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Introduction






Have fun reading my guide and I hope you pick something up from it!



Every champion has a few reasons why he / she is good, or why not. The same goes for

Pros
+ |
Good CC: Lulu has four different ways to CC the enemy (![]() ![]() ![]() |
+ | Useful in all stages of the game: Lulu's abilities have good base damage and the scaling isn't bad either. That combined with the fact that she can peel very well, makes her very solid both early and late game. |
+ |
Insane poking ability: if it comes to poking from a long range, ![]() ![]() ![]() |
+ |
Fits with nearly every ADC: ![]() |
+ |
Fun to play: ![]() ![]() |
Cons
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Mana hungry: ![]() ![]() ![]() ![]() ![]() |
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Squishy: ![]() ![]() ![]() |
- | Hard to learn: With 6 different ways to use your abilities, you need to have a good sense of when to use which spell on whom. That will be hard in the beginning, but you'll get the hang of it after a few games. |

In my opinion, those are the best summoner spells for

.
You must always have ![]() ![]() |
For our second summoner spell, there are 3 viable options. I will list them in order from the one I like most to the one I like least.
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I only recently picked up ![]() ![]() |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

Runes






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I run 3x ![]() ![]() You could also opt two switch these for 3x ![]() ![]() ![]() |
greater mark of hybrid penetration
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![]() ![]() ![]() |
9x ![]() ![]() ![]() |
The enemy support or ADC (![]() ![]() ![]() |
Like explained above, in lane you will be facing only a little bit of magic damage, so we mix in 5x ![]() |

.
Note: I don't recommend using this tree. Tier 1: There's only one good choice for ![]() ![]() Tier 2: ![]() ![]() ![]() ![]() Tier 3: ![]() If you are stubborn and really want to go further, you could go with these masteries: Tier 3: ![]() ![]() Tier 4: ![]() ![]() ![]() Tier 5: It's pretty clear that you should put your points in ![]() ![]() ![]() Tier 6: If you go 20 points in the offense tree, of course you take the last mastery as well! |
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Tier 1:
![]() ![]() ![]() ![]() Tier 2: ![]() ![]() Tier 3: ![]() ![]() ![]() If you want to get more defense (I wouldn't recommend it, the utility tree is too good to skip in the preseason): Tier 4: ![]() ![]() Tier 5: ![]() Tier 6: ![]() ![]() |
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Tier 1: As you see, I take 6 points in this tier and only 2 in tier 4. That's because both movement speed (from ![]() ![]() ![]() ![]() ![]() Tier 2: ![]() ![]() ![]() ![]() ![]() Tier 3: ![]() ![]() ![]() Tier 4: Assuming you will be close to minions a lot, this mastery might be worth over 300 gold in a full game. A one-point wonder. ![]() Tier 5: ![]() ![]() ![]() Tier 6: ![]() |
![]() |

.
This passive is great for a few reasons: first, if you put it on your ADC / toplaner / jungler with high attack speed, they deal significantly more damage. Second, you can use it to easily harrass your enemies with ![]() ![]() |
![]() ![]() ![]() ![]() |
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Item Sequence








Normally, you will want to start with











Always get at least one

Optional: you can take

.
Item Sequence






These 2 items are the core for your laning phase.



.
Item Sequence







This set of items is core on






.
Item Sequence








Next, you'll want to get your boots. Don't skip them, they really are important!
There are two choices here. The first is



As for enchantments, there are only two viable options in my opinion. In 90% of the games, you'll be getting


.
Item Sequence








For your fifth item you need a defensive one. Look at the enemy team and decide if you need armor, or magic resist. If you need armor,




If the enemy deals more (or solely) magic damage, you can choose between




.
Item Sequence







If you reach the late game and have enough to buy a sixth item, you can afford to get an offensive one. I like to get either





The second option would be





Since the preseason patch with changes to support,


.
Item Sequence










To finish off the build you only have to upgrade your


This is a good example of a balanced build. It gives you all the stats you need and a few nice passives and actives. (But although supports do earn more gold since the preseason, you will probably don't get all 6 items very often)

In this section I will explain how to play

Laning phase
This is where



If the enemy is really going in on your ADC, immediately shield him and polymorph the enemy ADC / support (depending on who will deal the most damage). Slow them down by using




When your jungler ganks, put




If your lane starts to be pushing towards the enemy side of the river, put a

Ping your jungler to come for

Mid game
The first turrets will have fallen by now, and teamfights start to occur around

There are three rules of thumb, and if you follow them you will most likely win the teamfight:
- Immediately polymorph / slow / kill any enemy that jumps on your carry! This is by far the most important thing to do, because without carries your team won't win the fight. Also, you can put the
Mikael's Blessing's active on your carry.
- Use your
Glitterlance,
Help, Pix! (if not already used on your carry) and
Frost Queen's Claim to kill the enemy carries that positioned poorly. Only your damage will already be around 500, together with your team they will pretty often die.
- Don't die! Might seem stupid, but a lot of supports commit suicide for their carry, but this will often only give your enemy another kill because a lot of people will in turn try to save you.
Stay behind your tank line unless their carries are clearly focusing someone else. Otherwise you are dead meat.
Further, you should be roaming around the map with your boots and




Late game
Late game is pretty much the same as mid game, except for the fact that people will nearly have their full build now. Your most important goals are still to not die and protect the carries, however your damage isn't that great anymore by now.
If you are losing the match, get




As soon as you aced your enemy or have like 3 / 4 players advantage, do baron.
But of course, the most important thing is to take the enemy nexus!

I'm planning on making a synergy / counter list, but have not yet faced enough different champions to do it now.
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