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Vayne Build Guide by LostFishEU

ADC diamond

<Grandmaster> LostFish - Vayne: The Guide

By LostFishEU | Updated on October 22, 2020
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Runes: Vayne With Red

1 2
Press the Attack
Legend: Alacrity
Coup de Grace

Taste of Blood
Ravenous Hunter

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


LoL Summoner Spell: Flash


LoL Summoner Spell: Heal


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ADC Role
Ranked #7 in
ADC Role
Win 52%
Get More Stats

Ability Order Vayne Silver Bolts Tree

Threats & Synergies

Threats Synergies
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

<Grandmaster> LostFish - Vayne: The Guide

By LostFishEU
About me Back to Top
I go by the name LostFish online and I have been playing League of Legends since season 3. I come from a MOBA background and used to play games such as Warcraft 3 DOTA and Heroes of Newerth. My first ranked season was season 4 and hit Platinum playing casually, then the next season I tried harder and got to Diamond. After that I played League of Legends more casually with friends and maintained Diamond. I started ranking again in Season 9 and hit Master within 2 weeks. I started Season 10 and got Grandmaster by playing Vayne. Now I am looking to achive Challenger.

I plan to make guides for other ADC's such as Draven Caitlyn Lucian and Twitch I will post the other champion guides below once they are done!

My Other Guides

Ezreal Guide

Rank proof


I stream almost everyday on Twitch.TV 5 PM to 1 AM CET. I try to commentate my decisions and why I do certain actions or plays so you can learn from it also.


I also do coaching for ADC on Twitch, the coaching session is about 1,5 hour long and goes through your, champion pool, live game and review. I have done hundreds of coaching sessions with great ratings afterwards. If you are interested in a coaching session with me, feel free to reach out to me on Discord

Discord: LostFish#7696

Feel free to ask any questions you might have by DM to me on Twitter or write them in the comments. I also stream my games on Twitch.TV now and then
The Basic Back to Top

If you are totally new to Vayne, I recommand going through the basic. If you have the basic knowledge of Vayne skip the basic by clicking Here

Night Hunter (Passive)

RANGE: 2000
COST: 0 mana
Vayne gains 30 bonus movement speed when moving towards a nearby visible enemy champion

Gains a pulsing aura underneath her that indicate she has it active.

Tumble (Q)
COST: 30 mana
COOLDOWN: 4 / 3.5 / 3 / 2.5 / 2
Vayne dashes forward, though not through terrian., and her next basic attack within 7 seconds deals Bonus Physical Damage

Silver Bolts (Passive)

RANGE: 550
COST: No mana
Vayne's basic attacks and Condemn apply a Silver Bolts stack for 3.5 seconds, up to 3 times. Attack a new enemy removes all stack from the previous target.

Condemn (Passive)

RANGE: 550
COST: 90 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Vayne fires a heavy bolt at the target unit, dealing Physical Damage, knocking them back 475 units, and applying a Silver Bolts stack. If the target collides with a wall, they take bonus Physical Damage and are stunned for 1.5 seconds

Final Hour (Passive)

COST: 80 mana
COOLDOWN: 100 / 85 / 70
For a duration, Vayne gains bonus Attack Damage and triples Night Hunter's bonus. Additionally, Tumble gains cooldown reduction, and casting it grants invisbility for 1 second.
Laning Phase Back to Top
Vayne is reasonably weak early game. She can deal quite a lot of damage once she gets a few levels on her Silver Bolts (W) combine with her Rune Press the Attack, but she will struggle vs strong early game champions such as Draven and Lucian. It will also depend on your support how your playstyle should be. If you are playing with a champion such as Pyke, Blitzcrank, Thresh, they should make them do the first move, then you follow up on it. If you are playing with an Enchanter support such as Lulu, Janna, Yuumi, Soraka, you should be the one making the first move.

