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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Introduction
Playing bruiser Kha'Zix is a little different then how he was designed to be played. Normally, as an assassin, Kha'zix is supposed to jump into a team fight and finish off any enemies on low health. A Bruiser, on the other hand, is played by rushing into a fight and dealing as much damage as possible. Playing Bruiser AD Kha'zix requires you to find a careful balance between the two, allowing you to deal a lot of damage and finish off enemies while still being able to take a few hits.
I am by no means a master at LoL, but I have found a few abnormal ways of playing characters(I can play in any position, top, mid, adc, supp or jungle. XD) that work pretty well. Hopefully you will all learn a thing or two about abstract Kha'zix play.
+ Good Damage Dealer + Lots of HP/Armor/MR + Good at picking off enemies + Amazing at Farming + Moderate sustain + Good ranged poke( ![]() |
- Cooldowns weaken him significantly - Weak to Crowd Control - Countered by early game sustain |
Last Whisper

The

Black Cleaver


Bloodthirster


Ravenous Hydra


Randiun's Omen


Guardian Angel


Spirit Visage


Maw of Malmortius


Mercurial Scimitar


Greater Mark of Attack Damage


Greater Quintessence of Attack Damage


Greater Seal of Armor


Greater Glyph of Scaling Magic Resist


Flash


ignite



For all of you still here, I am going to assume that you don't really know how to play Kha'zix during the laning phase. Firstly, getting an early kill during this phase is key. It works out well that at level 3, or even 2, Kha'zix can do just that.
The first thing you're going to have to do is poke them down a little. Your

Once you have them on low HP, you're going to need to use




If you think that you can kill them, you can ignite and basic attack until your cooldowns are done. Once they are, use your abilities again and try to kill them. If don't think you can kill them, back off immediately. You don't want to take any more damage then necessary.
Either way you go, make sure to go into a bush or walk away from the enemies minions to reset your

If you find that your opponent isn't taking much damage from your burst combo, then poke them down as far as you can and ask for a gank from you're jungler.
Throughout all of the laning phase,
make sure to farm minions
Fifteen or so melee minions or twenty ranged minions are worth a kill in gold, so they help immensely.
First and foremost, you can lead the charge into the teamfight if no true tank is there to do the job. I don't personally recommend it, as getting them to initiate normally works better.
This is the important part:
What to do during teamfights
Traditionally,
During a teamfight, the first thing you want to do is decide which path to take. More assassin, or more Bruiser. It depends on a multitude of thing, foremost of which is team comp and how well they can do in a teamfight without you.
If you think that they can handle being without your for a few seconds without dying, then sit aside as an assassin would. When someone gets onto low health, jump into the enemy and go to town, just don't jump back out. If you find that your team is losing the fight, or it has gone on for a few seconds and is at a general stalemate, then jump into the front or back(preferably back) of the other team. This will let you both distract the other team as well as take the attention away from other players on your team, or deal large amount of damage yourself.
If you think that your team will begin to lose the fight badly as soon as it starts, play pure bruiser. Let the tank initiate, or do it yourself if there isn't one, then attack.
In both situations, it's important to focus the right characters. In most situations, you will focus their AD carry, then their AP carry, then whoever else you can while going after their tank last. Of course, some situations warrant different actions. You will have to decide whether to follow aforementioned order, or to target a different enemy champ.
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