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Nocturne - Welcome to the jungle.






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Spells:
Smite
Ghost
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Introduction.
Notes:
18/03/11 Guide Released.
19/03/11 First Major Update.
20/03/11 Added a Teammate Section.
Armor Seals - Armor makes them hit you not so hard, and jungle fast!
CDR Glyph - CDR makes your attacks more spam able, let's you gank better, and jungle fast!
Armor pen Quints - Armor pen makes you hit hard, and jungle fast!
See the pattern here?
Yea, It's basicly jungle runes. With CDR instead of AS Since I think Nocturnes passive gives enough AS as it is. If you want more, Get it from items. You don't buy any CDR items as Nocturne other then the Ghost blade, So you won't hit the 40% cap.



So the once with a read circle on it is obviously not viable for you as Nocturne.
So,






Conclusion. I still recommend


Upgrade the armor to a













So, Discussion.


So, Why not pick





All of these are good picks for Nocturne, But we can easily reduce the amount of possibilies with 1 simple question.
DO YOU JUNGLE MOTHER FCKR?!
If you don't, never ever pick

So that leavs it to the


Note: More item discussion will be added later!
so,
Offensively
This one is kinda self explained, you use it to gank/Chase do damage to the enemy team. Remember, always think through what kind of target you charge in to. Never ever charge someone that you are sure you can not 1v1.
Champions you should charge cuz they destory your team is,





















Champions you should not jump on is people who can jump, like:





Other champions you should not jump on is tanky people like,





Defensively
When you or your team really needs to run away without getting killed cuz they can see you with wards/Clairvoyance or when you are in range of charging another target just to juke the **** out of that

Map control
When your team is about to do the ******** dragon, But you know that evil


I will keep updating this part aswell.
You want other people with great gank possibilities in your team, they should either have a stun a hard slow or a jump as well as some great burst damage. such as -






Tier 1 -
Anyone with a stun is also a very good friend. since if the target gets stunned, Your fear will land right afterwards and you will hopefully get a kill. Champions that are Tier 1 team members are -









Tier 2 -
People who can soke up damage for you, (With a shield or with some other strange mojo) or just bait your enemies so they over extend. Champions such as -








**** Tier -
People who will make it hard for you to kill your enemies with knock aways, flings and other terrible things.





NOTE: IF YOUR TEAM CAN PLAY ANY OF THESE CHAMPIONS LIKE A PRO, YOU CAN USE WHAT EVER YOU LIKE WITH NOCTURNE! HOWEVER, IF YOU DO NOT HAVE GREAT COORDINATION STAY AWAY FROM THE **** TIER! THANK YOU!
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