solely on lots of practice and watching lots of videos and streams on him. If I can do it, you can too.

Shield a teammate if they are trying to run away. Tempest and cripple to slow nearby enemies. If saving your carry means dying yourself, then by all means, go ahead. Remember, you are not the carry. You are the offtank.
If you see someone with a channelled ult, such as MF's


Here's a simple trick when you're fighting someone.
First, land




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