The early game depends on who you are against in lane. You will always want to build towards Blade of the Ruined King but the build path will change. If you are against a heavy poke lane such as Caitlyn, Ezreal, Varus, Lux, Vel'Koz you need to build Vampiric Scepter as soon as possible. This will gain access to regain your health. Your rune setup will have life steal also but it wont be enough vs a heavy poke lane. If you are vs a catcher such as Thresh, Blitzcrank, Pyke the best choice will be Berserker's Greaves to have a higher chance to dodge their core ability to setup a kill, otherwise start with Recurve Bow.

A lot of the games depends on which champion you are versus. If you are versus champion such as Draven or Tristana you will find that they push a lot more than the usual ADCs, so you have to adept your playstyle and auto attack the minions more to make sure they don't die by the tower once you are pushed in.

On Summoners Rift, there are two sides. Red and Blue, as you have probably figured out at this point. But they have actually advantages and disadvantages. The Red side has it a lot easier on the bot lane because of the big mountain that is blocking by the first tier tower. Therefore, you can freeze the wave right before the first tier tower to safely farm without worrying about ganks. You can also easier do a Flash Condemn play towards the mountain to set up a kill. They also have a easier time to get Dragon because of the paths that leads there.

If you are on the Blue side, you have to worry about the "Tri-Bush" and the river, but you will have access to red buff from the bot lane and Baron later into the game.
Early Game Back to Top

Blade of the Ruined King

Guinsoo's Rageblade

Early game you want to complete your first item as soon as possible, Blade of the Ruined King After finishing you Blade of the Ruined King you will build towards Guinsoo's Rageblade next. This is a huge powerspike, this allows you to melt the enemy tanks without any issues. Once you gain access to Guinsoo's Rageblade stand back and stack up your Guinsoo's Rageblade on the enemy tanks. If you have an enchanter support ( Lulu, Nami, Janna) with Ardent Censer
Guinsoo's Rageblade will become even more powerful because of the pure attack speed gained from the enchanter.

You want to push to get as many plates as you can, you can also push to try to get the first tower down to snowball even more. If you are pushed into your tower, tell the jungler that they are pushing bot, most of the lower rank junglers doesn't check which lanes are pushing, so let them know and call out their summmoners such as Flash You should have enough life steal to sustain yourself once you get Vampiric Scepter.

Once either your tower or the enemies tower has fallen, then it is time to move towards the Mid Game.
Mid Game Back to Top

