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Spells:
Flash
Ignite
Ability Order
Staggering Blow (PASSIVE)
Nautilus Passive Ability
Introduction
Playing support:
This is not a Ap build. My goals is to get tanky and be able to support my team in teamfights and on my lane. I don't buy any Ap items, but this is because they are just to expensive for you. For 860 Gold you get a


Long story short: You probably won't get a lot of kills or minions, so you rather take cheap defensive items instead of "overpriced" items that won't help you out that much.
Playing top:
Because you get a good amount of farm when taking top, you could go for AP, but i still prefere being tanky. If you want to deal more damage, check out one of the many Ap builds.
Let's get started, shall we?
+ Has awesome CC
+ Fun to play
+ Can use

+ Very good to initiate a teamfight
- Hard to solo top
- Weak early

Weak early game
As I mentioned before, his early game damage is pretty weak. When playing bot thought this doesn't really matter, because your job is to use your



When playing top your low damage output is more of a probleme because you won't be able to engage without your jungler.















Take those to give you that extra early-game damage. It won't be much but it's better than nothing.

Just like the


See above.

I take them with most champs I play, except I go for full crit or someting.
NOTE:
You can change your rune-setup if you've tried out other ones and feel comfortabel with them.





You should be able to get philosopher's stone the first time you go back.
If you have enought money, get yourself some


Next get your


Buy


Next

Now rush that



You can also Buy



After you got that


Finish


Your last item is



This is a basic tank item and is especially usefull early. It gives some nice health and mana regen plus that 5 Gold/10sec. It's rather cheap and you should pick it up as soon you go back for the first time.

Again, this is a pretty basic item. It gives you a nice junk of health and the additional 5 gold/10sec.


U usually want to pick up




It gives you some more health and your teammates some armor, magic resistance and damage.
It might take a while to get it, but somewhere between level 9 and 11 you should have it.
Start with ruby cristal, because healt is more important early than armor or MR.
NOTE:
This is your core build. You should be able to afford all those items while still on your lane. Because you are now somewhere around level 12 you can start teamfights. Be shure to either get a kill or get a lot of assists during those fights, because all items below are the more expensive ones and you need the money to get tanky a soon as possible.

This item, which later builds into




Pretty much the same as above. More Mana, armor and CDR. Also the passive which lowers the Attack speed of all nearby enemys by 20%.
Farming with






Nautilus's basic attacks deal bonus physical damage and immoblize his targets. This effect cannot happen more than once every few seconds on the same target.
This passive is just awesome. It's great for farming and combined with


Nautilus hurls his anchor forward. If it hits a champion, he drags both himself and the opponent close together. If it hits terrain, Nautilus instead pulls himself to the anchor.
Does 80/120/160/200/240 (+0.75) magic damage and stuns them briefly.
It's not as effective as





Nautilus surrounds himself with dark energies, shielding him from the next 80/130/180/230/280 plus 10% of his bonus health (+ ) damage for up to 10 seconds. While the shield persists, Nautilus' basic attacks apply a damage over time effect to all units around his target. The effect deals 30/60/90/120/150 (+0.4) magic damage over 2 seconds.
A few thing that makes this spell great. The 10% bonus you get from your maximum health is nice, but the AOE dot is what makes this Skill special.

Nautilus slams the ground, causing the earth to explode around him in a set of three explosions. Each explosion deals 60/100/140/180/220 (+0.5) magic damage to units in the area and slows them by 30/35/40/45/50% for 2 seconds. This slow diminishes over time.
Overall a very usefull spell, the AOE slow works best in teamfights. I just think it's a bit slow. The enemy has to be right next to you. If he's running away it can't catch up most of the time.

Nautilus fires a shockwave that chases an enemy champion. This deals 125/175/225 (+0.4) magic damage to enemies it passes through and knocks them into the air. The shockwave explodes upon hitting its target dealing 250/350/450 (+0.8) magic damage, launching them into the air and stunning them for 1/1.5/2 seconds.
This Ultimate destroyes is Teamfights. Use it on the enemy carry who's sitting in the back and watch them fly ^^. It also works nice on your lane. With


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