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Spells:
Teleport
Exhaust
Ability Order
Soul Eater (PASSIVE)
Nasus Passive Ability
Introduction



Please read the entire guide before you vote up or down!
-An extremely good mid/late game-
-Strong lane and solo survivability-
-A strong slow/mini-Exhaust-
-Unlimited end game power-
-One of the best farmers in the game-
-A powerful ultimate-
-Can seamlessly hop in and out of the jungle for easy jungle farming-
-Your damage will make them **** their pants-
-A fairly good ganker-
Cons
-If the other team is good, they will try to shut you down early game-
-Sometimes mana is an issue-
-If you hit hard, you will get targeted-
-You are tanky, but you're also not


-Not the best top, but one of the best-
1. FARM YOUR *** OFF.
Basically, an un-farmed Nasus is like having an AD Karthus on your team. Minus the R. COMPLETELY USELESS. I cannot stress this enough, farm farm farm farm farm. You need to be farming or ganking ALL the time, unless there is a tower in danger, etc. Even then, FARM. Go into the jungle here and there and FARM.
2. Last hit with your Q as much as possible. Duh.
Focus on last hitting. Farming your Q early game will definitely surprise them later. They will engage you like "OH LOL NASUS IS A NOOB CHAMP" and then you will crush half of their health with your Q. It hurts, and as long as you focus farming your Q whenever possible, and using it to last hit as soon as it comes up, you will have no problems. This is important early game.
3. You aren't the main tank. Don't get cocky.
Okay, sure, if you're mega fed late game, maybe you can 2v1 or even 3v1. But you sure as hell can't 5v1. You aren't pre-nerf Xin Zhao. Don't get cocky, you can die.
4. Don't be afraid to use your ultimate a bit early.
I see so many Nasus' who use their ultimate 5 seconds into the massive team fight. Don't even do it. Pop your ultimate BEFORE the team fight, even if it's before you begin attacking. Your ultimate followed by a

5. On the same note, don't waste your ultimate.
Popping your ult for a gank is... just no. If it's a 2v1 gank, and you pop your ult, you just wasted it. However, if you're in a 1v1 situation, and you're getting about half HP, pop it. A LOT of players seem to forget what your ult does. But please, for the love of god, don't pop your ult without

6. Nasus is a strong jungler, don't be afraid to leave the lane for a minute or two.
This is another thing many people overlook - he is a great jungler. And even though I don't play him in the jungle, if you annihilated your enemy top lane, and the first tower is dead, go steal a buff somewhere. However, if there is a massive *** wave of minions heading your way , farm your Q instead. Your Q being farmed is 4932849238424% more important than getting red buff.
7. Don't be greedy.
Normally, you won't have to chase somebody for too long before they die. The



8. Nasus can tower dive, but be careful.
Nasus is a GREAT tower diver because of his slow, burst damage and ultimate that gives him HP. But do not get greedy. That



[Passive]Easily one of my favorite passives. This makes it so you can pretty much skip over getting lifesteal. You can get more if you choose, but I never do. This will keep you in lane for MUCH longer than most, and highly increases your 1v1 capability.

[Q]True burst damage. This is what makes Nasus... Nasus. It gives 3 PERMANENT damage to the spell any time you last hit anything with it. If you farm this successfully, you will crush anyone in your path. FARM. Last hit. Use it to burst enemies. Use it whenever possible.

[W]Can you say anti AD carry? A free mini


[E]Okay, this spell will take some time to get used to. This is a good farming tool, and should be used not only to farm from a distance but also right after you initiate. This will deal a small burst of damage initially, and then some damage over time in that area. However, the biggest part of this is the armor reduction for any enemy champion in the area. Also, you would be surprised how good of a last hitting tool this is for the


[R]Ahh yes. This spell. This is another highlight for Nasus, and used to be the only spell that increased your HP temporarily until


Priority




1v1



1v1 is pretty basic. Catch them off guard with a




Team Fights




Now, for team fights it's just a little different. Pop your ultimate, it lasts 15 seconds,




Rinse and repeat.









You can choose to replace one of the recommended spells with one of these.



I am not going to spend much time talking about Summoner Spells. Everyone has their preference, and these are mine, and I think they are the strongest for Nasus, but you may disagree.
Choosing Boots for Nasus


Nasus is a Tanky DPS. With this being said, it's your choice what kind of boots you get. If 2 or more champions have some sort of CC,


vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
-Core-



Early Game


A simple start for a top.


Early/Mid Game



This is where the farm begins.



Mid Game


If you have this by mid game, you are farming great, and chances are, you're starting to own it up. Start gettin' dem stacks.
Mid/Late Game

Mo' damage. Awesome for tanky DPS.
Late Game

Movement speed is nice. Obvious finisher from

End Game


Okay, now the last item depends on what their team has, and where you stand. If they have heavy AP, or you need MR?



Choose wisely.

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