Late game Back to Top

Items Back to Top

Blade of the Ruined King is the core item for Vayne It grants Physical Damage and Attack Speed which are both great stats, but the important is the passive and life steal from Blade of the Ruined King The passive grants her a huge damage boost combined with Guinsoo's Rageblade and the life steal from Blade of the Ruined King makes Vayne laning much easier. The active is a crucial part of Blade of the Ruined King The active deals 100 Magic Damage to an enemy champion and steals 25% Movement Speed from the target for 3 seconds. The movement speed helps her in skirmishes and 1v1s vs melees by kiting and also grants her a higher chance to dodge certain abilities which gives an edge in the skirmish. The raw Magic Damage from the active is not too bad either, even when you are vs a range and nothing to dodge, it could still be useful as it is an instant cast.
While Guinsoo's Rageblade is not an impressive item itself pure stat wise, but it does come with the most powerful item passives in the entire game for Vayne, the legendary every third basic attack. Vayne is like the sister of Jhin with his "4th" With this item fully stacked after 6 basic attacks, every third basic attack triggers on-hit effects an additional time. This means that the Silver Bolts from Vayne will activate twice on every third auto attack. Blade of the Ruined King's passive also procs twice every third auto attack which makes Vayne shred through tanks like butter. But not only that, she also activate her Press the Attack which makes them take even more damage. As you can see by the description, this item is a huge powerspike for Vayne Guinsoo's Rageblade also have 3 other important passives. One is that it deals 15 Magic Damage on-hit. The other one is that it grants 15% armor penetration. The last but not least, grants 8% Attack Speed and stacks up to 6 times. least
Not too much to say about Berserker's Greaves It grants a huge amount of attack speed for 1100 gold, even more Attack Speed than Phantom Dancer for 2600 gold. They are the only damage increase for basic attack boots in the game, which makes them a go to item. You could also built Mercury's Treads or Ninja Tabi against heavy damage dealers (More info about them below)
Infinity Edge will be your 4th item in 80% of the cases. Infinity Edge gives a massive damage boost and also increase your critical strikes by 25% Thats why it is important that you build Infinity Edge after you built one of the Zeal items, either Phantom Dancer or Statikk Shiv (More info about them below) However, in some scenarios it might actually be worth going for something like Death's Dance Wit's End Guardian Angel if you find yourself getting one shoted. It's better to stay alive and deal less damage than being dead and dealing no damage at all
This is a great item vs any nuker. The unique passive stores 30% of all Phyiscal and Magic Damage received and is taken as damage over time true damage instead is huge, and can be a life saver vs someone who can normally one-shot you. I recommand this item vs any nuker if any of the other items doesn't fit your build.
Mortal Reminder is a great item vs champions that rely on healing the 40% healing reduce from Grievous Wounds make a world of difference. I recommand to buy this item only if they have fed champions on opposite team such as: Vladimir Darius Soraka Warwick Volibear and Dr. Mundo. Even though the armor penetration is a nice damage boost, as Vayne you already have the anti-tank kit built in already, therefore it is not needed for anti-tank
In most scenarios, Lord Dominik's Regards won't be needed. As Vayne you have enough anti-tank in your kit already. However, if their team is really heavy armor reliant, such as Ezreal Iceborn Gauntlet ADC, Tank support, tanky Jungler and tanky Top laner, Lord Dominik's Regards could grow to be useful. On top of that it grants a great 45 pure Attack Damage boost.


Phantom Dancer makes it so you can pass through units and also gives you a movement speed which makes you get into a good position much easier. The unique passive: Lifeline, could save your life from the assassins in the enemy team.

I recommand Phantom Dancer if you are vs heavy nuke damage such as Veigar, Syndra, Zed and plan to teamfight a lot.
Statikk Shiv is the best item to get back into the game from a rough lane. Because of Vayne's lack of waveclear
Statikk Shiv makes wonder for farming and speed clearing camps.

I recommand Statikk Shiv if you feel like you are behind and also if your team are missing minion clearing.

Spirit Visage is a great item because with this you will gain bonus healing from your Blade of the Ruined King and also your runes. Another thing to note is that the passive increases ALL healing. This means that the healing supports will also heal you more. I recommand this item vs heavy poke or AP heavy champions that kills you more slowly such as: Morgana Fiddlesticks Karthus Anivia and Teemo
Is a really good item vs AD assassins. Guardian Angel has pure AD that boost your damage and also gain a huge amount of armor. The unique passive is one of the most powerful item passive in the game. After the assassin used their ultimate on you they will need to kill you again but this time without it. By the time you get back to life their Assassin might be dead already. I recommand this item vs: Rengar Kha'Zix Kayn Vi and Nocturne
This item is great vs heavy Magic damage nukers while also gaining a lot of AD to your damage pool. One thing to note is that Phantom Dancer and Maw of Malmortius does not work together! They share an unique passive called "Lifeline" I recommand this item vs heavy AP nukers such as Lux, Syndra Zoe Veigar, Evelynn and Annie


Ninja Tabi > ARMOR
This is the most powerful tank item in the game. It gives 20 flat armor resist and on top of that it gives a huge defensive passive "Blocks 12% of the damage from basic attacks." for 1100 gold, this is an insane vaule. If you are vs heavy Physical Damage in the enermy team, i highly recommand buying a pair of these.

Mercury's Treads > TENACITY
These ones are not as powerful as Ninja Tabi but still very strong. It gives a great boost of flat Magic Resist by 25, and reduce the durations of Crowd Control by 30% This is great vs Champions such as Morgana and Leona etc.

