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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Surging Tides (PASSIVE)
Nami Passive Ability
Threats & Synergies
Akali
Get her to go back early because after lvl 6 you're in trouble she is an energy user and has 3 gap closers to your 2 disengages
Introduction
Lets get started.
x6

x3

Seals
x9

Glyphs
x9

Quintessence
x3 flat






Cunning











Bad



this is more situational, but as a bully, you shouldn't have a problem in the laning phase













A little more in depth into animation cancelling on her abilities
all of Nami's animations can be cancelled by an attack move
for

for








the Movement speed also synergizes with your passive well. I mean extremely well, and it can stack if I'm doing well I grab another one end game to complete my build just for the MS bonus











Aqua:

Ebb and:


TIDECALLER'S:

*after playing many games with Nami I've found this to be the level 1 skill in all instances, kill the first row of minions, self cast then hit all 3 shots on your enemy laner which is incredibly easy with it's slow, it procs thunderlords and deals incredible damage lvl 1
Tidal:

or use it to start teamfights, backed up by your whole team this is an amazing initiation tool that doubles your already insane bonus from surging tides.
in almost all situations I grab

I grab

I get

then ofcourse get

Let's face it the bubble has difficult timing to master but landing one is game changing.
Here's how to step your bubble game up to pro status.
With the slow missle speed you can't cast the bubble where your opponent is (unless you are CC chaining)-((Crowd controlling an already stunned or immobile enemy)) instead you have to predict their movements and aim where they are going to be when your bubble lands. Sounds simple enough right?. wrong, this varies based on movement speed, spell abilities, and much more, but practice makes perfect. for example, if laning vs LeBlanc you dont want to cast it on the LB herself but instead the marker she left behind when she dashed, or when you get ulted by zed, his ult places him behind you, so when you see the cross on your champion, you know you have to place your bubble behind where you're facing.
getting two V oned is where Nami can really show off
when getting double teamed, you always want your enemies to share your abilities, sure if you can trap them both in one bubble great but more often than not you're going to want to bubble one, ult the other, slow the guy who just came out of the bubble, ect...Nami has enough CC to defend against up to 3 enemies, I've done it, many times. When you chunk 3 enemies down without taking damage, they'll probably back off, if not, keep it going.
Nami is in my opinion besides Lulu, the single best champion for turning the odds to her favor, and it's because many people underestimate her I think. Many people have never fought a mid lane Nami before, use this to your advantage.










once you learn how to animation cancel you can weave spells like this



or for the most DPS



remember to use

also remember that


Early game you come running right out of the gate trade trade and trade again, Nami has a huge waveclear problem, deny them as much farm as possible, harass every chance you can but focus on farming with AA's (it takes practice but it can be done). Focus on where your enemies will be in order to land those bubbles, look for opportunities to roam, Nami's CC makes her roam game very good, having

Nami is the queen of getting ganked, you will probaly get ganked first, second, and probably third, until after 3 double kills they learn their lesson,
because of all the cc Nami has getting ganked almost always works out in your favor
with good bubble placements you can one v two under your tower all day.
and when you're getting a gank from your own jungler, your kits makes securing the kill easy.
Mid Game
at lvl 6 depending on how ahead you are roaming is extremely easy with

but all in all your play style shouldn't differ too much from early game. keep an eye out for opportunities to get ahead and take them, your scalings are low and soon you'll fall behind, if you're not actively trying to stay ahead. Roam, get kills, assists, Farm, teamfight, Nami can litterlly do it all
Late game
My favorite part, I really do call them surrender bubbles, by now you should have won mid lane your kit really does make catching enemies offguard easy and rewarding, hit them with your abilities and catch them with tidal wave so they can't escape and you'll easily get fed. which brings me to late game, even if for some reason you fell behind, it happens, your CC is amazing, if you are behind don't worry about getting back ahead, your scalings aren't that good, find the carry on your team, and support them, get them fed,
NO MATTER WHAT, ONCE YOU LAND ENOUGH BUBBLES THE ENEMIES WILL SURRENDER, I PROMISE
Team Fights
in team fights you're going to want to stay close to the tank, right behind the front line, so you can keep your front line healthy but still stay close enough to the adc to protect them as well, with all of your CC though your main job is to single out the enemy carry, and lock them down for the kill.. initiate with



this build is super fun and pretty darned effective but with anything takes practice, don't get discouraged
Thanks for coming back to my second guide, I enjoy making these and will probably continue to do so for a few more of my favorite break the meta's
in the mean time, have fun out there and try something new
so go ahead make me proud, I want to see some Nami's carry the mid Lane.
feel free to to let me know if I made any mistakes or if I left something out and feel free to share any comments or ask any questions.
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