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Spells:
Flash
Clarity
Ability Order
Prowl (PASSIVE)
Nidalee Passive Ability
Introduction
This is my first guide ever, and here I am going to introduce a technique I've been experimenting with lately - "Spam dat spear". [Experimental]
As you probably can see, if you've learned English (which by the way is one of the few things needed for this guide), this is a technique where you spam your spear, or javelin if you will.
I am trying the best I can to make my first guide good.
I am not very pro with Nidalee, at least not yet. However, I must say this technique works very well for me with her, at least in normal games I've tested it in yet.
As I've already stated, it's my first guide on here, and I will try my best. English is not by primary language, but I think you can understand me very well.
Also, excuse me if I swear or anything, I'm just kind of used to it.
Pros
- A ****ing epic spear-toss, dealing sick damage if aimed right
- Very fast and quick, good to escape fights (Walking in bushes, cougar+W)
- You can do great damage output in cougar form
- Cougar is awesome for farming
- People will CRY over your
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Cons
- Kind of fragile/squishy, easy to take down in teamfights etc. At least with this guide (though your main task by this guide is so stay back, toss your javelin, jump in and do some damage, jump back out, heal any wounded, toss... etc.)
-
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- You're kinda ****ed if you can't pull some kills/assists early game.
Why "spam the spear"?
Well, I have figured out that it does some GREAT damage. If you're fed, you can take down enemies with 80% of their HP in one single toss, meaning that if someone has lower than 80%, they will die in one spear without noticing anything, be like "WTF!?!?!?" > "A summoner has disconnected."
However, this will require a lot of mana, and that is why I've selected mana runes and magic penetration. Magic penetration for your toss, and it'll need hella lot of mana.
I really overdo the mana things here, with ToG, mana runes AND clarity. But yes, by spamming the spear, I mean SPAMMING the spear.
The summoner spells are actually up to you to choose, but I recommand clarity really bad if you are to follow this and want to do it properly (That means tossing it basically whenever you might can hit someone, or even use it to last hit any creeps preferably early game, just to get some gold.
Though you might reconsider runes to not be manas, go clarity. If you want another summoner spell you can go mana runes.
9x
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9x Greater Seal of Replenishment
9x
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3x
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The reason I went Magic Penetration is simply because of the
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Mana runes is just needed if you want to really spam the spear; the meaning of this guide.
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Afterwards, we'll be getting
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Now that we got our mana source and boots, it's time to head for the AP.
First off, get
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Afterwards, get
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Now, next up is
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Now, your
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Your
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So what I did, was choosing to take another two of
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Situational Items
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I will update this later on.
No surviability?
No. With this guide, your goal is to toss your spear in a total of 500 miles in one game, where each of the spears hits a target. Do that, and you have done well.
By this, I mean that you will always be a bit supportive and use your
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The javelin will need the most damage possible here, and your Heal will really help you stay in lane.
Your
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Changes
There are some changes you can do.
- For level 1, start out with
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Ok went a bit offtopic now, but you get what I'm saying, hopefully.
- Maxing heal is also a good opportunity for
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With this build, I always choose
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Here's someone you shouldn't use:
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I've probably mentioned it before, but really, I use Flash because it's pretty badass, and Clarity just to SPAM that spear up someones *insert *** here*.
Note though, that these is just my personal opinion.
With that item and rune build, [Clarity]] might be a bit overkill, but I like it that way.
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Farming is always a big focus, but tossing your
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When you get your
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Protip: You should always keep your opponents at low hp with that spear. At level 6 or later in the laning phase, when they are below 50% hp, which they should be as you spam the spear on them, you can easily farm with your cougar form, as the won't dare to do **** to you. If they do, Rapid; R>Q>Click, and they won't do it again. Then if you feel like it, run after them and cougar > get them.
So how you do this, is that you try to aim as the spear will hit them at the longest distance possible. This is something around a centimeter after the "arrow" that shows where your spear will go. If you can hit someone with that mid game... "/ยค&%ty=)(/%re&/(()iujhb/&yughj" is what's going on in their mind atm.
As the game goes, people will learn to dodge your spear much easier, unfortunately. People will start staying behind creeps etc.
However, there is this one technique you can use;
Imagine there's (from the left) You > 5 of your creeps > 3 of enemy creeps >
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Here's a drawing I made to try to show you. Oh yeah, I'm no professional drawer, really. Lol.
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If you find yourself very low hp, exit
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If someone runs away with very low hp, Flash >
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But yes, other than that, you do the most in
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- Healing
- Tossing
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After tossing your
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I haven't been able to test this properly yet, so I will be updating this.
I haven't been playing Nidalee very much, but I wanted to try making a guide with her, focusing on tossing your
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I will be updating this as I play more with this, because of playing only normal games with her yet, I especially haven't been able to test the Teamfight-part properly - sorry for that.
Thanks for reading, and I hope you liked it.
This is made all by myself.
Change log:
- [29/8/11]Published the guide.
- [30/8/11]Added an image to try to explain a good way to toss the
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PLEASE, if you find any spell mistakes, or anything else that's wrong, PLEASE comment on it. Please tell me how to make guides better, and tell me if I missed anything, please.
Thanks.
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