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Choose Champion Build:
Runes:
Resolve
Precision
Spells:
Flash
Teleport
Items
Ability Order
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Disclaimer
Passive-
Way of the Wanderer generates flow when you walk around, when you reach max flow, it will generate a shield whenever damaged by an enemy champion, scaling with level.
Q-
Steel Tempest is an ability damaging enemies in straight line, if you hit your Q a second time before a delay of 6 seconds after hittig the first one, the third Q will throw a tornado instead that goes farther and knocks up enemies.
W-
Wind Wall blocks any entity considered a projectile
E-
Sweeping Blade a dash that can be combined with Q to deal AoE damage around
Yasuo instead of a straight line
R-
Last Breath locks all knocked up champions near
Yasuo in the air for 1 second dealing damage and granting
Yasuo's critical strikes 50% armor penetration

Q-

W-

E-


R-



In the resolve tree I take:
Grasp of the Undying in toplane since you will look to trade very often, might as well get tanky early on while you still can.
Aftershock in jungle, why? Well, are you tired of getting focused as soon as you ult in? Well worry no more because this mastery will make you look like a 6 item Mundo for 2.5 seconds
Demolish in the toplane for some extra spicy damage to the towers
Font of Life in the jungle because if you proc
Aftershock, you proc
Font of Life and thats neat
Conditioning because you dominate most matchups anyways (or at least i hope so), you wanna make your late game even better
Overgrowth... actually
Second Wind is probably better but i love the bonus stats
In the precision tree i take:
Legend: Bloodline to avoid rushing
Vampiric Scepter and getting
Phantom Dancer first even if you are getting out sustained
Overheal since you don't have the
Bloodthirster shield, and also because it looks cool
Note:
Yes I know with the new conqueror rune, all of this is pointless, but in fact that is the whole point of my guide: making you play the same stuff in a different way.









In the precision tree i take:





Note:
Yes I know with the new conqueror rune, all of this is pointless, but in fact that is the whole point of my guide: making you play the same stuff in a different way.


First of all we need to change your mindset: you are not the usual yasuo, you are play-maker yasuo, you are not splitpush yasuo, you are team player yasuo, you are not the carry, you are the frontline... All good? Great let's get started:
You be the guy that engages in teamfights, this time you don't wait for your team to knockup someone, you do the dirty job... and mostly die for it but hey, being a playmaker is cool, and with cool, there is responsibilities.
You be the guy that engages in teamfights, this time you don't wait for your team to knockup someone, you do the dirty job... and mostly die for it but hey, being a playmaker is cool, and with cool, there is responsibilities.
That will be it for my Metaslayer
Yasuo, if you happen to have any question feel free to ask them, I will try to answer them the best I can, and i'll be seing you in two weeks for an other Metaslayer guide.

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