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Recommended Items
Spells:
Smite
Ignite
Items
Ability Order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Introduction

Welcome to my
Kha'Zix guide.
With this build, and some practice, you can become the unstoppable assassin that is

This build focuses on filling the assassin/jungler/bruiser role.
If you choose to DOWNVOTE, please tell me why!
I am going to apologize in advance, as this is very close to other

12-4-12
Added
Heart of Gold and
Randuin's Omen to items section, updated jungling information, explained ultimate, added image to evolution section.
Updated 12-5-12
S3 changes.
Added


Updated 12-5-12
S3 changes.
Kha'Zix is a fun and unique champion.
Not only is he strong overall, but he has a unique system called Evolution in addition to normally leveling up spells!
Each time Kha'Zix ranks up his ultimate (always rank up at level 6, 11 and 16), he is able to evolve one of his spells to add an additional effect! You can get more information on what each evolution does by reading the spell tooltip or reading on!

- Each spell can be evolved only ONCE.
- Spells can be evolved only after you rank up your ultimate,
Void Assault.
- You can only evolve three of your four spells!

Evolving


Evolving



Evolving

Evolving

Playing




If you see the enemy AD carry straggling behind their team and your team has engaged, jump your bug butt on top of them and rip their faces apart. And when the team turns around to come after you, just

Please keep in mind that spell sequence and spell evolution are not the same!
Please read above if you are a new






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[Passive]A great all around passive. This won't help you jungle, however, it will help you gank and counter jungle. This adds to your already insane burst from

_______

[Q]This is your main burst spell, and the reason you can 1v1 a LOT of other champions. This spell will GIB your enemy when they are isolated, and still hits hard when they are not. A very great spell to have as an assassin, and when evolved, becomes even stronger, adding a damage bonus equal to 12% of your target's missing health.
_______

[W]Great for jungling, and 1v1 scenarios. This is chosen first in the spell order because it will hit all of the neutral monsters at the camps, and heals you when you are near the explosion. Excellent for 1v1 and picking off stragglers. Best used when close up.
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[E]A great mobility spell. Not the best for damage until late game, but it is EXTREMELY useful as a jungler. This is chosen second in the spell order as it allows you to jump over walls from camp to camp. After evolution, it will allow you to not only jump further, but also let you jump again after a kill or assist. This is a great tool to have while ganking.
_______

[R]An all around pretty great ultimate. Definitely not the best assassin ultimate, however, it allows you to get around faster and poke your head out of the brush before you leap onto an unsuspecting target. Keep in mind that this also reactivates your

Using this ability effectively is key. If you are chasing, or in a risky 1v1 fight with the enemy


Using this spell to juke is also very possible. Running into brush and then using this ability and very quickly changing direction will throw a lot of summoners off. It can also simply be used to get around the map faster, although I would recommend that you save a charge for when you are approaching your prey.
If you get caught alone before a team fight, a quick


___
Evolution Sequence
___1.





Why
Void Spike first?
Because

Runes




_______Greater Quintessence of Armor Penetration_______
This Quintessence will lower the armor of your camps so that you will be near true damage. It also helps with ganks early game.
_______

Helps clear camps faster. After all, the more AD, the faster something dies!
_______

Standard jungling Seals. The armor from these runes helps make an easy first clear.
_______

These are great Glyphs overall. As the enemy AP carry gets stronger, so will your defenses. These are a MUST, as you do not get much MR with this build.
My choices
Smite is standard for jungling, and is taken to increase your clear speed. This is a MUST.
Ignite is excellent for ganks and 1v1. I also can't tell you how many times I have ignited someone with 100 hp and then just ran away.

Good choices
Flash is an all around good spell. Having an extra mobility mechanic can save your life, or close the gap between the
Ashe that is running away with 15 HP.
Exhaust is great for ganks, and with the
Summoner's Wrath
mastery, you will lower their armor and magic resist by 10 while it's up. This is another great 1v1 spell and excellent for shutting the enemy AD carry or AP carry down for a few seconds.





