Mordekaiser Build Guide by Kekgetrek
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Ability Order Standard (vs ranged)
Threats & Synergies
He just wins
Good luck, a good kennen will kite you into non-existence.
Will outburst you early, grab tabi and hope that you can outheal his cheese.
Very difficult to avoid, but can be defeated. If you dodge his Q you outheal him the only issue is his passive. Try and go for short trades.
It's gnar, wait for him to go big and beat him up otherwise cower in fear at boomerang D-Day
If he is stupid enough to stand in your W post gunblade you win. Otherwise try and catch him with a gank
Wait for counter strike to be over, but watch out for his level 6 spike. Try to crush him early(pre-6) and seize the advantage
I find him to be very easy, slam him with Q's also he has to dash through your W. Just make sure aery doesn't get windwalled
Pray. Cower behind tower and hope he jumps in without blasting you down first
Ninja tabi and try to outheal his bully
Not a problem, pop his shield with an auto and take him to pound town.
Literally walk through his Q. Watch out for yommu's though
Play ring around the rosy to avoid his shotgun knees and you should be clear
He can all in very hard, don't try any funny business and play safe. Wait for Tabi and gunblade to be finished
You can sustain alongside him, just try and avoid his Ultra-Q
His W will annihilate you
Buy tabi and pray
Shockingly good post 6, a good and friendly jungler to have
Champion Build Guide
I have mained top for 2 seasons now and believe I have a grasp on what to do in the "boring" lane. Morde is one of my top champs and gets an incredible amount of work done. However he does take some getting used to as he is very clunky
Despite all this Morde is very fun and efficient at winning, but not always carrying games. He can carry a fight if left alone to wreak havoc, but that never happens.
His real power is in his pushing potential, Morde can clear very fast and with his ghost pals he can sweep a lane or turn a post-fight situation into a 4v6.
However Morde's crown jewel of teamfighting is his ult. the healing from it can revitalize you during a fight and the ghost it spawns gives you and immense boost in power. Not only does it give you an extra teammate it also gives you bonus health and AP(based on the targets). Ghosts also copy whatever passives the original had, this includes items.
Morde's early game is like a baby's first steps CRUCIAL
Poke hard with your E and shove/heal with your W. Morde is very weak to ganks due to his lack of mobility so ward often and keep and eye glued to the map. Early fights and trades are easy, stand in a minion wave with your W to soak up shielding and health. Your Q can be used to farm under tower of be charged on minions and comboed with flash for surprising burst. Ult doesn't do as much damage as you would expect so save it for closing off kills.
Morde is the botlaners best friend around this time, pick up a pet dragon and roam bot to stomp the lane.
If you have flash up charge Q on the tanks then flash into the squishiest guy(Usually ADC) and bust them up with Q+R