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Spells:

Teleport

Flash
Ability Order
Introduction

This is my first guide. Right from the moment she was revealed, I knew I just had to buy her as soon as she would hit the shop.
I have by now, played her a decent amount of times, and I want to share my view on this character with all of you.
I hope you will find my guide informative, and that you will vote and leave a comment.
If you disagree in my way of playing


Best Regards
-Cute Squirrel
Why not support?
Well.. I started playing Lulu support. And I like it. I think Lulu is a great support character.
But there is two things that come to my mind.
First, I really like playing alternative builds. I have a plan on trying her AD, and as a fighter as well. - I have played both




Second.. I hate supporting random teams. My AD Carry is always a selfish *****. This lead me to only play support with friends.
Why AP?
Well.. 3/4 spells, is scaling on AP, and unlike many players says, I don't think her AP scaling ratio sucks. I think it is good, and I often get comments ingame due to my high damage, especially midgame.
Why Mid?
Like everyone else, you have good and bad match-ups. Some have few, some many.
I think due to


With




- Low mana cost on most abilities, specially on your near-spammable Q.
- A lot of crowd control.
- Due to CC, she is great at both escaping and hunting her pray down.
- Really great disable ability in
Whimsy.
- Awesome harassing.
- Great farmer.
- Lulu is sloooow. With a base movement speed of 300, she joins the club of the slowest characters in the game.
- Squishy. With a low health pool, you're really in danger from surprise attacks, with high burst damage.
- Not as high damage as the hard hitters in the game.
- Weak against multiple targets when alone.


Even though your abilities have low mana cost, spamming them (especially W and E) will empty your mana pool quite fast. This is why I take Greater Seal of Replenishment, to stay in the lane longer.


In the laning fase,

I don't really have much to say here. I can't see any way to optimize this when you're building AP.
You could sure put those 9 points in defensive instead, but I would not trade off my mana reg for the extra beefyness.


Many players, takes


Lulu, does not have such a spell, which lead to that many players will take flash on her, and I do that as well.
I really like the ability to get away, especially when my


Teleport help me save towers, get back in lane faster, and is overall a nice strategic tool, to be were you want on the map.
Fell free to use whatever you like. Many people love


If you're playing insanely aggressive

Just some thoughts. I really think Summoner spells are more about playstyle, than about the specific character. :)
This if for maximizing your damage output, though I get one point in

It's a great disable for channeling spells, and is good for getting around the map, run away yourself, just like helping your team with it.
Remember to consider if it's best used on your teammate or the enemy.
A rule of thumb is: Put



I found that this is helping me the best while I lane. Normally you would like to stay out off range of your enemies, and harass with your Q, and the pots are for when you fail to dodge the enemies abilities/ranged auto attacks.
When I round 1000G, I go back to buy


I go straight for the upgraded boots, because Lulu is slow.. Really slow. You will especially notice it if you opponent have bought boots early.
For a long time I bought


Back to lane.. Normally I can keep it running until I have 1200G, to buy

Now the game should have reach mid-game, and people are beginning to leave their lanes for good, and start ganking where it's possible.
I help keeping towers up, due to my

As soon as I have 1200G, I buy my



People may think it's better buying Mejai's before

Now... That sweet

Upgrade it to a

Your


Otherwise there is always


Now.. If things are heading the right way, you should not have any problem with getting kills/assists or farming when the enemies are not around. Remember to use your teleport to save your turrets. And when you are in the lane you should stick around and farm a wave or too if you are not needed elsewhere.
- Now if this is the case, your should go straight forward to the big stuff. Get an



If it isn't the case, reconsider if your Mejai's was a good buy. If you're dying too much, buy some health.




All my games almost ends around here. So your last items is more like.. "What do I need to survive/hit harder/help my team".
Most of the time I get to build



As my last item, I often go for a




I go mid if my team let me. Though often I go bot with an AD carry. Remember to tell your team that you are not playing support.
Also remember that it does not help if you are getting stong, and your team is not. So share the minion kills with your AD carry instead of just farming them all by yourself.
This is not a problem early game, but when your

When laning use a combination of your auto attack and

In general you should only use

- You can hit the enemy at the same time.
- The kill would go to waste (one of your minions or tower takes it.
- You are getting pushed so much that you are loosing farm to your tower.
You will find yourself pushing your lane quite easily if you spam your

Remember to use

In Lol speed is a strategic advantage. The faster you can set up ganks, and generally be where you want, the stronger you stand according to the enemy.
This also means that if you're rushing toward something and some on the team are slower than you, you should buff them instead.
In mid/lategame - stay with your team, unless you are really sure you are not getting ganked by multiple enemies.
Sure you can push towers and get blue buff on your own, just be sure not to run into the enemy. - Often you can get away.. Actually you will get away almost every time if you do not play too recklessly.
BUT!
Stuns.. Stuns not only can.. but they will kill you. As long as you have mana, and you can cast your spells, you are good to go. But a stun from two or more people, will almost anytime lead to death.
Where if the stunner get to you alone, you will get out of it 99% of the time, unless of course he is too fed, and kills you with 2-3 attacks.

Please leave a comment and a vote, it would really mean a lot to me.
If you have any questions, feel free to ask and I will gladly answer them.
Constructive criticism is appreciated, I would love to hear your thought and ideas and I am open minded to try something new. :)
Thanks
-Cute Squirrel
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