Good choices







A simple jungle route.
Please note that this guide is for players with basic jungling experience. New players will certainly learn something though!
Numbers in RED should be cleared WITHOUT

Numbers in YELLOW should be cleared using

This only applies to the FIRST clear!
Leaping over the wall for Blue Buff after obtaining level two will save you time. You can also leap over the wall below the double golems to save time as well.
Tips for new junglers:
- Try to group them as close as possible so you can hit all of them with
Void Spike.
- Use
Smite as much as possible after your first clear.
- ALWAYS
Smite the largest minion!
- Killing the smaller minions first is optimal with
Kha'Zix, as your
Taste Their Fear deals additional damage to isolated enemies. This applies to all minions as well as champions.
- Leap from camp to camp and over walls, it WILL save you time.
- If you are doing well on health and your lanes do not need ganks, kill Wraiths and Wolves one more time before going back.
- ALWAYS be on the lookout for ganking opportunities.
Kha'Zix's ganking is just as strong as his jungling.

Counter jungling
This is where





Do NOT be afraid to run into the enemy jungle for a quick camp steal if you know they are dead or far away from where you are. Even if an enemy wanders to you, or they catch up to you, the 1v1 fight should very easily be yours.
Be sure to leave a single neutral minion in their camp so that it does not respawn!
I added this section to explain my item choices, as well as offer viable alternatives.
_______
x5_______
A standard jungler start.
Hunter's Machete is a great starting item. I can usually do wraiths and wolves a second time before going back in the first clear.
_______
_______
These core items will keep you tanky and and very strong damage wise. The lifesteal and AD from
Bloodthirster are a no-brainer for sustain and damage.
Wriggle's Lantern is standard for AD junglers, as it keeps you alive and offers great benefits.
Frozen Mallet adds even more damage, with a good chunk of HP and a great slow to help you stay on top of your target.
STOP! Not doing well?
Grab one of these items after your
Wriggle's Lantern if you have fallen behind.
Spirit Stone is an excellent jungling item, I pick this up on games sometimes regardless if I am doing bad or not. This is built into
Spirit of the Elder Lizard late game.
The Brutalizer is good if you are an aggressive ganker. This is built into
Black Cleaver, another FANTASTIC item for assassins.
_______
_______
This section is important. If the enemy team has a fair amount of crowd control, or you could benefit from the magic resist, get these. If the enemy team has little CC and high AD damage,
Ninja Tabi is a no-brainer as it is much cheaper and will help you late game.
For boot enchantment, I would recommend Furor. This will help you keep on top of your enemies. Alacrity is also a good choice.

Please use the core above with these items, unless your current game calls for other items. See the viable items section as well!
_______
_______
Atma's Impaler goes exceptionally well with
Frozen Mallet. Not only does it make you tanky, but it increases your AD by 1.5% of your max HP. You should get around 40 AD from this.
Guardian Angel is an EXTREMELY strong item. It is very often seen in pro League of Legends games because it offers great defenses and an extremely strong passive that can change the tides of a team fight.
These two items were chosen as my favorite items to end the build because it adds great survivability and damage.

Viable items
_______
_______
Last Whisper can easily replace
Guardian Angel if the enemy carries are becoming armor heavy.
Maw of Malmortius can replace
Atma's Impaler. A great shield as well as MR and damage combined with the passive makes this an awesome item if the enemy AP carry is doing very well. Also exceptionally good at making enemy
Garen's mad.
Trinity Force is a great alternative to
Frozen Mallet if you are wanting more damage and mobility. The 150% base damage on next attack effect adds to your burst (works well with
Unseen Threat.)
Black Cleaver is an extremely strong now with the S3 update. This item is AMAZING for assassins, offering a range of stats that will benefit you all game. This is an excellent finishing item.
Infinity Edge can be built if you are dominating, trolling or if they have absolutely no armor.
Blade of the Ruined King is another great finishing item for
Kha'Zix. Who doesn't want more lifesteal and more slows?
Mercurial Scimitar is excellent if you are getting focused by that
Morgana or
Skarner. Nice stats, and upgrades from
Quicksilver Sash.
Starting Items
_______


A standard jungler start.

Core Items
_______



These core items will keep you tanky and and very strong damage wise. The lifesteal and AD from



STOP! Not doing well?


Grab one of these items after your





Choosing Boots
_______


This section is important. If the enemy team has a fair amount of crowd control, or you could benefit from the magic resist, get these. If the enemy team has little CC and high AD damage,

For boot enchantment, I would recommend Furor. This will help you keep on top of your enemies. Alacrity is also a good choice.

Filling in the rest of your build
Please use the core above with these items, unless your current game calls for other items. See the viable items section as well!
_______





These two items were chosen as my favorite items to end the build because it adds great survivability and damage.

Viable items
_______























jts2
Kha'Zix Guide
Kha'Zix - Hunter in the Jungle [S3]
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