AKA Quicksilver Sash is great vs champions that rely heavy crowd control such as Ashe Enchanted Crystal Arrow, Morgana Dark Binding, Lux Light Binding , Sejuani Glacial Prison, Elise Cocoon, Skarner Impale, Malzahar Nether Grasp, Another thing to note is that quicksilver works against Mordekaiser Realm of Death It also has a decent Attack Damage, Life Steal and Magic Resistance.
Because of Vayne's high attack speed combined with Rageblade it might be a good idea to build Wit's End What makes Wit's End good is that it deals bonus magic damage which makes a huge difference. You might ask yourself why that is a big deal Guinsoo's Rageblade gains 3 unique passives, one is has "15% Magic Penetration" the other is "Deal an additional 15 magic damage on-hit" and the third is of course "Every third basic attack triggers on-hit effect an addtional time" this makes it so you will deal massive amount of Magic damage on their tanks that might build full armor towards you. And you will also have your Silver Bolts to melt their % HP and the extra Magic Resistance is always a bonus.
Pros and Cons Back to Top

+ Powerspikes with certain items
Guinsoo's Rageblade
Blade of the Ruined King

+ One of the best 1v1 in the game

+ Great smurfing champion

+ Works really well with every
Ardent Censer champion

+ Hyper carry, can turn the game around in late game even from behind

+ Great outplay potential with her
Condemn and Tumble

+ Can use aggressive play as defensive (More info about it under Advanced catagory]

+ Vayne's damage is mostly true damage

+ Deals massive amount of damage towards tanks with Silver Bolts
(14% of the targets maximum health)

+ High mobility Clip Example Here!

- High skill cap

- Weak early game

- Short Range

- Have to be close to terrain for

- Bad wave clear
Runes and Whys Back to Top

Press the Attack: This rune fits Vayne perfectly. It activates after 3 consercutive basic attacks then deals 40-180 bonus adaptive damage. Not only does it deal damage after 3 basic attacks, it also activates vulnerability on the target. When the target is Vulnerable, they take 8-12% more damage from all sources. One thing to note is that your support will also deal x% amount of damage on the target, making it easier for AP supports to nuke the target. This also synergize well with
Vayne's Silver Bolts 2 basic attacks and one Tumble auto deals massive amount of damage and can lead them to half HP midgame. One common myth I hear all the time
from Vayne players is that Press the Attack is great because you get the bonus damage on Silver Bolts from the vulnerability, but this is actually not ture because the Silver Bolts are considered true damage and true damage can not be modified.

Lethal Tempo: This rune is an interesting one. Vayne benefit greatly from Attack Speed, which this runes gives tons of. But this is not the only thing Lethal Tempo does, it has a "Hidden" buff that allows you to temporarily exceed the attack speed limit. This is massive if you play with a Lulu support.
Combine Blade of the Ruined King Guinsoo's Rageblade
Ardent Censer Lulu Whimsy and Lethal Tempo makes you a living killing machine that can shred tanks like paper. I do not recommand Lethal Tempo if you play with a non- Ardent Censer support because the other runes are just too strong to miss out.

Fleet Footwork This is the best sustain rune for most ADCs, and as you might have guess, Vayne's early game can be rough. This rune makes laning against heavy poke much easier. Another thing to note is that Fleet Footwork also gives you a small movement speed buff that could either secure a kill or help you kite away from a melee champion. I recommand Fleet Footwork if you have a rough time vs heavy poke or want to increase your sustain in laning.

Triumph This is the go to rune for most ADCs. This gives a massive heal on takedowns and grants also additional 20 gold, which could stack up quite quickly. Your goal as an ADC is to survival as long as you can in a teamfight, and gaining a 12% heal make a world of difference in terms of survivaling in a teamfight. Also on the botlane you will be against 2 players, that makes it after you kill one of them, you will gain the massive heal before you start fighting the remaining one, making it even more important to have.

Overheal On paper this rune looks awesome to have on
Vayne. You get the healing from Blade of the Ruined King and the other healing runes. But the shield of this rune is way to weak to be used. And on top of that you will in most cases not full HP in the laning phase against all the poke and skirmishes. If you are running with a support that brings a lot of healing this rune could actually be played, because the overheal from the support could be useful against a heavy poke lane.

Legend: Alacrity Pretty straightforward, Vayne scales really well with Attack Speed and also
Blade of the Ruined King and Guinsoo's Rageblade These stacks increases everytime you takedown a Champion or simply kill minions, the more stacks you have, the more attack speed. One thing to note is that Legend: Alacrity is the easiest to stakc out of these 2.
Legend: Alacrity has a max stacks of 10 and starts with 3% Attack Speed even without any stacks!

Legend: Bloodline This used to be my go to rune.
As Vayne I really enjoy having a lot of life steal, it makes the laning so much easier in terms of sustain. The reason why I chose to go with Legend: Alacrity is simply because the Attack Speed is too big to miss out. But if you struggle in terms of sustain this rune is still really good, it is up to you which one fits your playstyle. Legend: Bloodline Also scales really well late game. It can stack up to 20 times, combine this with your life steal from items and the other runes and maybe even a Spirit Visage it creates massive life steal and can get you to full hp by a few auto attacks.

Coup de Grace This one is simple. Cut Down is vs tanks which Vayne already melts, Last Stand increases when you are low which you never want to be as an ADC, also your life steal will counteract this. As an ADC you also want to take the kills in order to carry late game, and Coup de Grace Makes it easier for that to happen.


Taste of Blood This one is perfect for Vayne Tumble auto attack poke. It gives a flat healing that scales off Attack Damage and has a short cooldown of 20 seconds. With Vayne We want to get all the sustain we can in order to scale into late game.

What is interesting about Ravenous Hunter is that it works with you Tumble It starts off with 1.5% of the damage dealt then increases by 2.5% every takedown you get, maxing out at 14%. This 14% heal combined with Taste of Blood and your life steal could become a massive heal on you once you auto attack.

First will be the Offense shards
Diamond Axe and Time Because Vayne scales really well with Attack speed, the Axe rune will always be the superior choice.

In the middle we have the Flex shards
Diamond Shield Circle Because we are playing the ADC role, we want to put out as much damage as we can, and Diamond is the only damage choice on this row, therefore we will go with the Diamond

The last row is a bit more interesting, it will be the Defense shards
Heart Shield and Circle to choice between. In 70% of the scenarios I would recommand the Shield because the damage will be Physical Damage from the ADC in most of the cases. However! There are cases when the support actually deals more damage than the ADC in laning, therefore, going with Circle might not be a bad idea. Heart Could also benefit Vayne because it scales as you level, and as Vayne you become really powerful later into the game. Another thing to note is if you are vs heavy Physical Damage or Magic Damage team, you can swap to Shield or Circle depending on their team composition
Math and numbers Back to Top

Advanced Back to Top

Condemn Tricks

Vayne's Condemn is the most crucial ability she has. There are many uses for Condemn, I will list the most important ones below. But before we begin, you need to know about Cast Times. Almost every single ability in League has a small cast time. You might have not thought about it, but there is a small cast bar everytime you cast an ability. Why this is important to know is because you can do certain actions while it is casting. One example is Condemn Flash. You use your Condemn first and then Flash afterwards. That way, you will instantly fire away your condemn as soon as you Flash. Why this is important is because then you can position yourself for the Condemn into a wall stun instantly. I recommand you to go into practice mode and practice this combo multiple times. You can also introduce this to your warm up rutine. I will show you an example of the trick below

Once you have mastered Condemn - Flash, then you can move to the next Condemn trick, I call it the
"Frontal-Condemn-Flash" It works the same way as Condemn- Flash, but instead you stand towards a wall and bait the enemy towards the wall. The enemy will avoid standing towards the wall and will stand on the side facing away from the wall. But if you have Flash, you can trick him and use your Flash to get in a position where you can stun him. I will show one example in practice mode you could practice on, and another one in a live game where that trick helped me get a double kill.

There are other ways to use Condemn outside Flash Here are a example on how.

If you are really good at timing your Tumble's you could cancel a lot of abilities from the game by Tumble in the right moment. Here are two examples from my stream when I cancel Mordekaiser and Darius Ultimates

You can use your Tumble with Final Hour before Flash in to make it more of a suprise attack, as you can see on the clip below
Vayne Clips Back to Top
As Vayne you need to use your Final Hour stealth to survival when it looks grim. In this clip you can see how you can use your ultimate stealth combined with Tumble dodging to survival long enough for backup

Don't forget that your stun works towards all terrain, even champions abilities! This can create an element of surprise by using their ability towards them. Here you see an example of me using my Flash to dodge Jarvan IV knockup and then using my Condemn to stun him under tower for an easy kill.

In this next clip you will see how good Vayne's passive Night Hunter combined with Final Hour really is. You gain a massive amount of movement speed which makes it a lot easier to dodge skills shots. In this clip I dodged Graves End of the Line and also his Collateral Damage I also dodge Nami's Aqua Prison and Tidal Wave making me barely come out on top


If you want to master the Vayne, you need to know how to kite. This goes for every single ADC. Always use one auto then move backwards one step then back to auto. I recommand using "A" (Attack move) and then move backwards. Here you can see a clip of kiting in action

You can also use attack move while moving forward. Simple auto the target then move towards them. The faster you are at it, the more chance you will have catching up to them and finishing them off.
If you are still confused, don't worry. I plan to upload a full guide on how to kite successfully as an ADC on my YouTube channel in the future

FAQ Back to Top

What are your thoughts on frozen mallet/gargoyle on vayne?

Tank Vayne is actually one of my "Secret projects" I have been working on. I think that Tank Vayne could be a legit build. I have played some games on her in Diamond elo but i have never tried to push with tank Vayne. I want to write a guide about it or mention it in the guide but atm I have to little experience with it. I think that Frozen mallet combined with Rageblade, Ruined king, Wits end, Spirit Visage with the domantion tree as secondary could work. I have never heard of gargoyle Vayne tho, so i cant comment on that, might be something i could try out

What do you think about Stormrazor full crit build?

I used to go crit before Stormrazor came out, then i fell in love with the Rageblade build. I think that Stormrazer full crit build works really well. It really comes down to their comp. If they have full squishy team I would recommand crit build, otherwise I prefer going the standard Rageblade build. A thing to keep in mind if you go the crit build make sure to focus the squishy first, you have to change your gameplay if you decide to go the crit build.

How do you feel about sudden impact? Using it with ravenous hunter lately and am loving it.

I used to run with Sudden impact before. I personally really like it, gives a small damage boost. But now I am so used to the Taste of Blood. A tip i can give you is to tumble auto while Taste of Blood is on cooldown, you will gain a pretty big heal that combined with Ravenous Hunter and Vampiric Scepter. It is almost impossible to lose short trades once you combine all those 3. For me the Lethality is not worth it from Sudden Impact, but I can see a use for it for sure. If you have a sustain support and already got the sustain needed, maybe could be worth picking up and snowball with it, but for the other 80% cases I recommand Taste of Blood :P Could depend on your playstyle
Conclusion Back to Top
This cover up the basic knowledge you need to know about Vayne to climb with her. Hopefully this will take you to your desired rank! Of course there is hours of more content I could write about and go through every single detail, but I want the readers to come out from this guide not too overwhelmed but at the same time an indepth look into Vayne as a Champion. I hope you got the knowledge you were looking for and I will do more Vayne guides and guides on ADCs in the future on both YouTube and in writing format.

This guide is 100% free and I put hours into this guide sharing my 4000+ hours knowledge on League of Legends. I will always answer DMs and if you add me on League you can always ask me a question anytime about anything. I also coach ADC on every server, feel free to reach out to me. If you want to support me so I can keep doing the things I love it would mean the world to me. Click Here! Thank you ❤️

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